Topic on Talk:Far Cry 2
This page shows the changes between two versions of a post by Deton24 in the topic "A new fix for splash screen crash issue" on Talk:Far Cry 2.
You can see other versions of this post at its history page.
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− | After all, DXVK is a translation layer, so you must be prepared for FPS drops even on decent hardware. It's simply a matter of specific game and hardware scenario if there's any benefit from using DXVK. And it's not always the fault of old 4/4 or 2/4 CPUs if there's none. Such units can also benefit from using DXVK in specific scenarios, just maybe less often. | + | After all, DXVK is a translation layer, so you must be prepared for FPS drops even on decent hardware. It's simply a matter of specific game and hardware scenario if there's any benefit from using DXVK. And it's not always the fault of old 4/4 or 2/4 CPUs if there's none. Such units can also benefit from using DXVK in specific scenarios, just maybe less often. Also, e.g. Pascals have more CPU overhead in Vulkan vs Polaris. |