Topic on User talk:Glorious PC Gaming Master Race
This page shows the changes between two versions of a post by Aemony in the topic "Auto HDR and the HDR field." on User talk:Glorious PC Gaming Master Race.
You can see other versions of this post at its history page.
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> See the [[Glossary:High dynamic range (HDR)#Enable HDR output in unsupported games|glossary page]] for potential alternatives. | > See the [[Glossary:High dynamic range (HDR)#Enable HDR output in unsupported games|glossary page]] for potential alternatives. | ||
− | The change is live on a few pages, such as [[ | + | The change is live on a few pages, such as [[Anno 1800#Video|Anno 1800]], but will go live across most other D3D11 and D3D12 games within the next few days as their cache is purged and the pages refreshed. |
To follow the style of other automated notes, the link only appears when the HDR parameter is set to false without any custom note having been written. The reason the link does not appear for games in the "unknown" state is to encourage proper editing (so either true to indicate native HDR support, or false to indicate Auto HDR or alternative is required). | To follow the style of other automated notes, the link only appears when the HDR parameter is set to false without any custom note having been written. The reason the link does not appear for games in the "unknown" state is to encourage proper editing (so either true to indicate native HDR support, or false to indicate Auto HDR or alternative is required). | ||
Editing Guide have been updated with a minor addition as well to indicate this. | Editing Guide have been updated with a minor addition as well to indicate this. |