Topic on Glossary talk:Anti-aliasing (AA)
This page shows the changes between two versions of a post by Aemony in the topic "A minor note about FSR 1.0" on Glossary talk:Anti-aliasing (AA).
You can see other versions of this post at its history page.
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+ | * FSR 2 uses cutting-edge temporal algorithms to reconstruct fine geometric and texture detail, '''producing anti-aliased output from aliased input'''. |