Topic on PCGamingWiki talk:Editing guide/Network
This page shows the changes between two versions of a post by Aemony in the topic "Peer2Peer and Dedicated" on PCGamingWiki talk:Editing guide/Network.
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The above example isn't perfect, but is a draft thrown together to attempt to separate and remove the ambiguity of the current rows, and treat them separately. | The above example isn't perfect, but is a draft thrown together to attempt to separate and remove the ambiguity of the current rows, and treat them separately. | ||
− | For example, "listen server" is a term from the 90s and early 00s where it was used in a solely client/server network topology, with the player acting as the listen server being a full on replacement of an otherwise dedicated server. However this form of hosting option is technically also applicable today in peer-to-peer topologies, where multiple listen servers peering with one another is supposedly able to removes disadvantages of the typical peer-to-peer topology. A combination of listen server + peer-to-peer would create what is apparently called [[ | + | For example, "listen server" is a term from the 90s and early 00s where it was used in a solely client/server network topology, with the player acting as the listen server being a full on replacement of an otherwise dedicated server. However this form of hosting option is technically also applicable today in peer-to-peer topologies, where multiple listen servers peering with one another is supposedly able to removes disadvantages of the typical peer-to-peer topology. A combination of listen server + peer-to-peer would create what is apparently called [[Wikipedia:Game_server#Listen-peer|listen-peer]]. |
''Got work, so this is as much as I've had time to write. Ciao~'' | ''Got work, so this is as much as I've had time to write. Ciao~'' |