Topic on Talk:Troubleshooting guide/Display and visual problems
This page shows the changes between two versions of a post by Mirh in the topic "Stuttering" on Talk:Troubleshooting guide/Display and visual problems.
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− | So.. Assuming we aren't talking of [[ | + | So.. Assuming we aren't talking of [[Talk:The Elder Scrolls_V: Skyrim#flow-post-s3vatbd6s4j9ln8u|intrinsically]] [[Talk:Final Fantasy XIII#Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least_2736|bugged]] games, how to find out what is causing big quantitative (but not qualitative, like crashes) differences from our happy friends? |
EDIT: now that I think.. Should troubleshooting even focus on quantitative issues?<br />Or should this be addressed in another page? | EDIT: now that I think.. Should troubleshooting even focus on quantitative issues?<br />Or should this be addressed in another page? | ||
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− | The biggest offender is usually [http://maxedtech.com/the-case-of-dpc-latency/ DPC latency]. <br /> Which is something that can be [http://www.resplendence.com/latencymon quite easy] or [[Talk:Troubleshooting | + | The biggest offender is usually [http://maxedtech.com/the-case-of-dpc-latency/ DPC latency]. <br /> Which is something that can be [http://www.resplendence.com/latencymon quite easy] or [[Talk:Troubleshooting guide#Superior comprehensive profiling software.3F_4627|quite hard]] to resolve. |
Some real tough examples [[Talk:NVIDIA Control Panel#Problems list_5566|here]]. | Some real tough examples [[Talk:NVIDIA Control Panel#Problems list_5566|here]]. |