Difference between revisions of "Might and Magic IX"
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{{Infobox game/row/publisher|Ubisoft|2003-present}} | {{Infobox game/row/publisher|Ubisoft|2003-present}} | ||
{{Infobox game/row/publisher|Sold Out Software|Re-release}} | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
+ | {{Infobox game/row/publisher|Buka Entertainment|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|LithTech|name=LithTech Talon}} | {{Infobox game/row/engine|LithTech|name=LithTech Talon}} | ||
Line 20: | Line 21: | ||
{{Infobox game/row/taxonomy/perspectives | First-person }} | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control, Point and select }} | {{Infobox game/row/taxonomy/controls | Direct control, Point and select }} | ||
− | {{Infobox game/row/taxonomy/genres | RPG }} | + | {{Infobox game/row/taxonomy/genres | Action, FPS, RPG, Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | Fantasy }} | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
{{Infobox game/row/taxonomy/series | Might and Magic }} | {{Infobox game/row/taxonomy/series | Might and Magic }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = 1207658978 | |gogcom id = 1207658978 | ||
+ | |official site= https://web.archive.org/web/20030805033958/http://www.3do.com/mightandmagic/ix/game.html | ||
|hltb = 6028 | |hltb = 6028 | ||
|igdb = might-and-magic-ix | |igdb = might-and-magic-ix | ||
|lutris = might-and-magic-9 | |lutris = might-and-magic-9 | ||
+ | |mobygames = 6136 | ||
|strategywiki = Might and Magic IX | |strategywiki = Might and Magic IX | ||
− | |||
|wikipedia = Might and Magic IX | |wikipedia = Might and Magic IX | ||
|winehq = 3582 | |winehq = 3582 | ||
Line 85: | Line 87: | ||
{{Fixbox|description=Set 32-bit color in autoexec.cfg|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Set 32-bit color in autoexec.cfg|ref={{cn|date=July 2016}}|fix= | ||
− | # | + | # Open {{file|{{p|game}}\autoexec.cfg}}. |
− | + | # Change <code>"screendepth" "16"</code> to <code>"screendepth" "32"</code>. | |
− | # Change <code>"screendepth" "16"</code> to <code>"screendepth" "32"</code> | + | # Change <code>"BitDepth" "16"</code> to <code>"BitDepth" "32"</code>. |
− | # Change <code>"BitDepth" "16"</code> to <code>"BitDepth" "32"</code> | ||
# Save the changes. | # Save the changes. | ||
}} | }} | ||
Line 94: | Line 95: | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Rename/delete video files|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Rename/delete video files|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to {{folder|{{p|game}}\Movies}} | + | # Go to {{folder|{{p|game}}\Movies\}}. |
# Delete or rename {{file|3DOLogo.bik}}, {{file|Intro.bik}} and {{file|New World Logo.bik}}. | # Delete or rename {{file|3DOLogo.bik}}, {{file|Intro.bik}} and {{file|New World Logo.bik}}. | ||
}} | }} | ||
Line 114: | Line 115: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\SaveGames}} | + | {{Game data/saves|Windows|{{p|game}}\SaveGames\}} |
}} | }} | ||
Line 143: | Line 144: | ||
|ultrawidescreen wsgf award = unsupported | |ultrawidescreen wsgf award = unsupported | ||
|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= 800x600 only | + | |widescreen resolution notes= 800x600 only, changing it in {{file|autoexec.cfg}} breaks menus. Set the desired resolution in a DirectX wrapper like [[dgVoodoo 2]] and use the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix] for a {{term|Hor+}} image. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = Set the desired resolution in a DirectX wrapper like [[dgVoodoo 2]] and use the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix] for a {{term|Hor+}} image. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Set the desired resolution in a DirectX wrapper like [[dgVoodoo 2]] and use the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix] for a {{term|Hor+}} image. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Set the desired resolution in a DirectX wrapper like [[dgVoodoo 2]] and use the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix] for a {{term|Hor+}} image. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
Line 159: | Line 160: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
|upscaling = false | |upscaling = false | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = For Windows 8 and later apply the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ fullscreen fixes]. | + | |60 fps notes = For Windows 8 and later, apply the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ fullscreen fixes] or use a DirectX wrapper like [[dgVoodoo 2]]. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 178: | Line 179: | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
{{Fixbox|description=Run the game with the <code>+windowed 1</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Run the game with the <code>+windowed 1</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}|fix= | ||
+ | '''Notes''' | ||
+ | {{--}} The window cannot be moved and may cause NPCs or even the whole game to run at inhuman speeds (try to change in {{file|autoexec.cfg}}: <code>"MaxFPS "0"</code> to <code>"MaxFPS" "75"</code> and it might fix this and mouse problem). | ||
}} | }} | ||
− | |||
− | |||
==Input== | ==Input== | ||
Line 195: | Line 196: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = Set in Game Options. | |invert mouse y-axis notes = Set in Game Options. | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 273: | Line 274: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | }}{{L10n/switch | + | }} |
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only - [https://www.svetmightandmagic.cz/mmix/mmix_cestina.php link #1] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
Line 297: | Line 307: | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = Retail only. | |notes = Retail only. | ||
Line 306: | Line 316: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation, [ | + | |notes = Fan translation by ''Clan Dlan'' (author: L@Zar0), [https://drive.google.com/file/d/1PCLSvT9Ne8DIFAmU-S2V6c11lhN0NNNv/view?usp=drive_link download]. |
|fan = true | |fan = true | ||
}} | }} | ||
Line 315: | Line 325: | ||
{{ii}} A window border is visible in fullscreen mode on Windows 8 and later. | {{ii}} A window border is visible in fullscreen mode on Windows 8 and later. | ||
− | {{Fixbox|description=Apply the fix|ref=<ref>This works by applying the ForceSimpleWindow compatibility fix to this game's version of <code>lithtech.exe</code> (other LithTech games are unaffected) | + | {{Fixbox|description=Apply the fix|ref=<ref>This works by applying the ForceSimpleWindow compatibility fix to this game's version of <code>lithtech.exe</code> (other LithTech games are unaffected)</ref>|fix= |
− | # Download the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ | + | # Download the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ fullscreen fixes]. |
# Extract it anywhere and run {{file|install.bat}}. | # Extract it anywhere and run {{file|install.bat}}. | ||
# The game will now enter fullscreen mode correctly. | # The game will now enter fullscreen mode correctly. | ||
− | {{ii}} Applying this fix will cause the [[#Windowed|Windowed]] mode border to disappear (use | + | |
+ | '''Notes''' | ||
+ | {{ii}} Applying this fix will cause the [[#Windowed|Windowed]] mode border to disappear (use {{file|uninstall.bat}} to remove the fix). | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-04-05}}</ref>}} | ||
===Game freezes in menus=== | ===Game freezes in menus=== | ||
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==="The application was unable to start correctly (0xc0000022)" error on launch=== | ==="The application was unable to start correctly (0xc0000022)" error on launch=== | ||
− | {{Fixbox|description=Enable [[DirectPlay]]|ref=<ref>{{Refcheck|user=Garrett|date=2015-02-24 | + | {{Fixbox|description=Enable [[DirectPlay]]|ref=<ref>{{Refcheck|user=Garrett|date=2015-02-24}}</ref>}} |
− | ===Menu freezing | + | ===Menu freezing=== |
{{ii}} This issue occurs when menus like the inventory take a long time to load (upwards of 12 seconds). | {{ii}} This issue occurs when menus like the inventory take a long time to load (upwards of 12 seconds). | ||
− | {{Fixbox|description=Replace cshell|ref=<ref>{{Refurl|url=https://telp.org/mm9/tavern/anyboard/posts/39804.html|title=cshell patched by TELP user frognik|date=2021-12-14}}</ref>|fix= | + | {{Fixbox|description=Replace cshell.dll|ref=<ref>{{Refurl|url=https://telp.org/mm9/tavern/anyboard/posts/39804.html|title=cshell patched by TELP user frognik|date=2021-12-14}}</ref>|fix= |
− | + | # Make a backup of {{file|{{p|game}}\data\cshell.dll}}. | |
− | # | ||
− | |||
# Download the replacement [https://www.dropbox.com/s/ee28lncubevktqv/Cshell.dll%20file.rar?dl=0 cshell.dll] and place it where the original file was. | # Download the replacement [https://www.dropbox.com/s/ee28lncubevktqv/Cshell.dll%20file.rar?dl=0 cshell.dll] and place it where the original file was. | ||
# Opening menus should now be almost instant. | # Opening menus should now be almost instant. | ||
}} | }} | ||
− | ===Loading screen freezing | + | ===Loading screen freezing=== |
{{ii}} This issue occurs when you can hear the sound of the game but the image freezes on the loading screen. | {{ii}} This issue occurs when you can hear the sound of the game but the image freezes on the loading screen. | ||
+ | |||
{{Fixbox|description=Replace ART.REZ and LOCALART.REZ|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=VKvizNWI-PQ&t=26s|title=ART.REZ and LOCALART.REZ fix by youtuber Strategy House|date=2021-12-14}}</ref>|fix= | {{Fixbox|description=Replace ART.REZ and LOCALART.REZ|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=VKvizNWI-PQ&t=26s|title=ART.REZ and LOCALART.REZ fix by youtuber Strategy House|date=2021-12-14}}</ref>|fix= | ||
− | # Go to {{ | + | # Go to {{folder|{{p|game}}\data\}}. |
# Make backups of {{file|ART.REZ}} and {{file|LOCALART.REZ}}. | # Make backups of {{file|ART.REZ}} and {{file|LOCALART.REZ}}. | ||
# Download these two [https://www.dropbox.com/s/wfnmuyjhad5wrv1/.REZ%20files.rar?dl=0 .rez] files and replace the original versions. | # Download these two [https://www.dropbox.com/s/wfnmuyjhad5wrv1/.REZ%20files.rar?dl=0 .rez] files and replace the original versions. | ||
Line 352: | Line 365: | ||
}} | }} | ||
− | ===Black night/water | + | ===Black night/water=== |
− | {{Fixbox|description=Install dgVoodoo 2|fix= | + | {{Fixbox|description=Install dgVoodoo 2|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-04-12}}</ref>|fix= |
− | # Download the latest stable version of [[dgVoodoo 2]] | + | # Download the latest stable version of [[dgVoodoo 2]]. |
− | # Extract the following files to {{ | + | # Extract the following files to {{folder|{{p|game}}}}: {{file|dgVoodoo.conf}}, {{file|dgVoodooCpl.exe}}, and the contents of the {{file|MS\x86|folder}} subfolder. |
# Run {{file|dgVoodooCpl.exe}}, go to "DirectX", then uncheck "dgVoodoo Watermark". Further configuration settings can be found [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#Configuring_DirectX here]. | # Run {{file|dgVoodooCpl.exe}}, go to "DirectX", then uncheck "dgVoodoo Watermark". Further configuration settings can be found [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#Configuring_DirectX here]. | ||
}} | }} | ||
− | ===Mouse | + | ===Mouse movement jittery/skipping pixels=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Wrap the old DirectInput calls into DirectInput 8|ref=<ref name="alphayellow_12_04_2024">{{Refcheck|user=AlphaYellow|date=2024-04-12}}</ref>|fix= |
− | # | + | # Download the [https://github.com/elishacloud/dinputto8/releases DirectInput 1-7 to 8 wrapper]. |
− | + | # Extract {{file|dinput.dll}} from the downloaded {{file|dinput.zip}} to {{folder|{{p|game}}}}. | |
− | + | # Add the line <code>InputRate=60.00000</code> in {{file|{{p|game}}\autoexec.cfg}} and decrease the mouse sensitivity in-game. | |
− | {{ | + | # Increase sensitivity through the mouse's DPI on the mouse driver's control panel. |
}} | }} | ||
+ | |||
+ | ===Game crashes at startup=== | ||
+ | {{Fixbox|description=Use this [https://github.com/elishacloud/dinputto8/releases custom dinput.dll]|ref=<ref name="alphayellow_12_04_2024"/>}} | ||
==Other information== | ==Other information== | ||
Line 371: | Line 387: | ||
{{API | {{API | ||
|direct3d versions = 7 | |direct3d versions = 7 | ||
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-05|comment=According to System Informer, the game loads d3dim700.dll. According to DebugView++'s logs, dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 402: | Line 418: | ||
|linux arm app = | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = 6.0f | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = DirectInput | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = 1.0w | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Latest revision as of 06:32, 28 August 2024
Developers | |
---|---|
New World Computing | |
Publishers | |
2002-2003 | 3DO |
2003-present | Ubisoft |
Re-release | Sold Out Software |
Russia | Buka Entertainment |
Engines | |
LithTech Talon | |
Release dates | |
Windows | March 29, 2002 |
Reception | |
Metacritic | 55 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | First-person |
Controls | Direct control, Point and select |
Genres | Action, FPS, RPG, Shooter |
Art styles | Realistic |
Themes | Fantasy |
Series | Might and Magic |
Might and Magic IX is a singleplayer first-person action, FPS, RPG and shooter game in the Might and Magic series.
The game suffers from multiple game-breaking bugs as a result of its troubled development. Most of these issues are resolved by TELP's 1.3a Patch, which is already included in digital releases. For compatibility on Windows 8 and newer, the fullscreen fixes package and 32-bit color mode need to be applied.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- TELP subforum
- Celestial Heavens' subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1] internationally, StarForce DRM in Russian release. | |||
Amazon.com | ||||
GOG.com | Pre-patched with TELP's 1.3a Patch. | |||
Ubisoft Store | Included with Ubisoft+. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Ubisoft+. |
Essential improvements
TELP's 1.3a Patch (retail)
TELP's 1.3a Patch fixes many game-breaking bugs. Digital distribution versions already include this patch.
Fullscreen fixes
- This package contains fixes for window border being visible in fullscreen mode, as well as low frame rate problems in fullscreen mode.
Run in 32-bit color
- 32-bit color mode slightly enhances visual quality and also fixes a freezing issue on Windows 8.
- The GOG.com version already includes this fix.
- This change could potentially prevent some users from launching the game such as this Windows 7 user.
Set 32-bit color in autoexec.cfg[citation needed] |
---|
|
Skip intro videos
Rename/delete video files[citation needed] |
---|
|
Skip launcher
Change shortcut target[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 2] |
-
<path-to-game>\autoexec.lith
contains special settings that can not be changed in-game.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames\[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Ubisoft Connect | [3] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 800x600 only, changing it in autoexec.cfg breaks menus. Set the desired resolution in a DirectX wrapper like dgVoodoo 2 and use the FOV fix for a Hor+ image. |
||
Multi-monitor | Set the desired resolution in a DirectX wrapper like dgVoodoo 2 and use the FOV fix for a Hor+ image. | ||
Ultra-widescreen | Set the desired resolution in a DirectX wrapper like dgVoodoo 2 and use the FOV fix for a Hor+ image. | ||
4K Ultra HD | Set the desired resolution in a DirectX wrapper like dgVoodoo 2 and use the FOV fix for a Hor+ image. | ||
Field of view (FOV) | Use the FOV fix. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | 800x600 only; changing resolution in autoexec.cfg breaks menus. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | For Windows 8 and later, apply the fullscreen fixes or use a DirectX wrapper like dgVoodoo 2. | ||
High dynamic range display (HDR) |
Windowed
Run the game with the +windowed 1 command line argument[citation needed]
|
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Set in Game Options. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects and Music. | |
Surround sound | ||
Subtitles | All conversation dialogue is subtitled; FMV cutscenes have no subtitles. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2. Disabled by default. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only - link #1 | |||
French | Retail only. | |||
Simplified Chinese | Retail only. | |||
Polish | Retail only. | |||
Russian | Retail only. | |||
Spanish | Fan translation by Clan Dlan (author: L@Zar0), download. |
Issues fixed
Window border visible in fullscreen mode
- A window border is visible in fullscreen mode on Windows 8 and later.
Apply the fix[4] |
---|
Notes
|
Use dgVoodoo 2[5] |
---|
- Menus freeze on Windows 8 and later if the game is running in 16-bit color (the default mode).
Run in 32-bit color[citation needed] |
---|
|
"The application was unable to start correctly (0xc0000022)" error on launch
Enable DirectPlay[6] |
---|
Menu freezing
- This issue occurs when menus like the inventory take a long time to load (upwards of 12 seconds).
Replace cshell.dll[7] |
---|
|
Loading screen freezing
- This issue occurs when you can hear the sound of the game but the image freezes on the loading screen.
Replace ART.REZ and LOCALART.REZ[8] |
---|
|
Black night/water
Install dgVoodoo 2[9] |
---|
|
Mouse movement jittery/skipping pixels
Wrap the old DirectInput calls into DirectInput 8[10] |
---|
|
Game crashes at startup
Use this custom dinput.dll[10] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [11] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.0f |
Input | DirectInput | |
Cutscenes | Bink Video | 1.0w |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium II 400 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.0 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Cloud save support for games available on Ubisoft+ - last accessed on 2021-09-04
- ↑ This works by applying the ForceSimpleWindow compatibility fix to this game's version of
lithtech.exe
(other LithTech games are unaffected) - ↑ Verified by User:AlphaYellow on 2024-04-05
- ↑ Verified by User:Garrett on 2015-02-24
- ↑ cshell patched by TELP user frognik - last accessed on 2021-12-14
- ↑ ART.REZ and LOCALART.REZ fix by youtuber Strategy House - last accessed on 2021-12-14
- ↑ Verified by User:AlphaYellow on 2024-04-12
- ↑ 10.0 10.1 Verified by User:AlphaYellow on 2024-04-12
- ↑ Verified by User:AlphaYellow on 2024-04-05
- According to System Informer, the game loads d3dim700.dll. According to DebugView++'s logs, dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").