Difference between revisions of "Might and Magic IX"
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{{Infobox game | {{Infobox game | ||
− | |cover = Might and Magic IX | + | |cover = Might and Magic IX (PC Cover).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|New World Computing}} | {{Infobox game/row/developer|New World Computing}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|3DO}} | + | {{Infobox game/row/publisher|3DO|2002-2003}} |
− | {{Infobox game/row/publisher|Ubisoft}} | + | {{Infobox game/row/publisher|Ubisoft|2003-present}} |
+ | {{Infobox game/row/publisher|Sold Out Software|Re-release}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|LithTech | + | {{Infobox game/row/engine|LithTech|name=LithTech Talon}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 29, 2002}} | {{Infobox game/row/date|Windows|March 29, 2002}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|might-and-magic-ix|55}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time, Turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Might and Magic }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = 1207658978 |
− | |strategywiki = | + | |hltb = 6028 |
+ | |igdb = might-and-magic-ix | ||
+ | |lutris = might-and-magic-9 | ||
+ | |strategywiki = Might and Magic IX | ||
+ | |mobygames = 6136 | ||
|wikipedia = Might and Magic IX | |wikipedia = Might and Magic IX | ||
|winehq = 3582 | |winehq = 3582 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = The game suffers from multiple game-breaking bugs as a result of its troubled development. Most of these issues are resolved by [[#TELP's 1.3a Patch (retail)|TELP's 1.3a Patch]], which is already included in digital releases. For compatibility on Windows 8 and newer, the [[#Fullscreen fixes|fullscreen fixes package]] and [[#Run in 32-bit color|32-bit color mode]] need to be applied. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{GOG.com links| | + | {{GOG.com links|1207658978|might_and_magic_series|for game series}} |
{{mm}} [http://telp.org/mm9/tavern/mm9tavern.html TELP subforum] | {{mm}} [http://telp.org/mm9/tavern/mm9tavern.html TELP subforum] | ||
{{mm}} [http://www.celestialheavens.com/forums/viewforum.php?f=10 Celestial Heavens' subforum] | {{mm}} [http://www.celestialheavens.com/forums/viewforum.php?f=10 Celestial Heavens' subforum] | ||
Line 29: | Line 53: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc, key | | + | {{Availability/row| Retail | | disc, key | {{DRM|SafeDisc|2}} internationally, {{DRM|StarForce}} in Russian release. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Amazon.com | B00KIY83E8 | Ubisoft Connect | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GOG.com | might_and_magic_9 | DRM-free | Pre-patched with [[#TELP's 1.3a Patch (retail)|TELP's 1.3a Patch]]. | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Ubisoft Store | 56c4948788a7e300458b47b6 | Ubisoft Connect | Included with {{Store feature|Uplay+}}. | | Windows }} |
− | {{ | + | }} |
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[List of Ubisoft+ games|Ubisoft+]]. | ||
}} | }} | ||
Line 39: | Line 75: | ||
===TELP's 1.3a Patch (retail)=== | ===TELP's 1.3a Patch (retail)=== | ||
[http://telp.org/mm9/patches/ptch13dnld.html TELP's 1.3a Patch] fixes many game-breaking bugs. Digital distribution versions already include this patch. | [http://telp.org/mm9/patches/ptch13dnld.html TELP's 1.3a Patch] fixes many game-breaking bugs. Digital distribution versions already include this patch. | ||
+ | |||
+ | ===Fullscreen fixes=== | ||
+ | {{ii}} [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ This package] contains fixes for window border being visible in fullscreen mode, as well as low frame rate problems in fullscreen mode. | ||
===Run in 32-bit color=== | ===Run in 32-bit color=== | ||
{{++}} 32-bit color mode slightly enhances visual quality and also fixes a [[#Game freezes in menus|freezing issue]] on Windows 8. | {{++}} 32-bit color mode slightly enhances visual quality and also fixes a [[#Game freezes in menus|freezing issue]] on Windows 8. | ||
{{ii}} The GOG.com version already includes this fix. | {{ii}} The GOG.com version already includes this fix. | ||
+ | {{ii}} This change could potentially prevent some users from launching the game such as [http://telp.org/mm9/tavern/anyboard/posts/42806.html this Windows 7 user]. | ||
− | {{Fixbox| | + | {{Fixbox|description=Set 32-bit color in autoexec.cfg|ref={{cn|date=July 2016}}|fix= |
− | + | # Open {{file|{{p|game}}\autoexec.cfg}}. | |
− | + | # Change <code>"screendepth" "16"</code> to <code>"screendepth" "32"</code>. | |
− | + | # Change <code>"BitDepth" "16"</code> to <code>"BitDepth" "32"</code>. | |
− | # Change <code>"screendepth" "16"</code> to <code>"screendepth" "32"</code> | + | # Save the changes. |
− | # Change <code>"BitDepth" "16"</code> to <code>"BitDepth" "32"</code> | ||
− | # Save | ||
}} | }} | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Rename/delete video files|ref={{cn|date=July 2016}}|fix= |
− | + | # Go to {{folder|{{p|game}}\Movies\}}. | |
− | # Go to | + | # Delete or rename {{file|3DOLogo.bik}}, {{file|Intro.bik}} and {{file|New World Logo.bik}}. |
− | # Delete or rename | ||
}} | }} | ||
===Skip launcher=== | ===Skip launcher=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Change shortcut target|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to the shortcut properties. | # Go to the shortcut properties. | ||
− | # Replace | + | # Replace {{file|mm9.exe}} with {{file|lithtech.exe}}. |
# The game will now launch immediately from that shortcut. | # The game will now launch immediately from that shortcut. | ||
}} | }} | ||
Line 71: | Line 107: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\autoexec.cfg}} |
}} | }} | ||
− | {{ii}} | + | {{ii}} {{file|{{p|game}}\autoexec.lith}} contains special settings that can not be changed in-game. |
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\SaveGames}} |
}} | }} | ||
− | ==Video | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = false | ||
+ | |ubisoft connect notes = <ref>{{Refurl|url=https://www.ubisoft.com/en-gb/help/article/cloud-save-support-for-games-available-on-ubisoft/000064409|title=Cloud save support for games available on Ubisoft+|date=2021-09-04}}</ref> | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
{{Image|Might and Magic IX video settings.png|Video settings.}} | {{Image|Might and Magic IX video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/might-and-magic-ix/en |
|widescreen wsgf award = unsupported | |widescreen wsgf award = unsupported | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 89: | Line 143: | ||
|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= 800x600 only; changing in | + | |widescreen resolution notes= 800x600 only; changing in {{file|autoexec.cfg}} breaks menus. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 96: | Line 150: | ||
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See the '''Instructions for other aspect ratios''' of the [https://community.pcgamingwiki.com/files/file/2939-might-and-magic-ix-fov-fix/ FOV fix] to change the horizontal FOV. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
|borderless windowed = false | |borderless windowed = false | ||
− | |borderless windowed notes = 800x600 only; changing resolution in | + | |borderless windowed notes = 800x600 only; changing resolution in {{file|autoexec.cfg}} breaks menus. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = For Windows 8 and later apply the [ | + | |60 fps notes = For Windows 8 and later, apply the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ fullscreen fixes]. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Run the game with the <code>+windowed 1</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}|fix= |
− | |||
− | |||
− | |||
− | |||
'''Notes''' | '''Notes''' | ||
− | {{--}} The window cannot be moved and may cause NPCs or even the whole game to run at inhuman speeds (try to change in autoexec.cfg "MaxFPS | + | {{--}} The window cannot be moved and may cause NPCs or even the whole game to run at inhuman speeds (try to change in {{file|autoexec.cfg}}: <code>"MaxFPS "0"</code> to <code>"MaxFPS" "75"</code> and it might fix this and mouse problem). |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Might and Magic IX input settings.png|Input settings.}} | {{Image|Might and Magic IX input settings.png|Input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 139: | Line 194: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = Set in Game Options. | |invert mouse y-axis notes = Set in Game Options. | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 149: | Line 206: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Might and Magic IX audio settings.png|Audio settings.}} | {{Image|Might and Magic IX audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Sound Effects and Music. | |separate volume notes = Master, Sound Effects and Music. | ||
Line 172: | Line 257: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
|eax support notes = EAX 2. Disabled by default. | |eax support notes = EAX 2. Disabled by default. | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
+ | }}{{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = Retail only. | |notes = Retail only. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = Retail only. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by ''Clan Dlan'' (author: L@Zar0), [https://drive.google.com/file/d/1PCLSvT9Ne8DIFAmU-S2V6c11lhN0NNNv/view?usp=drive_link download]. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 199: | Line 314: | ||
{{ii}} A window border is visible in fullscreen mode on Windows 8 and later. | {{ii}} A window border is visible in fullscreen mode on Windows 8 and later. | ||
− | {{Fixbox| | + | {{Fixbox|description=Apply the fix|ref=<ref>This works by applying the ForceSimpleWindow compatibility fix to this game's version of <code>lithtech.exe</code> (other LithTech games are unaffected)</ref>|fix= |
− | + | # Download the [https://community.pcgamingwiki.com/files/file/6-might-and-magic-ix-fullscreen-fixes/ Might and Magic IX fullscreen fixes]. | |
− | # Download the [ | + | # Extract it anywhere and run {{file|install.bat}}. |
− | # Extract it anywhere and run | + | # The game will now enter fullscreen mode correctly. |
− | # | + | |
+ | '''Notes''' | ||
{{ii}} Applying this fix will cause the [[#Windowed|Windowed]] mode border to disappear (use <code>uninstall.bat</code> to remove the fix). | {{ii}} Applying this fix will cause the [[#Windowed|Windowed]] mode border to disappear (use <code>uninstall.bat</code> to remove the fix). | ||
}} | }} | ||
+ | |||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-04-05}}</ref>}} | ||
===Game freezes in menus=== | ===Game freezes in menus=== | ||
{{ii}} Menus freeze on Windows 8 and later if the game is running in 16-bit color (the default mode). | {{ii}} Menus freeze on Windows 8 and later if the game is running in 16-bit color (the default mode). | ||
− | {{Fixbox| | + | {{Fixbox|description=Run in 32-bit color|ref={{cn|date=July 2016}}|fix= |
− | |||
# Set the game to [[#Run in 32-bit color|run in 32-bit color]]. | # Set the game to [[#Run in 32-bit color|run in 32-bit color]]. | ||
# Menus will now work correctly. | # Menus will now work correctly. | ||
Line 217: | Line 334: | ||
==="The application was unable to start correctly (0xc0000022)" error on launch=== | ==="The application was unable to start correctly (0xc0000022)" error on launch=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Enable [[DirectPlay]]|ref=<ref>{{Refcheck|user=Garrett|date=2015-02-24|comment=}}</ref>}} |
− | + | ||
+ | ===Menu freezing=== | ||
+ | {{ii}} This issue occurs when menus like the inventory take a long time to load (upwards of 12 seconds). | ||
+ | {{Fixbox|description=Replace cshell.dll|ref=<ref>{{Refurl|url=https://telp.org/mm9/tavern/anyboard/posts/39804.html|title=cshell patched by TELP user frognik|date=2021-12-14}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}\data\}}. | ||
+ | # Make a backup of {{file|cshell.dll}}. | ||
+ | # Download the replacement [https://www.dropbox.com/s/ee28lncubevktqv/Cshell.dll%20file.rar?dl=0 cshell.dll] and place it where the original file was. | ||
+ | # Opening menus should now be almost instant. | ||
}} | }} | ||
+ | |||
+ | ===Loading screen freezing=== | ||
+ | {{ii}} This issue occurs when you can hear the sound of the game but the image freezes on the loading screen. | ||
+ | {{Fixbox|description=Replace ART.REZ and LOCALART.REZ|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=VKvizNWI-PQ&t=26s|title=ART.REZ and LOCALART.REZ fix by youtuber Strategy House|date=2021-12-14}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}\data\}}. | ||
+ | # Make backups of {{file|ART.REZ}} and {{file|LOCALART.REZ}}. | ||
+ | # Download these two [https://www.dropbox.com/s/wfnmuyjhad5wrv1/.REZ%20files.rar?dl=0 .rez] files and replace the original versions. | ||
+ | # The game will now launch immediately from that shortcut. | ||
+ | }} | ||
+ | |||
+ | ===Black night/water=== | ||
+ | {{Fixbox|description=Install dgVoodoo 2|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-04-12}}</ref>|fix= | ||
+ | # Download the latest stable version of [[dgVoodoo 2]]. | ||
+ | # Extract the following files to {{folder|{{p|game}}}}: {{file|dgVoodoo.conf}}, {{file|dgVoodooCpl.exe}}, and the contents of the {{file|MS\x86|folder}} subfolder. | ||
+ | # Run {{file|dgVoodooCpl.exe}}, go to "DirectX", then uncheck "dgVoodoo Watermark". Further configuration settings can be found [https://www.pcgamingwiki.com/wiki/DgVoodoo_2#Configuring_DirectX here]. | ||
+ | }} | ||
+ | |||
+ | ===Mouse movement jittery/skipping pixels=== | ||
+ | {{Fixbox|description=Wrap the old DirectInput calls into DirectInput 8|ref=<ref name="AlphaYellow">{{Refcheck|user=AlphaYellow|date=2024-04-12}}</ref>|fix= | ||
+ | # Download the [https://github.com/elishacloud/dinputto8/releases DirectInput 1-7 to 8 wrapper]. | ||
+ | # Extract {{file|dinput.dll}} from the downloaded {{file|dinput.zip}} to {{folder|{{p|game}}}}. | ||
+ | # Add the line <code>InputRate=60.00000</code> in {{file|{{p|game}}\autoexec.cfg}} and decrease the mouse sensitivity in-game. | ||
+ | # Increase sensitivity through the mouse's DPI on the mouse driver's control panel. | ||
+ | }} | ||
+ | |||
+ | ===Game crashes at startup=== | ||
+ | {{Fixbox|description=Use this [https://github.com/elishacloud/dinputto8/releases custom dinput.dll]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-04-12}}</ref>}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-05|comment=According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 238: | Line 389: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Miles Sound System | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video, Smacker Video Technology | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 251: | Line 430: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = 95, 98, 2000, ME, XP |
− | |minCPU = | + | |minCPU = Intel Pentium II 400 MHz |
− | |minRAM = | + | |minRAM = 64 MB |
− | |minHD = | + | |minHD = 1 GB |
|minGPU = | |minGPU = | ||
− | |minDX = | + | |minVRAM = 16 MB |
+ | |minDX = 8.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 11:27, 22 April 2024
Developers | |
---|---|
New World Computing | |
Publishers | |
2002-2003 | 3DO |
2003-present | Ubisoft |
Re-release | Sold Out Software |
Engines | |
LithTech Talon | |
Release dates | |
Windows | March 29, 2002 |
Reception | |
Metacritic | 55 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | First-person |
Controls | Direct control, Point and select |
Genres | RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Might and Magic |
Might and Magic IX is a singleplayer first-person RPG game in the Might and Magic series.
The game suffers from multiple game-breaking bugs as a result of its troubled development. Most of these issues are resolved by TELP's 1.3a Patch, which is already included in digital releases. For compatibility on Windows 8 and newer, the fullscreen fixes package and 32-bit color mode need to be applied.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- TELP subforum
- Celestial Heavens' subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 2 DRM[Note 1] internationally, StarForce DRM in Russian release. | |||
Amazon.com | ||||
GOG.com | Pre-patched with TELP's 1.3a Patch. | |||
Ubisoft Store | Included with Ubisoft+. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Ubisoft+. |
Essential improvements
TELP's 1.3a Patch (retail)
TELP's 1.3a Patch fixes many game-breaking bugs. Digital distribution versions already include this patch.
Fullscreen fixes
- This package contains fixes for window border being visible in fullscreen mode, as well as low frame rate problems in fullscreen mode.
Run in 32-bit color
- 32-bit color mode slightly enhances visual quality and also fixes a freezing issue on Windows 8.
- The GOG.com version already includes this fix.
- This change could potentially prevent some users from launching the game such as this Windows 7 user.
Set 32-bit color in autoexec.cfg[citation needed] |
---|
|
Skip intro videos
Rename/delete video files[citation needed] |
---|
|
Skip launcher
Change shortcut target[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 2] |
-
<path-to-game>\autoexec.lith
contains special settings that can not be changed in-game.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Ubisoft Connect | [3] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 800x600 only; changing in autoexec.cfg breaks menus. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See the Instructions for other aspect ratios of the FOV fix to change the horizontal FOV. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | 800x600 only; changing resolution in autoexec.cfg breaks menus. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | For Windows 8 and later, apply the fullscreen fixes. | ||
High dynamic range display (HDR) |
Windowed
Run the game with the +windowed 1 command line argument[citation needed]
|
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Set in Game Options. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects and Music. | |
Surround sound | ||
Subtitles | All conversation dialogue is subtitled; FMV cutscenes have no subtitles. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2. Disabled by default. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
Simplified Chinese | Retail only. | |||
Polish | Retail only. | |||
Russian | Retail only. | |||
Spanish | Fan translation by Clan Dlan (author: L@Zar0), download. |
Issues fixed
Window border visible in fullscreen mode
- A window border is visible in fullscreen mode on Windows 8 and later.
Apply the fix[4] |
---|
Notes
|
Use dgVoodoo 2[5] |
---|
- Menus freeze on Windows 8 and later if the game is running in 16-bit color (the default mode).
Run in 32-bit color[citation needed] |
---|
|
"The application was unable to start correctly (0xc0000022)" error on launch
Enable DirectPlay[6] |
---|
Menu freezing
- This issue occurs when menus like the inventory take a long time to load (upwards of 12 seconds).
Replace cshell.dll[7] |
---|
|
Loading screen freezing
- This issue occurs when you can hear the sound of the game but the image freezes on the loading screen.
Replace ART.REZ and LOCALART.REZ[8] |
---|
|
Black night/water
Install dgVoodoo 2[9] |
---|
|
Mouse movement jittery/skipping pixels
Wrap the old DirectInput calls into DirectInput 8[10] |
---|
|
Game crashes at startup
Use this custom dinput.dll[11] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [12] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video, Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium II 400 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.0 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Cloud save support for games available on Ubisoft+ - last accessed on 2021-09-04
- ↑ This works by applying the ForceSimpleWindow compatibility fix to this game's version of
lithtech.exe
(other LithTech games are unaffected) - ↑ Verified by User:AlphaYellow on 2024-04-05
- ↑ Verified by User:Garrett on 2015-02-24
- ↑ cshell patched by TELP user frognik - last accessed on 2021-12-14
- ↑ ART.REZ and LOCALART.REZ fix by youtuber Strategy House - last accessed on 2021-12-14
- ↑ Verified by User:AlphaYellow on 2024-04-12
- ↑ Verified by User:AlphaYellow on 2024-04-12
- ↑ Verified by User:AlphaYellow on 2024-04-12
- ↑ Verified by User:AlphaYellow on 2024-04-05
- According to System Informer, the game loads d3dim700.dll. dgVoodoo2's traces point to Direct3D 7 (e.g: "Direct3DDevice7").