Through the Woods
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Antagonist | |
Publishers | |
2016-2018 | 1C Company |
2018-2022 | 1C Entertainment |
2022-present | Fulqrum Publishing |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | October 27, 2016 |
Reception | |
Metacritic | 63 |
OpenCritic | 68 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Contemporary, Europe, Horror, Supernatural |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Collector's Edition also available. | |||
Epic Games Store | ||||
GamersGate | Collector's Edition also available. | |||
GOG.com | Collector's Edition also available. | |||
Green Man Gaming | Collector's Edition also available. | |||
Humble Store | Collector's Edition also available. | |||
Steam | Collector's Edition also available. | |||
ZOOM Platform | Collector's Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Antagonist\ThroughTheWoods\ <path-to-game>\Through the Woods_Data\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/368430/pfx/[Note 3] |
- Registry contains standard Unity settings and key mappings. Game-specific settings are saved in
GraphicSettings.json
andGameSettings.json
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Through the Woods_Data\Savefile.json[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/368430/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Everything is stretched to the screen size. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Default fullscreen is borderless. | ||
Anisotropic filtering (AF) | Scales with the quality presets of the external configuration tool. Accessible through the Steam launch window or using the -show-screen-selector command line argument. |
||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Via external configuration tool. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Via external configuration tool. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts may rapidly change between input devices. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume only. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Russian | ||||
Spanish |
Issues fixed
Graphical artifacts
Black visual artifacts can sometimes appear on the terrain and some objects. Turning off the reflections in the in-game graphics menu and restarting the game has fixed this issue for some players.[2]
Issues unresolved
Bright Water
At night the water appears very bright, especially with a lower quality preset selected.[3]
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Through the Woods (DX11). |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual-Core 2.8 GHz | Intel Core i5 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 980 |
Notes
- ↑ Unity engine build: 5.6.0f3[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/368430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (368430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-13
- ↑ steamcommunity.com - Bug graphic, flashes black :: Through the Woods General Discussions - last accessed on 2017-08-18
- ↑ steamcommunity.com - water :: Through the Woods General Discussions - last accessed on 2017-08-18