User contributions
- 16:49, 4 October 2022 diff hist +230 m Command & Conquer: Red Alert 2 YR is independent of RA2's engine, just needs the RA2 _files_ (sprites & voxels)
- 10:54, 26 February 2022 diff hist +196 m Sonic Adventure 2 →Game freezes and hardlocks when trying to load level
- 08:07, 8 February 2022 diff hist +182 m Inscryption Link to Inscryption prototype, Sacrfices Must Be Made
- 18:44, 4 August 2021 diff hist +249 Transformers: Fall of Cybertron →Input settings: debug camera coalesced.ini since no MP servers anymore, only single-player
- 18:35, 4 August 2021 diff hist +249 m Transformers: War for Cybertron →Input settings: debug camera coalesced.ini since no MP servers anymore, only single-player
- 07:08, 26 July 2021 diff hist +126 m Command & Conquer: Red Alert 2 →Video: the higher the frame rate, the higher the game's actual speed.
- 08:11, 13 July 2021 diff hist +107 m Lego Rock Raiders LRR got a remake on the Unreal Engine.
- 11:00, 10 July 2021 diff hist +27 Emperor: Battle for Dune →Input settings
- 16:52, 9 July 2021 diff hist +101 Emperor: Battle for Dune →Input settings
- 16:50, 9 July 2021 diff hist +178 Emperor: Battle for Dune →Input settings: touch possible; if system co-operates and cursor isn't sent to corner of screen...
- 16:46, 9 July 2021 diff hist +137 Command & Conquer: Red Alert 2 →Game runs too fast: small snip on game speed.
- 16:41, 9 July 2021 diff hist +246 Command & Conquer: Red Alert 2 →Input: mouse controls, touch usable, but not optimal.
- 16:34, 9 July 2021 diff hist +181 Command & Conquer: Red Alert 2 →Video: info on game speeds and minor res note.