User contributions
- 09:54, 31 May 2024 diff hist -2 m Glossary:Surround sound →OpenAL: Fixed a minor typo current
- 20:26, 29 May 2024 diff hist +869 Unreal →Issues fixed current
- 13:55, 28 May 2024 diff hist -4 m Cryostasis →Essential improvements: Just some slight re-wording current
- 13:54, 28 May 2024 diff hist +11 m Cryostasis →Use 4 GB of RAM on Windows 64 bit systems
- 13:48, 28 May 2024 diff hist -25 Cryostasis →Use 4 GB of RAM on Windows 64 bit systems: Language was unclear. Reworded it slightly.
- 11:16, 21 May 2024 diff hist +40 Dead Space 2 →Weapons and suits unlocked at start
- 11:12, 21 May 2024 diff hist +31 m Dead Space 2 →Save game editor
- 11:08, 21 May 2024 diff hist -23 m Dead Space 2 →Stuttering
- 11:04, 21 May 2024 diff hist +55 m Dead Space 2 →Patch to use 4 GB on Windows 64 bits
- 10:57, 21 May 2024 diff hist 0 m Dead Space 2 →Issues fixed
- 10:53, 21 May 2024 diff hist -17 Dead Space 2 Cleaned up page, made instructions clearer and changed URL's to point to PCGW files instead of external ones.
- 10:52, 21 May 2024 diff hist -4,168 Dead Space Undo revision 1490037 by Noenko (talk) My bad wrong page Tag: Undo
- 10:51, 21 May 2024 diff hist +4,168 Dead Space Cleaned up page, made instructions clearer and changed URL's to point to PCGW files instead of external ones.
- 10:19, 21 May 2024 diff hist -231 Cryostasis →Patch 32 bits Cryostasis.exe to use 4 GB on Windows 64 bits: Made the description clearer as well as removed " but you can use the EXE from the 1.1/PhysX patch to replace and patch the Steam Cryostasis.exe." since it does not actually explain anything.
- 09:46, 21 May 2024 diff hist 0 m Dead Space →Use DXVK to run the game on Vulkan
- 09:38, 21 May 2024 diff hist +354 Dead Space →Use DXVK to run the game on Vulkan (possibly performing smoother on modern systems): Made instructions more clear, as well as added info on some more things DXVK fixes.
- 09:09, 20 May 2024 diff hist +266 Unreal →Issues fixed: Added a fix for music peaking on OpenAL 3D using OldUnreal 227j
- 21:52, 8 May 2024 diff hist +18 Heart of Darkness →Input current
- 21:11, 8 May 2024 diff hist -3 Heart of Darkness →Video
- 21:07, 8 May 2024 diff hist +11 Heart of Darkness →hode - Heart of Darkness engine reimplementation: Changed it to an active fork of the project.
- 18:59, 14 February 2024 diff hist +383 Thief II: The Metal Age →Lag and stuttering
- 18:58, 14 February 2024 diff hist -383 Thief II: The Metal Age →Laggy/jittery mouse input
- 18:58, 14 February 2024 diff hist +383 Thief II: The Metal Age →Laggy/jittery mouse input
- 18:52, 14 February 2024 diff hist +382 Thief: The Dark Project →Lag and stuttering
- 11:19, 20 October 2023 diff hist +6 Crazy Taxi 3: High Roller →Essential improvements: Replaced link to site with relevant Github page.
- 18:40, 4 October 2023 diff hist -1 Quake 4 →Anisotropic filtering (AF): seta image_anisotropy 16 does nothing in this game, changed to highest possible value.
- 18:38, 4 October 2023 diff hist +187 Prey →Low performance when using MSAA
- 18:30, 4 October 2023 diff hist +245 Prey →Issues fixed
- 11:38, 4 October 2023 diff hist -1 Quake 4 →Poor image quality on modern systems: seta com_videoRam "1024" does not do anything, changed to the highest possible value available.
- 10:58, 4 October 2023 diff hist -1 Quake 4 →Poor image quality on modern systems: seta image_anisotropy "16" has no effect and will lead to the game setting it to zero. 8 is the highest it goes.
- 10:34, 4 October 2023 diff hist +50 Prey →Poor image quality on modern systems: Added "seta r_shaderLevel "3"", otherwise shaders will be set to low. As well as seta image_anisotropy "16" for 16 times anisotropic filtering.
- 16:26, 17 July 2023 diff hist +2 Prey →Stuttering in-game: Changed preyconfig.cfg to autoexec.cfg, since it did not work for me otherwise.
- 20:14, 20 June 2023 diff hist +2 m Sonic Generations →Skipping/major lag
- 20:14, 20 June 2023 diff hist +348 Sonic Generations →Skipping/major lag: Added a fix that worked for me to stop the problem
- 14:59, 15 May 2023 diff hist -635 Thief: Deadly Shadows →Jittery/Laggy movement: Removed previous fix, no longer needed.
- 14:58, 15 May 2023 diff hist +394 Thief: Deadly Shadows →Jittery/Laggy movement: Added a new and simpler fix, reworded some stuff.
- 15:40, 30 March 2023 diff hist +3 m Remember11 -The Age of Infinity- →Gestalt Edition current
- 15:39, 30 March 2023 diff hist -108 Remember11 -The Age of Infinity- →Essential improvements: Replaced with a PCGW link
- 21:26, 15 January 2023 diff hist -409 Wolfenstein: The Old Blood →Issues fixed: Did not do any difference, so I'm removing.
- 21:25, 15 January 2023 diff hist -409 Wolfenstein: The New Order →Issues fixed: Did not do any difference, so I'm removing.
- 21:24, 15 January 2023 (diff | hist) . . +398 . . Wolfenstein fixes questions on User talk:Noenko
- 19:40, 15 January 2023 diff hist +5 User:Noenko current
- 19:34, 15 January 2023 diff hist 0 m Wolfenstein: The New Order →Slow Performance on even higher end Ryzen CPU's
- 19:33, 15 January 2023 diff hist 0 m Wolfenstein: The Old Blood →Slow Performance on even higher end Ryzen CPU's
- 19:31, 15 January 2023 (diff | hist) . . +623 . . Wolfenstein fixes questions on User talk:Noenko
- 18:41, 15 January 2023 diff hist -1 Wolfenstein: The Old Blood →Slow Performance on even higher end Ryzen CPU's
- 18:40, 15 January 2023 diff hist -1 Wolfenstein: The New Order →Slow Performance on even higher end Ryzen CPU's
- 18:39, 15 January 2023 diff hist +410 Wolfenstein: The New Order →Issues fixed
- 18:38, 15 January 2023 diff hist +410 Wolfenstein: The Old Blood →Issues fixed
- 15:52, 5 December 2022 diff hist -31 The Chronicles of Riddick: Assault on Dark Athena →Soft Shadows