Rooms: The Main Building
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
HandMade Game | |
Publishers | |
Big Fish Games | |
Zero Rock Entertainment | |
Release dates | |
Windows | August 11, 2008 |
macOS (OS X) | August 11, 2008 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Rooms |
Rooms | |
---|---|
Rooms: The Main Building | 2008 |
Rooms: The Unsolvable Puzzle | 2015 |
Key points
- The game changes the Windows setting for monitor refresh rate to 60 Hz, and requires manually switching back after every launch.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Trial available. | |||
Green Man Gaming | ||||
Steam |
- Steam version includes earlier Wii and DS exclusive levels.
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\User\option.xml[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\User\Profile\*.sav[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304500/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen option acts like borderless window, changing OS resolution to match game resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at ~30 FPS.[2] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music on or off. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Game chooses incorrect refresh rate
- The game changes the Windows setting for monitor refresh rate to 60 Hz, and requires manually switching back after every launch.[1]
Other information
API
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | [3] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 79 MB | |
Video card (GPU) | DirectX 7 compatible | |
Sound (audio device) | DirectSound compatible sound card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 1.83 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/304500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (304500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.