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MultiVersus

From PCGamingWiki, the wiki about fixing PC games
MultiVersus
MultiVersus cover
Developers
Player First Games
Publishers
Warner Bros. Games
Engines
Open Beta Unreal Engine 4
Launch Unreal Engine 5
Release dates
Windows May 28, 2024
Reception
Metacritic 78
OpenCritic 79
IGDB 76
Taxonomy
Monetization Free-to-play
Microtransactions Boost
Modes Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Fighting
Art styles Cartoon, Stylized
Themes Fantasy
MultiVersus on HowLongToBeat
MultiVersus on IGDB
MultiVersus guide on StrategyWiki
MultiVersus on MobyGames
MultiVersus on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

MultiVersus is a multiplayer side view action and fighting game.

The game was available as a Closed Alpha in May 2022, then an Open Beta in July 19, 2022, with the first season launching a month later.

The servers were initially shut down on June 25 2023, with players who already had the game installed able to play offline.[1] The game re-released as planned on all platforms, on May 28 2024.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Windows
All versions require a WB Games account and a constant internet connection for all game modes.

Monetization

Type Notes
Free-to-play Give players access to a significant portion of their content without paying.

Microtransactions

Type Notes
Boost Allows player to pay to accelerate progress in a game.
Cosmetic Cosmetics can be purchased from the in-game shop, and can also be acquired after purchase of the Premium Battle Pass.
Currency Gleamium can be purchased to spend in-game, with an exchange rate of $1 USD to 100 Gleamium. Additional coins are granted for larger purchases in 10% increments.
Infinite spend No apparent limit on how much Gleamium can be purchased.
New fighters characters are locked behind the Premium tier of the Battle Pass which can be skipped by being a returning player from the Open Beta (Season 1 only), or by purchasing the Premium Battle Pass for that season; encouraging free-to-grind and unlock microtransactions. Any missed characters from previous seasons are made purchasable from the in-game shop or with free-to-grind Fighter currency.

DLC and expansion packs

All DLC is currently for the Founder's Pack.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\Config\WindowsClient
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\MultiVersus\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1818750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud
All progress is synced to your WB Games account.

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
Only 16:9 and 16:10 resolutions are selectable when using "Fullscreen". See Widescreen resolution for a workaround.[2]
Multi-monitor
See Ultra-widescreen.[3]
Ultra-widescreen
Hor+ gameplay with centered HUD. Menus and loading screens are pillarboxed.[4]
4K Ultra HD
If Windows is set to higher than 100% scaling (hi-DPI mode), fullscreen mode must be enabled in the game settings. Otherwise, with borderless windowed mode (default mode) enabled, the game upscales low-res graphics to 4k with no filtering.[5]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Labelled "Windowed Fullscreen".
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA with "Very Low/Low/Medium/High/Very High" presets. TAA, TSR, and SSAA can be forced; See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Support for up to 120 FPS added in the update on 05/28/2024.[6]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
Under Interface, player colors may be changed at discretion.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Widescreen resolution

Force any resolution in Exclusive fullscreen mode
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change the following values:
ResolutionSizeX=2560
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=2560
LastUserConfirmedResolutionSizeY=1080
...
FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0

Anti-aliasing (AA)

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add [/script/engine.streamingsettings] to the bottom if it is not already there.
  4. Add r.ScreenPercentage=150 below the previously mentioned line.

Notes

Values between 100.000000 and 200.000000 are recommended. If using a value that isn't a multiple of 100, forcing TAA is recommended.
The width of outlines around characters is dependent on rendering resolution; Rendering at higher than 2160p can make outlines on opponents difficult to see.
It is recommended when forcing SSAA to enable TAA (Temporal Anti Aliasing), which can produce smoother edges, but looks grainy in motion.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
[7]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Supports crossplay with PlayStation 4/5 and Xbox One/Series X/S consoles.

Multiplayer types

Type Native Players Notes
Local play
4 Versus
LAN play
Online play
4 Versus, Co-op

Connection types


Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OGG Vorbis, Wwise, XAudio
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-2300
AMD FX-8350
System memory (RAM) 4 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 550 Ti
AMD Radeon HD 7770
A 64-bit operating system is required.
Minimum spec is targeting 60 FPS at 720p. Recommended spec is targeting 60 FPS at 1080p.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Open Beta Update - last accessed on [unknown]
  2. Verified by User:SargeCassidy on 2022-07-20
  3. Verified by User:SargeCassidy on 2022-07-20
    Tested using a custom 5760x1080 resolution.
  4. Verified by User:SargeCassidy on 2022-07-20
    Tested using custom 2560x1080 and 3840x1080 resolutions.
  5. Verified by User:SargeCassidy on 2022-07-20
    Tested using a custom 3840x2160 resolution.
  6. Verified by User:Epicgames4 on 2024-05-28
  7. Verified by User:Floflo81 on 2022-07-25
    Tested through HDMI output on a 5.1 system. The surround channels are barely used due to the 2-dimensional nature of the gameplay, but there are some LFE/subwoofer effects.