Destroy All Humans! - Clone Carnage
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Developers | |
---|---|
Virtuos | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 31, 2022 |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Cartoon |
Themes | Cold War, Comedy, North America, Sci-fi |
Series | Destroy All Humans! |
Destroy All Humans! | |
---|---|
Destroy All Humans! | 2020 |
Destroy All Humans! - Clone Carnage | 2022 |
Destroy All Humans! 2 - Reprobed | 2022 |
Destroy All Humans! - Clone Carnage is a standalone multiplayer expansion for Destroy All Humans!.
It was originally a free bonus when pre-ordering Destroy All Humans! 2 - Reprobed, and became free for everyone on November 2, 2022.
General information
- Official Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when a shortcut is made directly to the executable, with the -EpicPortal command appended to the Target URL. When not connected to Epic Games, local split-screen multiplayer is available for 2 players.[1] |
|||
GamersGate | ||||
GOG.com | When not using GOG Galaxy, local split-screen multiplayer is available for 2 players. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1872550/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1872550/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | HUD is spanned. | ||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, spanned HUD. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Texture Quality option controls anisotropic filtering. | ||
Anti-aliasing (AA) | Anti-Aliasing option uses TAA by default. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | "Camera Sensitivity" and "Saucer Sensitivity" | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | "Camera Sensitivity" and "Saucer Sensitivity" | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "Master", "Music", "Noise Effects", "Voices", "User Interface" | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Mute in the Background" | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 4 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Pentium G3220 AMD A10-7850K |
Intel Core i3-8100 AMD Ryzen 3 1300X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
- Windows 7 and 8.1 are supported, but some AMD graphics cards might show weaker performance on those OS versions.
- AMD Ryzen 5 2400G is required for systems using integrated GPUs.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1872550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Dribbleondo on 2022-12-29
- Ran with the
-EpicPortal
command added to a desktop shortcut. Played for 5 minutes, could not find any lobby online, but local play worked a treat.
- Ran with the