I noticed you removed the OpenAL Soft version crash on FEZ. Has the game's OpenAL Soft version been updated to a later one? If so, I can tell you the issue will still be there. Specifically, from my testing when I had a Creative SoundBlaster X-Fi, if a game uses an older version of OpenAL Soft, such as 1.15.0, it will crash. While I don't know the specific version of OpenAL Soft used by FEZ using the last patch, this issue has been documented elsewhere. Thankfully, the fix is typically a drop-in solution - in almost all the games which use an older version of OpenAL Soft, simply replacing the DLL with a newer stable one fixes the issue with the SoundBlaster X-Fi and caused no changes in behavior. The only game which had the problem and didn't work is OpenSpades 0.12b.
User talk:Flibitijibibo
FEZ 1.12 uses AL Soft 1.17.2, so it should be fixed now.
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