Shrek 2: Team Action
From PCGamingWiki, the wiki about fixing PC games
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
Developers | |
---|---|
Luxoflux | |
Windows | Beenox Shift |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Third-person |
Controls | Direct control |
Genres | Adventure, Hack and slash, Mini-games, Puzzle |
Art styles | Stylized |
Themes | Fantasy, Medieval |
Series | Shrek |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video
- Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | Use dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2. | ||
Anti-aliasing (AA) | FSAA toggle. Force MSAA in the graphics card control panel, or use dgVoodoo 2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync. | ||
60 FPS | See High frame rate. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Unlock FPS[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. | |
Controller | ||
Controller support | DInput and XInput. | |
Full controller support | Download this mod to get Xbox or PS2 icons. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Game shows modified Xbox button prompts, with graphics instead of letters. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music, and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Download the conversion. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Audio issues
- Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
Use DirectSound 3D restoration software |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.5.21.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).