Jane's Longbow 2
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Developers | |
---|---|
Origin Systems | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | November 13, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Helicopter |
Art styles | Realistic |
Themes | Asia, North America, Contemporary |
Series | Jane's Combat Simulations |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Jane's Longbow 2 is a singleplayer and multiplayer first-person and third-person action and vehicle combat game in the Jane's Combat Simulations series.
The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a custom graphics renderer is needed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The CD installer does not work on modern Windows. |
- A free demo version is available from GameFront.
Essential improvements
Patches
- Patch 2.09 updates the game to the latest version. It is available from Patches-Scrolls and GameFront.
Official Azerbaijan Campaign ("AZER2000") add-on
- AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
- FTP mirror (English)
- GameFront mirror: English, French, German.
Graphics renderer
- On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo 2. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Scales with resolution, cannot be manually edited. | ||
Windowed | Use dgVoodoo 2 and change Appearance from Fullscreen to Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and select Antialiasing [MSAA]. | ||
Vertical sync (Vsync) | Use dgVoodoo 2 and enable Force vSync. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | All joystick keys are remappable. | |
Controller sensitivity | ||
Controller Y-axis inversion | The closest to this the game offers is changing how the throttle works (Pull to gain Collective, rather than Push) by toggling "Helicopter Style Collective" in the options. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Subtitles are supported during tutorials. In-game radio messages are not supported. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | 2 | The official JanesCombatNet service has been shut down |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 133 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 420 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 5.0 compatible |