Difference between revisions of "Halo 2"
From PCGamingWiki, the wiki about fixing PC games
(With project cartographer, the max fov is 110.) |
(The game has Japanese, Chinese, Korean, and German support) |
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|subtitles = true | |subtitles = true | ||
|notes = Depends on installation disc. | |notes = Depends on installation disc. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Apparently, the game has a dub but, I couldn't get it to work. Also, the menu is in English (Probably a problem on my end). Tested using Project Cartographer. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Using Project Cartographer, the menu is completely in Chinese, save for "Online" and "Cartographer". | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Using Project Cartographer, the menu is completely in Korean, save for "Online" and "Cartographer". Also has cut off text at the end of each label. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Using Project Cartographer, the menu is completely in German, save for "Online" and "Cartographer". | ||
|fan = | |fan = | ||
}} | }} |
Revision as of 21:06, 29 September 2020
This page is for the original 2007 PC release. For the remaster, see Halo 2: Anniversary.
Developers | |
---|---|
Bungie | |
Pi Studios | |
Windows | Hired Gun[1] |
Publishers | |
Microsoft Game Studios|Microsoft Studios|Microsoft Game Studios | |
Engines | |
Halo Engine | |
Release dates | |
Windows | May 17, 2007 |
Reception | |
Metacritic | 72 |
IGDB | 81 |
Taxonomy | |
Series | Halo |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Key points
- The PC port is also known as Halo 2 Vista or H2V.
- It is essential to install the latest GFWL client before installing Halo 2. See Install the latest GFWL client.
- Modding tools provided on disc.
- All the maps from the Xbox version and its DLC are included except two from the Blastacular Pack (Tombstone and Desolation).
- The Halo 2 Live master server went down in 2015 with no indication of its return.[2] See Project Cartographer.
General information
- Bungie.net - The developer's site
- Halopedia - A very detailed wiki for everything Halo related
- Halo.Bungie.org - One of the biggest Halo fan sites around
- Halo Maps - A fan site for downloading mods and maps for Halo 2 Vista
- H2v Hub - Central Hub of the Halo 2 PC community
- H2MT Repository - A massive collection of custom maps, mods, tools, & assets
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- All versions require Games for Windows - LIVE DRM[Note 1]
- This game is not available digitally.
Essential improvements
Patches
- The latest patch is 1.01. It is strongly recommended to let the GFWL client auto-update Halo 2. If problems appear, it can be downloaded manually from here.
Skip intro videos
Use Project Cartographer to toggle the intro[citation needed] |
---|
Install the latest Games for Windows - LIVE client
- It is essential to install the latest GFWL client before installing Halo 2, as the version on the disc is broken.
Update Games for Windows - LIVE Redistributable[citation needed] |
---|
|
Project Cartographer
- Project Cartographer is an unofficial multiplayer mod which provides an alternative to the now defunct Games for Windows - LIVE platform for Halo 2 Vista. It allows players to use the Network tab as a server browser and connect via peer-to-peer (P2P) networking. This is a fast and streamlined solution as compared with available LAN gaming solutions, as it retains almost all original Live multiplayer functionality.
- Adds a wide variety of extra features into the game itself.
- Official website
- Features
- Source code
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Microsoft\Halo 2\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Microsoft\Halo 2\Saved Games\ |
Video
- Halo 2 in windowed mode can support almost any resolution which matches that of the desktop.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Project Cartographer with -hiresfix parameter. |
||
Multi-monitor | Use Project Cartographer with -hiresfix parameter. |
||
Ultra-widescreen | Use Project Cartographer with -hiresfix parameter. |
||
4K Ultra HD | Use Project Cartographer with -hiresfix parameter. |
||
Field of view (FOV) | Default is 70°. Use Project Cartographer. Project Cartographer allows up to 110 degrees. | ||
Windowed | Use Project Cartographer to resize the window independently of game settings. | ||
Borderless fullscreen windowed | Use Borderless Gaming or Project Cartographer | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 4x MSAA. Can be improved to 8x through the graphics card control panel. | ||
Vertical sync (Vsync) | Enable by default broken on windows 10.The game's Vsync may cause performance issues. Force Vsync using D3DOverrider. | ||
60 FPS | Cutscenes are capped at 30 FPS. Use Project Cartographer for 60 FPS cutscenes. | ||
120+ FPS | The game is not designed to go above 60 FPS. Use Project Cartographer's FPS limiter. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Aim assist is always enabled for controllers. It can be disabled using Project Cartographer.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For issues with custom keyboard binding, rebind from southpaw/left-handed preset.[3] End cannot be bound, and Home is reserved by Games For Windows Live. | |
Mouse acceleration | On by default. Use Project Cartographer to enable raw mouse input. | |
Mouse sensitivity | Can be forced to exceed the max of 10 using Super Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput controllers only. | |
Full controller support | ||
Controller remapping | Can be implemented using Durazno or XInput Plus. | |
Controller sensitivity | Can be forced to exceed the max of 10 using Super Sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 controller prompts by default. Xbox one prompts can be obtained using Xbox One controller prompt icon patch | |
Impulse Trigger vibration |
PlayStation controllers | Can be implemented using DS4 Windows or Steam Input | |
---|---|---|
PlayStation button prompts | Can be implemented using Dualshock controller prompt icon patch | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Older DirectInput controllers can be used with x360ce. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard controls can be disabled using Project Cartographer options menu. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 5.1 output. | |
Subtitles | Only for cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | Set 5.1 speakers in options and use DSOAL for binaural HRTF mixing.[4] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish | Depends on installation disc. | |||
Latin American Spanish | Depends on installation disc. | |||
Japanese | Apparently, the game has a dub but, I couldn't get it to work. Also, the menu is in English (Probably a problem on my end). Tested using Project Cartographer. | |||
Unrecognized language | Unrecognized language 'Chinese', see here for available options. | |||
Korean | Using Project Cartographer, the menu is completely in Korean, save for "Online" and "Cartographer". Also has cut off text at the end of each label. | |||
German | Using Project Cartographer, the menu is completely in German, save for "Online" and "Cartographer". |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See also: Halo 2 3D-Vision and Black Screen Fix | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D User created game profile, read important notes in the vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Versus Use Nucleus Coop & Unofficial mod. Requires Halo 2 Project Cartographer. |
|||
LAN play | 16 | Versus A Co-op mod is available though it is in beta. |
||
Online play | 16 | Versus A Co-op mod is available though it is in beta. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | An unofficial update by the same people who made Project Cartographer is available here. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 443, 3074 |
UDP | 53, 88, 1000-1006, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
- Port range
1000-1006
is required by Project Cartographer to host. See Project Cartographer - Specific details can be found here
Issues unresolved
No VoIP support
- VoIP support was broken in one of the many GFWL client updates. Repairing it is on Project Cartographer's to do list and not yet implemented.[citation needed]
Issues fixed
- A list of common fixes is available here.
Installation issues
Run startup.exe on the DVD in Vista compatibility mode[citation needed]
|
---|
"One of the installation steps failed" error
- You may receive this error message during installation.
Instructions[citation needed] |
---|
|
"LIVE gaming on Windows failed to initialise" error
- This occurs on Windows 8 and later.
Instructions[citation needed] |
---|
Download and install these files: xliveredist.msi, gfwlclient.msi and wllogin_**.msi |
Sign-in error
Close Xfire before signing in[citation needed] |
---|
Artifacting or flashing on Nvidia cards
Update Nvidia drivers to 337.88 or newer[citation needed] |
---|
Extreme mouse lag/jittering
Use Project Cartographer to limit the frame rate to 60 FPS[citation needed] |
---|
Heavy stuttering
- Native Vsync implementation (enabled by default) is very bad and can cause stuttering even with required 60 FPS.
Force proper Vsync using D3DOverrider or your graphics card control panel[citation needed] |
---|
Game text is garbled or disappears
- When running the game in windowed mode at 2K and 4K resolutions, there are issues with text breaking or disappearing completely.
Fix high resolution issues[5] |
---|
|
Game does not save refresh rate of monitor
- The game will not save your preferred refresh rate (120 Hz, 144 Hz, etc.) when you select it from the video settings. It defaults to 60 Hz each time the game reopens and has to be set again.[6]
Force refresh rate on startup[7] |
---|
|
Some leaves on trees do not render
- This issue is specific to Nvidia graphics cards.
Use Project Cartographer |
---|
|
MSAA causes white lines on geometry
- This issue is specific to Nvidia graphics cards.
Use Halo 2 Shader Override[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE |
Play without Games for Windows - LIVE
- Games for Windows Live can be disabled as an alternative to using a local profile.
Halo 2 Vista XLiveless[10] |
---|
Command-line arguments
- See command line arguments on how to use the following options.[11]
Parameter | Description |
---|---|
-windowed | Runs the game in windowed mode. |
-novsync | Disables Vsync. May improve the game performance. |
-monitor:X | Allows users to move the game between monitors when running in full screen. Replace X with monitor number (found in Windows Display Settings). |
-nosound | Runs the game without audio. |
Example map
- Example is a map not included in Halo 2 by default, but is present on the Halo 2 install disc and can be obtained by installing and using the Halo 2 map editor. Example is the only multiplayer map to include Fuel Rod Cannons, and includes custom "silenced" SMGs that are quieter than the ones in other maps and have laser pointers. Example is the smallest map in any Halo game and is unusually dense with explosives. Can also be directly downloaded here (for those that don't want to install the editor).
Maps ported from other Halo Games
Maps that are buggy and/or of low quality are excluded from this list.
Halo 2 XBox exclusive
Halo 1
- Bloodgulch (more faithful then Coagulation)
- Chill Out
- Prisoner
- SideWinder
- Wizard
Halo 3
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 6100 ATI Radeon X700 DirectX 9 compatible | DirectX 10 compatible |
- Halo 2 can be played on Windows XP by following this tutorial (Games for Windows - LIVE features will be disabled).
Notes
- ↑ Games for Windows - LIVE DRM features: activation, local profile support unknown.
References
- ↑ Hired Gun | Halo Nation | FANDOM powered by Wikia
- ↑ https://www.halowaypoint.com/en-us/forums/82841d11296340069f6b8e3ccbfcee11/topics/halo-2-vista-multiplayer-shut-down/73e36f95-08ec-4015-8c15-df0807ef0509/posts
- ↑ Problem with Keyboard Setup - last accessed on 2017-05-06
- ↑ Halo 2 Vista w/ Project Cartographer & 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
- ↑ Project Cartographer Update : v0.5 Changelog | Project Cartographer
- ↑ Game does not save refresh rate of monitor and has to be set upon each game launch · Issue #149 · PermaNulled/cartographer
- ↑ Project Cartographer v0.5.2.1 Update and Changelog | Project Cartographer
- ↑ Some leaves on trees do not render specifically Delta Halo (05a_deltaapproach.map) · Issue #93 · PermaNulled/cartographer
- ↑ Halo 2 PC has two Nvidia specific issues - GeForce Forums
- ↑ http://www.modacity.net/forums/showthread.php?16074-Halo-2-Vista-XLiveless
- ↑ Install | Project Cartographer