Difference between revisions of "Shrek 2: Team Action"
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m (Undo revision 731554 - Updated "Template:Video settings" to fix the issue with links to glossary pages not being included when Windowed and Borderless Windowed parameters were set to false. Article should now show up as intended.) Tag: Undo |
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{{ii}} Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly. | {{ii}} Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly. | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/shrek-2-team-action/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
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|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See the [ | + | |widescreen resolution notes= See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See the [ | + | |4k ultra hd notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See the [ | + | |fov notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. |
|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 12:57, 15 June 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
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|
Developers | |
---|---|
Luxoflux | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Key points
- The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video settings
- Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
High frame rate
Unlock FPS[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play |
Issues unresolved
Audio issues
- Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
- Tested on Windows 10 64-bit.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).