Difference between revisions of "Shrek 2: Team Action"
From PCGamingWiki, the wiki about fixing PC games
(Undo revision 722890 by Garrbot (talk) Your bot is fucking retarded, you CAN hack this game for windowed or borderless, but apparently hurrrr garrbot think hack = false) Tag: Undo |
m (Undo revision 731554 - Updated "Template:Video settings" to fix the issue with links to glossary pages not being included when Windowed and Borderless Windowed parameters were set to false. Article should now show up as intended.) Tag: Undo |
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'''Key points''' | '''Key points''' | ||
− | {{--}} The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. | + | {{--}} The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See [[#High frame rate|High frame rate]]. |
'''General information''' | '''General information''' | ||
Line 28: | Line 28: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | DRM-free | CD-ROM used only for installation. | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 62: | Line 62: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See the [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | |fov notes = See the [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FSAA]] | |antialiasing notes = [[FSAA]] | ||
Line 73: | Line 73: | ||
|vsync notes = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]]. | |vsync notes = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]]. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = See [[#High frame rate|High frame rate]]. | + | |60 fps notes = See [[#High frame rate|High frame rate]]. |
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = See [[#High frame rate|High frame rate]]. | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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# Save and close the file. | # Save and close the file. | ||
+ | '''Notes''' | ||
{{++}} Significantly improves loading times. | {{++}} Significantly improves loading times. | ||
{{ii}} Camera sensitivity is increased with higher FPS. | {{ii}} Camera sensitivity is increased with higher FPS. | ||
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|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = DirectInput and | + | |controller support notes = DirectInput and XInput. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = |
Revision as of 06:55, 13 April 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
Developers | |
---|---|
Luxoflux | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Key points
- The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected. See High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video settings
- Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
High frame rate
Unlock FPS[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play |
Issues unresolved
Audio issues
- Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
- Tested on Windows 10 64-bit.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).