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Difference between revisions of "Shrek 2: Team Action"

From PCGamingWiki, the wiki about fixing PC games
(Added information regarding video mode support including WSGF link, added Amazon availability link, added info regarding Xinput support and button prompts.)
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{{Availability|
 
{{Availability|
 
{{Availability/row| Retail |  | unknown | | | Windows }}
 
{{Availability/row| Retail |  | unknown | | | Windows }}
 +
{{Availability/row| Amazon.com | B0002V3JOQ | unknown | | | Windows }}
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
Line 36: Line 37:
 
==Video settings==
 
==Video settings==
 
{{Video settings
 
{{Video settings
|wsgf link                  =  
+
|wsgf link                  = http://www.wsgf.org/dr/shrek-2-team-action/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = limited
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = limited
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= Requires hex editing of the executable, see WSGF for details.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Requires hex editing of the executable, see WSGF for details.
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Requires hex editing of the executable, see WSGF for details.
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Requires hex editing of the executable, see WSGF for details.
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Requires hex editing of the executable, see WSGF for details.
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
Line 62: Line 63:
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Framerate can drop to 30 in detailed environments, can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
+
|60 fps notes              = Framerate can drop in detailed environments, can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Framerate can drop in detailed environments, can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 87: Line 88:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
Line 95: Line 96:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
|xbox prompts notes        =  
+
|xbox prompts notes        = Game shows generic button prompts, regardless of the controller you use.
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
Line 104: Line 105:
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Game shows generic button prompts, regardless of the controller you use.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  

Revision as of 20:07, 24 July 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Shrek 2: Team Action
Shrek 2: Team Action cover
Developers
Beenox
Publishers
Activision
Release dates
Windows October 26, 2004
Shrek 2: Team Action on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM details are not known
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Audio issues

Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
Tested on Windows 10 64-bit.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 900 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible

References