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Difference between revisions of "The Chronicles of Riddick: Escape from Butcher Bay"

From PCGamingWiki, the wiki about fixing PC games
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|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 3.7 GB
 
|minHD    = 3.7 GB
|minGPU  = NVIDIA GeForce 3
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|minGPU  = Nvidia GeForce 3
 
|minGPU2  = ATI Radeon 8500
 
|minGPU2  = ATI Radeon 8500
 
|minVRAM  = 64 MB
 
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|recRAM  = 512 MB
 
|recRAM  = 512 MB
 
|recHD    = 4.4 GB
 
|recHD    = 4.4 GB
|recGPU  = NVIDIA GeForce FX 5900
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|recGPU  = Nvidia GeForce FX 5900
 
|recGPU2  = ATI Radeon 9700
 
|recGPU2  = ATI Radeon 9700
 
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Revision as of 09:09, 24 April 2017

The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher Bay cover
Developers
Starbreeze Studios
Tigon Studios
Publishers
Vivendi Universal Games
Release dates
Windows December 3, 2004
The Chronicles of Riddick: Escape from Butcher Bay on Wikipedia
The Chronicles of Riddick
The Chronicles of Riddick: Escape from Butcher Bay 2004
The Chronicles of Riddick: Assault on Dark Athena 2009

Key points

Not available digitally.
A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
This game is not available digitally.

Essential improvements

Patches

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Issues fixed

Crash on startup

There is an OpenGL-related crash after starting the program. For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now


Twitchy mouse movement

If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement. The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.[citation needed]

Other information

API

Technical specs Supported Notes
OpenGL 1.5
Shader Model support 1.0, 1.1, 1.4, 2.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000 (SP4) / XP (SP1)
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD equivalent
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
OpenGL 1.5 compatible

References