Difference between revisions of "The Chronicles of Riddick: Escape from Butcher Bay"
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|minOS = XP SP2, Vista | |minOS = XP SP2, Vista | ||
− | |minCPU = Pentium 4 1.8 GHz | + | |minCPU = Intel Pentium 4 1.8 GHz |
+ | |minCPU2 = AMD equivalent | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
− | |minHD = 3.7 GB | + | |minHD = 3.7 GB |
− | |minGPU = 64 MB | + | |minGPU = NVIDIA GeForce 3 |
+ | |minGPU2 = ATI Radeon 8500 | ||
+ | |minVRAM = 64 MB | ||
+ | |minOGL = 1.5 | ||
|recOS = XP SP1 | |recOS = XP SP1 | ||
− | |recCPU = Intel Pentium 4 2.6 GHz | + | |recCPU = Intel Pentium 4 2.6 GHz |
+ | |recCPU2 = AMD Athlon XP 2500+ | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |recGPU = | + | |recHD = 4.4 GB |
+ | |recGPU = NVIDIA GeForce FX 5900 | ||
+ | |recGPU2 = ATI Radeon 9700 | ||
|reccont = Keyboard, mouse or dual-analog gamepad works with Xbox 360 controller | |reccont = Keyboard, mouse or dual-analog gamepad works with Xbox 360 controller | ||
}} | }} |
Revision as of 20:34, 17 July 2015
Developers | |
---|---|
Starbreeze Studios | |
Tigon Studios | |
Publishers | |
Vivendi Universal Games | |
Release dates | |
Windows | December 3, 2004 |
The Chronicles of Riddick | |
---|---|
The Chronicles of Riddick: Escape from Butcher Bay | 2004 |
The Chronicles of Riddick: Assault on Dark Athena | 2009 |
Key points
- Not available digitally.
- A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Issues fixed
Running on modern hardware
The first issue is an OpenGL-related crash after starting the program. For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Mode 2.0++', which is otherwise locked out.
The second issue related to twitching movement with the mouse, and in conjunction with this strange accelerated movement when turning the view. A workaround for this is connecting a 360 (or similar) controller, and configuring that for in-game use as opposed to a mouse.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista | XP SP1 |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD equivalent |
Intel Pentium 4 2.6 GHz AMD Athlon XP 2500+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3.7 GB | 4.4 GB |
Video card (GPU) | NVIDIA GeForce 3 ATI Radeon 8500 64 MB of VRAM OpenGL 1.5 compatible | NVIDIA GeForce FX 5900 ATI Radeon 9700 |
Controller | Keyboard, mouse or dual-analog gamepad works with Xbox 360 controller |