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Difference between revisions of "Shrek 2: Team Action"

From PCGamingWiki, the wiki about fixing PC games
(updates)
 
(34 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Stub}}
 
 
{{disambig|the PC port of the console game developed by [[Company:Luxoflux|Luxoflux]]|the original PC game developed by [[Company:KnowWonder|KnowWonder]]|[[Shrek 2: The Game]]}}
 
{{disambig|the PC port of the console game developed by [[Company:Luxoflux|Luxoflux]]|the original PC game developed by [[Company:KnowWonder|KnowWonder]]|[[Shrek 2: The Game]]}}
 
{{Infobox game
 
{{Infobox game
|cover        = Shrek 2- Team Action - Cover.jpg
+
|cover        = Shrek 2 Team Action (PC Cover).png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Luxoflux}}
 
{{Infobox game/row/developer|Luxoflux}}
{{Infobox game/row/porter|Beenox|Windows}}
+
{{Infobox game/row/porter|Beenox Shift|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
Line 11: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 26, 2004}}
 
{{Infobox game/row/date|Windows|October 26, 2004}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Hack and slash, Mini-games, Puzzle }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Medieval }}
 +
{{Infobox game/row/taxonomy/series            | Shrek }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = shrek-2-team-action
 
|wikipedia    = Shrek 2 (video game)
 
|wikipedia    = Shrek 2 (video game)
 +
|hltb        = 49767
 +
|igdb        = shrek-2-team-action
 
|winehq      = 4687
 
|winehq      = 4687
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Shrek}}
 
 
'''Key points'''
 
{{--}} The game's built-in Vsync limits gameplay to 38FPS, while cutscenes are unaffected.  See [[#High frame rate|High frame rate]].
 
 
'''General information'''
 
{{mm}} [https://www.mobygames.com/game/shrek-2-team-action MobyGames entry]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | drm-free | CD-ROM used only for installation. | | Windows }}
+
{{Availability/row| Retail |  | DRM-free | CD-ROM used only for installation. | | Windows }}
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
Line 35: Line 40:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\Activision\Shrek 2 Team Action\Settings}}
 
}}
 
}}
  
Line 43: Line 48:
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Shrek_2_Team_Action_Launcher_graphics_settings.png|Launcher graphics settings.}}
 
{{Image|Shrek_2_Team_Action_Launcher_graphics_settings.png|Launcher graphics settings.}}
{{ii}}Framerate can drop in detailed environments, can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.   
+
{{ii}} Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.   
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/shrek-2-team-action/en
+
|wsgf link                  = https://www.wsgf.org/dr/shrek-2-team-action/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
Line 53: Line 58:
 
|4k ultra hd wsgf award    = limited
 
|4k ultra hd wsgf award    = limited
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Requires hex editing of the executable, see [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF for details].
+
|widescreen resolution notes= See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Requires hex editing of the executable, see [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF for details].
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Requires hex editing of the executable, see [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF for details].
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = Requires hex editing of the executable, see [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF for details].
+
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Requires hex editing of the executable, see [http://www.wsgf.org/dr/shrek-2-team-action/en WSGF for details].
+
|fov notes                  = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = See [[#Windowed|Windowed]].
+
|windowed notes            = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]].
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use '''[https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]'''.
+
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Force in GPU control panel.
+
|anisotropic notes          = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Labelled as simply "Full screen anti-aliasing".
+
|antialiasing notes        = [[FSAA]] toggle. Force [[MSAA]] in the graphics card control panel, or use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[#High frame rate|High frame rate]].
+
|vsync notes                = Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]].
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              =  
+
|60 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Due to the game randomly resetting the 38FPS cap, it is not known if higher framerates will have any adverse gameplay effects.
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 82: Line 90:
 
}}
 
}}
  
===Windowed===
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Play in windowed mode|fix=
+
{{Fixbox|description=Unlock FPS|ref=<ref name="fps">[https://www.wsgf.org/phpBB3/viewtopic.php?p=175834#p175834 Shrek 2: Team Action at 60FPS? |WSGF]</ref>|fix=
# Open '''[https://sourceforge.net/projects/dxwnd/ DxWnd]''', click on '''Edit''', then '''Add'''.
+
# Go to {{folder|{{p|game}}\Game\}}.
# Type in a name, and browse for the .exe file path, which is <code>{{p|game}}\Game\Shrek 2.exe</code>.
+
# Open {{file|Shrek 2.exe}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD].
# Set the preferred coordinates, size, and monitor if needed.
+
# Search for <code>7C 46 83 F9 06 7D 41</code> and replace it with <code>7C '''00''' 83 F9 06 7D '''00'''</code>.
# Specify the DirectX version if it's not automatically detected.
+
# Save and close the file.
{{ii}}Game will run at the resolution selected in the launcher, and then upscaled or downscaled to the output window specified in DxWnd.
 
}}
 
  
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{Fixbox|description=Force monitor refresh rate|fix=
 
# Force Vsync in your your GPU control panel.
 
 
'''Notes'''
 
'''Notes'''
{{ii}}Game will run at your monitor's refresh rate, but will reset to 38FPS randomly; triggering another cutscene will bring 60FPS back, but may not last long.
+
{{++}} Significantly improves loading times.
{{ii}}Due to the unpredictability and randomness of the game's frame limiter activating, it is unknown if higher framerates will introduce timing related bugs.
+
{{ii}} Camera sensitivity is increased with higher FPS.
 +
{{--}} Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues.
 +
{{--}} Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability.
 
}}
 
}}
  
==Input settings==
+
==Input==
 
<gallery>
 
<gallery>
 
file:Shrek_2_Team_Action_Launcher_KBM_settings.png|Launcher Keyboard and Mouse settings.
 
file:Shrek_2_Team_Action_Launcher_KBM_settings.png|Launcher Keyboard and Mouse settings.
Line 105: Line 110:
 
file:Shrek_2_Team_Action_in-game_controls_screen.png|In-game controller settings.
 
file:Shrek_2_Team_Action_in-game_controls_screen.png|In-game controller settings.
 
</gallery>
 
</gallery>
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 116: Line 121:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes = Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
 
|invert mouse y-axis notes = Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = DirectInput and X-Input.
+
|controller support notes  = DInput and XInput.  
 
|full controller          = true
 
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Download this [https://community.pcgamingwiki.com/files/file/2413-shrek-2-team-action-xbox-ps2-buttons/ mod] to get Xbox or PS2 icons.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 131: Line 136:
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
|xbox prompts notes        = Game shows modified Xbox buttons, with graphics instead of letters.
+
|xbox prompts notes        = Game shows modified Xbox button prompts, with graphics instead of letters.
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = false
 
|dualshock prompts        = false
|dualshock prompts notes  = Game shows generic button prompts, regardless of the controller you use.
+
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = true
+
|other button prompts      = Generic, Xbox
|other button prompts notes= Generic, modified Xbox prompts.
+
|other button prompts notes=  
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Shrek_2_Team_Action_in-game_sound_options.png|Audio settings.}}
 
{{Image|Shrek_2_Team_Action_in-game_sound_options.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound, Music, and Voice.
 
|separate volume notes    = Sound, Music, and Voice.
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = true
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Download the [https://archive.org/details/shrek-2-team-action-conversione-italiana conversion].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 202: Line 217:
 
|local play modes    = Co-op
 
|local play modes    = Co-op
 
|local play notes    = Up to one keyboard/mouse player is allowed to play.
 
|local play notes    = Up to one keyboard/mouse player is allowed to play.
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = false
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|asynchronous        =  
+
|asynchronous        = false
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
 
===Audio issues===
 
===Audio issues===
{{--}} Sound effects are faint compared to music and voices, even when all sliders are maxed out and the music can cut out at random.
+
{{--}} Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
{{ii}} Tested on Windows 10 64-bit.
+
{{Fixbox|description=Use [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]]
 +
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 242: Line 258:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 1.5.21.0
 +
|multiplayer      =
 +
|multiplayer notes=  
 
}}
 
}}
  
Line 258: Line 300:
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 
|recOS    =
 
|recCPU  =
 
|recRAM  =
 
|recHD    =
 
|recGPU  =
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 20:25, 27 February 2024

This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.

Shrek 2: Team Action
Shrek 2: Team Action cover
Developers
Luxoflux
Windows Beenox Shift
Publishers
Activision
Release dates
Windows October 26, 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view, Third-person
Controls Direct control
Genres Adventure, Hack and slash, Mini-games, Puzzle
Art styles Stylized
Themes Fantasy, Medieval
Series Shrek
Shrek 2: Team Action on HowLongToBeat
Shrek 2: Team Action on IGDB
Shrek 2: Team Action on MobyGames
Shrek 2: Team Action on Wikipedia
Shrek
Subseries of DreamWorks
Shrek Game Land Activity Center 2001
Shrek 2 Activity Center: Twisted Fairy Tale Fun 2004
Shrek 2: The Game 2004
Shrek 2: Team Action 2004
Shrek SuperSlam 2005
Shrek the Third 2007
Shrek's Carnival Craze 2008
Shrek Forever After 2010

Availability

Source DRM Notes Keys OS
Retail
DRM-free
CD-ROM used only for installation.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings

Save game data location

System Location
Windows <path-to-game>\Game\Save\[Note 1]

Video

Launcher graphics settings.
Launcher graphics settings.
Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
Use dgVoodoo 2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo 2.
Anti-aliasing (AA)
FSAA toggle. Force MSAA in the graphics card control panel, or use dgVoodoo 2.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync.
60 FPS
See High frame rate.
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

Unlock FPS[1]
  1. Go to <path-to-game>\Game\.
  2. Open Shrek 2.exe in a hex editor, e.g. HxD.
  3. Search for 7C 46 83 F9 06 7D 41 and replace it with 7C 00 83 F9 06 7D 00.
  4. Save and close the file.

Notes

Significantly improves loading times.
Camera sensitivity is increased with higher FPS.
Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues.
Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller
Controller support
DInput and XInput.
Full controller support
Download this mod to get Xbox or PS2 icons.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything.
Controller types
XInput-compatible controllers
Xbox button prompts
Game shows modified Xbox button prompts, with graphics instead of letters.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound, Music, and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Download the conversion.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Up to one keyboard/mouse player is allowed to play.
LAN play
Online play
Asynchronous multiplayer

Issues fixed

Audio issues

Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
Use DirectSound 3D restoration software

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 1.5.21.0

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
AMD Athlon 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 900 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References