Difference between revisions of "Shrek 2: Team Action"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) |
(→Audio) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 16: | Line 16: | ||
{{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Third-person }} | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Hack and slash, Mini-games, Puzzle | + | {{Infobox game/row/taxonomy/genres | Adventure, Hack and slash, Mini-games, Puzzle }} |
{{Infobox game/row/taxonomy/art styles | Stylized }} | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
{{Infobox game/row/taxonomy/themes | Fantasy, Medieval }} | {{Infobox game/row/taxonomy/themes | Fantasy, Medieval }} | ||
Line 25: | Line 25: | ||
|mobygames = shrek-2-team-action | |mobygames = shrek-2-team-action | ||
|wikipedia = Shrek 2 (video game) | |wikipedia = Shrek 2 (video game) | ||
+ | |hltb = 49767 | ||
+ | |igdb = shrek-2-team-action | ||
|winehq = 4687 | |winehq = 4687 | ||
|license = commercial | |license = commercial | ||
Line 65: | Line 67: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | |fov notes = See the [https://www.wsgf.org/dr/shrek-2-team-action/en WSGF entry]. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FSAA]] | + | |antialiasing notes = [[FSAA]] toggle. Force [[MSAA]] in the graphics card control panel, or use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|upscaling = false | |upscaling = false | ||
|upscaling tech = | |upscaling tech = | ||
Line 84: | Line 86: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 90: | Line 92: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
{{Fixbox|description=Unlock FPS|ref=<ref name="fps">[https://www.wsgf.org/phpBB3/viewtopic.php?p=175834#p175834 Shrek 2: Team Action at 60FPS? |WSGF]</ref>|fix= | {{Fixbox|description=Unlock FPS|ref=<ref name="fps">[https://www.wsgf.org/phpBB3/viewtopic.php?p=175834#p175834 Shrek 2: Team Action at 60FPS? |WSGF]</ref>|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Game\}}. |
# Open {{file|Shrek 2.exe}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD]. | # Open {{file|Shrek 2.exe}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD]. | ||
# Search for <code>7C 46 83 F9 06 7D 41</code> and replace it with <code>7C '''00''' 83 F9 06 7D '''00'''</code>. | # Search for <code>7C 46 83 F9 06 7D 41</code> and replace it with <code>7C '''00''' 83 F9 06 7D '''00'''</code>. | ||
Line 98: | Line 100: | ||
{{++}} Significantly improves loading times. | {{++}} Significantly improves loading times. | ||
{{ii}} Camera sensitivity is increased with higher FPS. | {{ii}} Camera sensitivity is increased with higher FPS. | ||
− | {{--}} Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues | + | {{--}} Fiona's time stopping ability lasts for less time the higher the FPS, there may also be other minor issues. |
{{--}} Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability. | {{--}} Boss fight (in mine chapter, and against Fairy God Mother) has much harder due to (in)vulnerability. | ||
}} | }} | ||
Line 124: | Line 126: | ||
|controller support notes = DInput and XInput. | |controller support notes = DInput and XInput. | ||
|full controller = true | |full controller = true | ||
− | |full controller notes = Download this [https://community.pcgamingwiki.com/files/file/2413-shrek-2-team-action-xbox-ps2-buttons/ mod] to get | + | |full controller notes = Download this [https://community.pcgamingwiki.com/files/file/2413-shrek-2-team-action-xbox-ps2-buttons/ mod] to get Xbox or PS2 icons. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
Line 186: | Line 188: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = true |
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
Line 204: | Line 206: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Download the [https://archive.org/details/shrek-2-team-action-conversione-italiana conversion] | + | |notes = Download the [https://archive.org/details/shrek-2-team-action-conversione-italiana conversion]. |
|fan = | |fan = | ||
}} | }} | ||
}} | }} | ||
+ | |||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer |
Latest revision as of 20:25, 27 February 2024
This page is for the PC port of the console game developed by Luxoflux. For the original PC game developed by KnowWonder, see Shrek 2: The Game.
Developers | |
---|---|
Luxoflux | |
Windows | Beenox Shift |
Publishers | |
Activision | |
Release dates | |
Windows | October 26, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Third-person |
Controls | Direct control |
Genres | Adventure, Hack and slash, Mini-games, Puzzle |
Art styles | Stylized |
Themes | Fantasy, Medieval |
Series | Shrek |
Shrek | |
---|---|
Subseries of DreamWorks | |
Shrek Game Land Activity Center | 2001 |
Shrek 2 Activity Center: Twisted Fairy Tale Fun | 2004 |
Shrek 2: The Game | 2004 |
Shrek 2: Team Action | 2004 |
Shrek SuperSlam | 2005 |
Shrek the Third | 2007 |
Shrek's Carnival Craze | 2008 |
Shrek Forever After | 2010 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\Shrek 2 Team Action\Settings |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Game\Save\[Note 1] |
Video
- Frame rate can drop in detailed environments; can be offset by enabling "distance clipping" in the launcher and adjusting accordingly.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | Use dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2. | ||
Anti-aliasing (AA) | FSAA toggle. Force MSAA in the graphics card control panel, or use dgVoodoo 2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game's default Vsync limits gameplay to 38FPS while cutscenes are uncapped. See Force Vsync. | ||
60 FPS | See High frame rate. | ||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
High frame rate
Unlock FPS[1] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. | |
Controller | ||
Controller support | DInput and XInput. | |
Full controller support | Download this mod to get Xbox or PS2 icons. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Game has an option to 'Invert Up/Down', but doesn't appear to actually invert anything. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Game shows modified Xbox button prompts, with graphics instead of letters. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music, and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Download the conversion. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Up to one keyboard/mouse player is allowed to play. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
Audio issues
- Some sound effects are faint compared to music and voices, even when all sliders are maxed out.
Use DirectSound 3D restoration software |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.5.21.0 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 900 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).