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Difference between revisions of "The Chronicles of Riddick: Escape from Butcher Bay"

From PCGamingWiki, the wiki about fixing PC games
(Sysreq cleanup)
m (→‎Audio: - Changed link of Spanish Fan Translation (Clan Dlan site is gone, linking to their translation archive))
 
(104 intermediate revisions by 37 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = The Chronicles of Riddick Escape from Butcher Bay cover.jpg
 
|cover        = The Chronicles of Riddick Escape from Butcher Bay cover.jpg
Line 6: Line 5:
 
{{Infobox game/row/developer|Tigon Studios}}
 
{{Infobox game/row/developer|Tigon Studios}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Vivendi Universal Games}}
+
{{Infobox game/row/publisher|Sierra Entertainment}}
 +
{{Infobox game/row/publisher|Vivendi Universal Games|North America}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Starbreeze Engine|ref=<ref>{{Refurl|url=https://forums.cgsociety.org/t/chronicles-of-riddick-first-doom3-engine-game/810414|title=forums.cgsociety.org|date=May 2023}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|December 3, 2004}}
 
{{Infobox game/row/date|Windows|December 3, 2004}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|the-chronicles-of-riddick-escape-from-butcher-bay---developers-cut|90}}
 +
{{Infobox game/row/reception|IGDB|the-chronicles-of-riddick-escape-from-butcher-bay|89}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | FPS, Stealth}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi}}
 +
{{Infobox game/row/taxonomy/series            | The Chronicles of Riddick}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|steam appid side =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site= https://www.starbreeze.com/games/the-chronicles-of-riddick-escape-from-butcher-bay/
 +
|hltb        = 9808
 +
|igdb        =
 +
|mobygames    = chronicles-of-riddick-escape-from-butcher-bay
 +
|strategywiki = The Chronicles of Riddick: Escape from Butcher Bay
 
|wikipedia    = The Chronicles of Riddick: Escape from Butcher Bay
 
|wikipedia    = The Chronicles of Riddick: Escape from Butcher Bay
 +
|winehq      = 3028
 +
|license      = commercial
 
}}
 
}}
{{Series|The Chronicles of Riddick}}
 
  
 
'''Key points'''
 
'''Key points'''
{{--}} Not available digitally.
 
 
{{ii}} A visually enhanced remake is included with [[The Chronicles of Riddick: Assault on Dark Athena]].
 
{{ii}} A visually enhanced remake is included with [[The Chronicles of Riddick: Assault on Dark Athena]].
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown |}}
+
{{Availability/row| Retail | | Disc | USA: 5 CDs. European: 1 DVD. {{DRM|SecuROM|5}}. |  | Windows }}
 +
}}
 +
{{ii}} This game is not available digitally standalone, but it is included in [[The Chronicles of Riddick: Assault on Dark Athena]] which is available as digital download from Amazon.
 +
{{ii}} An English demo can be downloaded [https://www.4players.de/4players.php/download_info/Downloads/Download/44314/The_Chronicles_of_Riddick_Escape_from_Butcher_Bay/Demo__1.html here] (German site).
 +
 
 +
==Essential improvements==
 +
===Patches===
 +
* [https://community.pcgamingwiki.com/files/file/679-the-chronicles-of-riddick-escape-from-butcher-bay-patch-11/ Patch 1.1]
 +
 
 +
===Skip intro videos===
 +
{{Fixbox|description=Skip intro videos|ref={{cn|date=July 2016}}|fix=
 +
# Go to <code>{{p|game}}\Content\Videos</code>
 +
# Delete or rename <code>Intro.ogg</code>, <code>Sbz.ogg</code>, <code>Tigon.ogg</code>, <code>universal_ntsc.ogg</code>, <code>vug_new.ogg</code> and <code>logo_mixed.ogg</code>.
 
}}
 
}}
{{ii}} This game is not available digitally.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\Environment.cfg|{{p|game}}\Content\User.cfg|{{p|game}}\Content\Save\{{p|uid}}\_profile}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Content\Save\|{{p|userprofile}}\Starbreeze\Riddick\Content\Save\}}
 
}}
 
}}
  
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
+
==Video==
{{Save game cloud syncing
+
{{Image|The Chronicles of Riddick Escape from Butcher Bay - video settings.png|Video settings.}}
|origin                =
+
{{Video
|origin notes          =
+
|wsgf link                  = https://www.wsgf.org/dr/chronicles-riddick-escape-butcher-bay
|steam cloud          =
 
|steam cloud notes    =
 
|uplay                =
 
|uplay notes          =
 
|gamesave manager      = true
 
|gamesave manager notes=
 
}}
 
 
 
==Video settings==
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/chronicles-riddick-escape-butcher-bay
 
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 64: Line 89:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = 16x
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|high frame rate           = unknown
+
|60 fps                    = true
|high frame rate notes     =  
+
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = No frame rate cap
 +
|hdr                        = false
 +
|hdr notes                 =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{Input settings
+
{{Fixbox|description=Enable [[MSAA]] through the in-game console|ref=<ref>{{Refurl|url=http://geocities.ws/pueblerino117/201901070218_Enable_AntiAliasing_in_The_Chronicles_of_Riddick_Escape_from_Butcher_Bay.html|title=Enable AntiAliasing in The Chronicles of Riddick: Escape from Butcher Bay|date=May 2023}}</ref>|fix=
|key remap                = unknown
+
# Go to {{p|game}}.
 +
# Open <code>Environment.cfg</code>.
 +
# Add this line <code>GL_ADVPIXELFORMAT=1</code>.
 +
# Launch the game.
 +
# Open console with {{key|Ctrl|Alt|~}}.
 +
# Type <code>vmultisampletaps x</code> where <code>x</code> is the value of AA (<code>2</code>, <code>4</code>, or <code>8</code>).
 +
'''Notes'''
 +
{{--}} You need to enable AA through the console every time you launch the game.
 +
{{--}} Doesn't work on AMD (tested on RX 5700 XT)
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Minor mouse acceleration
|mouse menu                = unknown
+
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =  
 +
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|controller sensitivity    = true
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|button prompts            = false
 +
|button prompts notes      =
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|The Chronicles of Riddick Escape from Butcher Bay - audio settings.png|Audio settings.}}
|separate volume          = unknown
+
{{Audio
 +
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
|mute on focus lost notes =  
+
|mute on focus lost notes = No option to disable it.
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes         = EAX 4.0
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://www.zoneofgames.ru/games/chronicles_of_riddick_escape_from_butcher_bay___developers_cut_the/files/1455.html download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Local retail only, [https://community.pcgamingwiki.com/files/file/2470-the-chronicles-of-riddick-escape-from-butcher-bay-polish-translation download].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Official translation.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Improved fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/1_cWHVjvajb-9P8D-KSxAoqFQxhfXeD0K/view?usp=drive_link download].
 +
|fan      = true
 +
}}
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
===Running on modern hardware===
+
===Crash on startup===
The first issue is an OpenGL-related crash after starting the program. For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Mode 2.0++', which is otherwise locked out.
+
{{Fixbox|description=There is an OpenGL-related crash after starting the program.|fix=
  
The second issue related to twitching movement with the mouse, and in conjunction with this strange accelerated movement when turning the view. A workaround for this is connecting a 360 (or similar) controller, and configuring that for in-game use as opposed to a mouse.
+
For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now
 +
 
 +
Alternatively, renaming {{file|SbzEngine.exe}} to {{file|quake3.exe}} also works. Tested with patch 1.1 for Nvidia hardware on win 7 x64. The exe can be found in <code>{{p|game}}\System\Win64_AMD64</code>. Run the game by directly executing {{file|quake3.exe}}.
 +
 
 +
Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game.
 +
}}
 +
 
 +
===Texture flickering when using Eyeshine===
 +
{{Fixbox|description=When playing with "Shader Model 2.0++", texture flickering occurs in lit areas while using the "Eyeshine" mechanic in-game.|fix=
 +
This can be fixed by simply changing the "Shader Model" to something else in the video settings.
 +
}}
 +
 
 +
===Twitchy mouse movement===
 +
{{Fixbox|description=If you use a higher polling rate than 125&nbsp;Hz you will get some twitchy mouse movement.|fix=
 +
The only 2 known workarounds is to use 125&nbsp;Hz polling rate or plug in a controller and use that to play.{{cn|date=January 2016}}
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 1.5
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      = The 64bit executable is located in System\Win64_AMD64
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
  
 
==System requirements==
 
==System requirements==
Line 130: Line 329:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP SP2, Vista
+
|minOS    = 2000
|minCPU  = Intel Pentium 4 1.8 GHz  
+
|minCPU  = Intel Pentium 4 1.8 GHz
 
|minCPU2  = AMD equivalent
 
|minCPU2  = AMD equivalent
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 3.7 GB
 
|minHD    = 3.7 GB
|minGPU  = NVIDIA GeForce 3
+
|minGPU  = Nvidia GeForce 3
 
|minGPU2  = ATI Radeon 8500
 
|minGPU2  = ATI Radeon 8500
 
|minVRAM  = 64 MB
 
|minVRAM  = 64 MB
 
|minOGL  = 1.5
 
|minOGL  = 1.5
  
|recOS    = XP SP1
+
|recOS    = XP
|recCPU  = Intel Pentium 4 2.6 GHz  
+
|recCPU  = Intel Pentium 4 2.6 GHz
 
|recCPU2  = AMD Athlon XP 2500+
 
|recCPU2  = AMD Athlon XP 2500+
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
 
|recHD    = 4.4 GB
 
|recHD    = 4.4 GB
|recGPU  = NVIDIA GeForce FX 5900
+
|recGPU  = Nvidia GeForce FX 5900
 
|recGPU2  = ATI Radeon 9700
 
|recGPU2  = ATI Radeon 9700
|reccont  = Keyboard, mouse or dual-analog gamepad works with Xbox 360 controller
 
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 22:15, 13 October 2023

The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher Bay cover
Developers
Starbreeze Studios
Tigon Studios
Publishers
Sierra Entertainment
North America Vivendi Universal Games
Russia 1C-SoftClub
Engines
Starbreeze Engine[1]
Release dates
Windows December 3, 2004
Reception
Metacritic 90
IGDB 89
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Stealth
Art styles Realistic
Themes Sci-fi
Series The Chronicles of Riddick
The Chronicles of Riddick: Escape from Butcher Bay on HowLongToBeat
The Chronicles of Riddick: Escape from Butcher Bay on IGDB
The Chronicles of Riddick: Escape from Butcher Bay guide on StrategyWiki
The Chronicles of Riddick: Escape from Butcher Bay on MobyGames
The Chronicles of Riddick: Escape from Butcher Bay on Wikipedia
The Chronicles of Riddick
The Chronicles of Riddick: Escape from Butcher Bay 2004
The Chronicles of Riddick: Assault on Dark Athena 2009

Key points

A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
USA: 5 CDs. European: 1 DVD. SecuROM 5 DRM.
Windows
This game is not available digitally standalone, but it is included in The Chronicles of Riddick: Assault on Dark Athena which is available as digital download from Amazon.
An English demo can be downloaded here (German site).

Essential improvements

Patches

Skip intro videos

Skip intro videos[citation needed]
  1. Go to <path-to-game>\Content\Videos
  2. Delete or rename Intro.ogg, Sbz.ogg, Tigon.ogg, universal_ntsc.ogg, vug_new.ogg and logo_mixed.ogg.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Environment.cfg[Note 1]
<path-to-game>\Content\User.cfg[Note 1]
<path-to-game>\Content\Save\<user-id>\_profile[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Save\[Note 1]
%USERPROFILE%\Starbreeze\Riddick\Content\Save\

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
HUD is stretched from 4:3 resolutions.
Multi-monitor
HUD is stretched from 4:3 resolutions.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
16x
Anti-aliasing (AA)
See Anti-aliasing (AA).
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate cap
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anti-aliasing (AA)

Enable MSAA through the in-game console[2]
  1. Go to <path-to-game>.
  2. Open Environment.cfg.
  3. Add this line GL_ADVPIXELFORMAT=1.
  4. Launch the game.
  5. Open console with Ctrl+Alt+~.
  6. Type vmultisampletaps x where x is the value of AA (2, 4, or 8).

Notes

You need to enable AA through the console every time you launch the game.
Doesn't work on AMD (tested on RX 5700 XT)

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
EAX support
EAX 4.0
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation, download.
Polish
Local retail only, download.
Spanish
Official translation.
Spanish
Improved fan translation by Clan Dlan, download.

Issues fixed

Crash on startup

There is an OpenGL-related crash after starting the program.

For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now

Alternatively, renaming SbzEngine.exe to quake3.exe also works. Tested with patch 1.1 for Nvidia hardware on win 7 x64. The exe can be found in <path-to-game>\System\Win64_AMD64. Run the game by directly executing quake3.exe.

Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game.

Texture flickering when using Eyeshine

When playing with "Shader Model 2.0++", texture flickering occurs in lit areas while using the "Eyeshine" mechanic in-game.

This can be fixed by simply changing the "Shader Model" to something else in the video settings.

Twitchy mouse movement

If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement.

The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.[citation needed]

Other information

API

Technical specs Supported Notes
OpenGL 1.5
Shader Model support 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows
Executable 32-bit 64-bit Notes
Windows
The 64bit executable is located in System\Win64_AMD64

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD equivalent
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
OpenGL 1.5 compatible


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References