Difference between revisions of "The Chronicles of Riddick: Escape from Butcher Bay"
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m (→Audio: - Changed link of Spanish Fan Translation (Clan Dlan site is gone, linking to their translation archive)) |
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = The | + | |cover = The Chronicles of Riddick Escape from Butcher Bay cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Starbreeze Studios}} | {{Infobox game/row/developer|Starbreeze Studios}} | ||
{{Infobox game/row/developer|Tigon Studios}} | {{Infobox game/row/developer|Tigon Studios}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Vivendi Universal Games}} | + | {{Infobox game/row/publisher|Sierra Entertainment}} |
+ | {{Infobox game/row/publisher|Vivendi Universal Games|North America}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Starbreeze Engine|ref=<ref>{{Refurl|url=https://forums.cgsociety.org/t/chronicles-of-riddick-first-doom3-engine-game/810414|title=forums.cgsociety.org|date=May 2023}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 3, 2004}} | {{Infobox game/row/date|Windows|December 3, 2004}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-chronicles-of-riddick-escape-from-butcher-bay---developers-cut|90}} | ||
+ | {{Infobox game/row/reception|IGDB|the-chronicles-of-riddick-escape-from-butcher-bay|89}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS, Stealth}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi}} | ||
+ | {{Infobox game/row/taxonomy/series | The Chronicles of Riddick}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= https://www.starbreeze.com/games/the-chronicles-of-riddick-escape-from-butcher-bay/ | ||
+ | |hltb = 9808 | ||
+ | |igdb = | ||
+ | |mobygames = chronicles-of-riddick-escape-from-butcher-bay | ||
+ | |strategywiki = The Chronicles of Riddick: Escape from Butcher Bay | ||
|wikipedia = The Chronicles of Riddick: Escape from Butcher Bay | |wikipedia = The Chronicles of Riddick: Escape from Butcher Bay | ||
+ | |winehq = 3028 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | |||
{{ii}} A visually enhanced remake is included with [[The Chronicles of Riddick: Assault on Dark Athena]]. | {{ii}} A visually enhanced remake is included with [[The Chronicles of Riddick: Assault on Dark Athena]]. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | Disc | USA: 5 CDs. European: 1 DVD. {{DRM|SecuROM|5}}. | | Windows }} |
+ | }} | ||
+ | {{ii}} This game is not available digitally standalone, but it is included in [[The Chronicles of Riddick: Assault on Dark Athena]] which is available as digital download from Amazon. | ||
+ | {{ii}} An English demo can be downloaded [https://www.4players.de/4players.php/download_info/Downloads/Download/44314/The_Chronicles_of_Riddick_Escape_from_Butcher_Bay/Demo__1.html here] (German site). | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | * [https://community.pcgamingwiki.com/files/file/679-the-chronicles-of-riddick-escape-from-butcher-bay-patch-11/ Patch 1.1] | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Skip intro videos|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to <code>{{p|game}}\Content\Videos</code> | ||
+ | # Delete or rename <code>Intro.ogg</code>, <code>Sbz.ogg</code>, <code>Tigon.ogg</code>, <code>universal_ntsc.ogg</code>, <code>vug_new.ogg</code> and <code>logo_mixed.ogg</code>. | ||
}} | }} | ||
− | |||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Environment.cfg|{{p|game}}\Content\User.cfg|{{p|game}}\Content\Save\{{p|uid}}\_profile}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Content\Save\|{{p|userprofile}}\Starbreeze\Riddick\Content\Save\}} |
}} | }} | ||
− | == | + | ==Video== |
− | {{ | + | {{Image|The Chronicles of Riddick Escape from Butcher Bay - video settings.png|Video settings.}} |
− | | | + | {{Video |
− | | | + | |wsgf link = https://www.wsgf.org/dr/chronicles-riddick-escape-butcher-bay |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | |||
− | |||
− | {{Video | ||
− | |wsgf link = | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 64: | Line 89: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = 16x |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = true | ||
+ | |120 fps notes = No frame rate cap | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Input | + | {{Fixbox|description=Enable [[MSAA]] through the in-game console|ref=<ref>{{Refurl|url=http://geocities.ws/pueblerino117/201901070218_Enable_AntiAliasing_in_The_Chronicles_of_Riddick_Escape_from_Butcher_Bay.html|title=Enable AntiAliasing in The Chronicles of Riddick: Escape from Butcher Bay|date=May 2023}}</ref>|fix= |
− | |key remap = | + | # Go to {{p|game}}. |
+ | # Open <code>Environment.cfg</code>. | ||
+ | # Add this line <code>GL_ADVPIXELFORMAT=1</code>. | ||
+ | # Launch the game. | ||
+ | # Open console with {{key|Ctrl|Alt|~}}. | ||
+ | # Type <code>vmultisampletaps x</code> where <code>x</code> is the value of AA (<code>2</code>, <code>4</code>, or <code>8</code>). | ||
+ | '''Notes''' | ||
+ | {{--}} You need to enable AA through the console every time you launch the game. | ||
+ | {{--}} Doesn't work on AMD (tested on RX 5700 XT) | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Minor mouse acceleration |
− | |mouse menu = | + | |mouse sensitivity = true |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = true |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = false | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = false | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|The Chronicles of Riddick Escape from Butcher Bay - audio settings.png|Audio settings.}} |
− | |separate volume = | + | {{Audio |
+ | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
− | |mute on focus lost notes = | + | |mute on focus lost notes = No option to disable it. |
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX 4.0 |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.zoneofgames.ru/games/chronicles_of_riddick_escape_from_butcher_bay___developers_cut_the/files/1455.html download]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail only, [https://community.pcgamingwiki.com/files/file/2470-the-chronicles-of-riddick-escape-from-butcher-bay-polish-translation download]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Official translation. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Improved fan translation by ''Clan Dlan'', [https://drive.google.com/file/d/1_cWHVjvajb-9P8D-KSxAoqFQxhfXeD0K/view?usp=drive_link download]. | ||
+ | |fan = true | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Crash on startup=== |
− | + | {{Fixbox|description=There is an OpenGL-related crash after starting the program.|fix= | |
− | The | + | For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now |
+ | |||
+ | Alternatively, renaming {{file|SbzEngine.exe}} to {{file|quake3.exe}} also works. Tested with patch 1.1 for Nvidia hardware on win 7 x64. The exe can be found in <code>{{p|game}}\System\Win64_AMD64</code>. Run the game by directly executing {{file|quake3.exe}}. | ||
+ | |||
+ | Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game. | ||
+ | }} | ||
+ | |||
+ | ===Texture flickering when using Eyeshine=== | ||
+ | {{Fixbox|description=When playing with "Shader Model 2.0++", texture flickering occurs in lit areas while using the "Eyeshine" mechanic in-game.|fix= | ||
+ | This can be fixed by simply changing the "Shader Model" to something else in the video settings. | ||
+ | }} | ||
+ | |||
+ | ===Twitchy mouse movement=== | ||
+ | {{Fixbox|description=If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement.|fix= | ||
+ | The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.{{cn|date=January 2016}} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.5 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = The 64bit executable is located in System\Win64_AMD64 | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 130: | Line 329: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 2000 |
− | |minCPU = Pentium 4 1.8 GHz | + | |minCPU = Intel Pentium 4 1.8 GHz |
+ | |minCPU2 = AMD equivalent | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
− | |minHD = 3.7 GB | + | |minHD = 3.7 GB |
− | |minGPU = 64 MB | + | |minGPU = Nvidia GeForce 3 |
+ | |minGPU2 = ATI Radeon 8500 | ||
+ | |minVRAM = 64 MB | ||
+ | |minOGL = 1.5 | ||
− | |recOS = XP | + | |recOS = XP |
− | |recCPU = Intel Pentium 4 2.6 GHz | + | |recCPU = Intel Pentium 4 2.6 GHz |
+ | |recCPU2 = AMD Athlon XP 2500+ | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |recGPU = | + | |recHD = 4.4 GB |
− | | | + | |recGPU = Nvidia GeForce FX 5900 |
+ | |recGPU2 = ATI Radeon 9700 | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 22:15, 13 October 2023
Developers | |
---|---|
Starbreeze Studios | |
Tigon Studios | |
Publishers | |
Sierra Entertainment | |
North America | Vivendi Universal Games |
Russia | 1C-SoftClub |
Engines | |
Starbreeze Engine[1] | |
Release dates | |
Windows | December 3, 2004 |
Reception | |
Metacritic | 90 |
IGDB | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS, Stealth |
Art styles | Realistic |
Themes | Sci-fi |
Series | The Chronicles of Riddick |
The Chronicles of Riddick | |
---|---|
The Chronicles of Riddick: Escape from Butcher Bay | 2004 |
The Chronicles of Riddick: Assault on Dark Athena | 2009 |
Key points
- A visually enhanced remake is included with The Chronicles of Riddick: Assault on Dark Athena.
Availability
- This game is not available digitally standalone, but it is included in The Chronicles of Riddick: Assault on Dark Athena which is available as digital download from Amazon.
- An English demo can be downloaded here (German site).
Essential improvements
Patches
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Environment.cfg[Note 1] <path-to-game>\Content\User.cfg[Note 1] <path-to-game>\Content\Save\<user-id>\_profile[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Content\Save\[Note 1] %USERPROFILE%\Starbreeze\Riddick\Content\Save\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | HUD is stretched from 4:3 resolutions. | ||
Multi-monitor | HUD is stretched from 4:3 resolutions. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 16x | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
Enable MSAA through the in-game console[2] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Minor mouse acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
EAX support | EAX 4.0 | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation, download. | |||
Polish | Local retail only, download. | |||
Spanish | Official translation. | |||
Spanish | Improved fan translation by Clan Dlan, download. |
Issues fixed
Crash on startup
There is an OpenGL-related crash after starting the program. |
---|
For those with Nvidia hardware, this can be fixed by downloading Nvidia Inspector and setting the Extension Limit to 0x00001B58. This will also allow you to choose 'Shader Model 2.0++', which is otherwise locked out. For AMD users there is no known fix right now Alternatively, renaming Updating to v1.1 should allow newer video cards with openGL > 1.5 to run the game. |
Texture flickering when using Eyeshine
When playing with "Shader Model 2.0++", texture flickering occurs in lit areas while using the "Eyeshine" mechanic in-game. |
---|
This can be fixed by simply changing the "Shader Model" to something else in the video settings. |
Twitchy mouse movement
If you use a higher polling rate than 125 Hz you will get some twitchy mouse movement. |
---|
The only 2 known workarounds is to use 125 Hz polling rate or plug in a controller and use that to play.[citation needed] |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.5 | |
Shader Model support | 1.0, 1.1, 1.4, 2.0, 2.0 ++ with stencil soft shadows |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | The 64bit executable is located in System\Win64_AMD64 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD equivalent |
Intel Pentium 4 2.6 GHz AMD Athlon XP 2500+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3.7 GB | 4.4 GB |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM OpenGL 1.5 compatible | Nvidia GeForce FX 5900 ATI Radeon 9700 |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ forums.cgsociety.org - last accessed on May 2023
- ↑ Enable AntiAliasing in The Chronicles of Riddick: Escape from Butcher Bay - last accessed on May 2023