Difference between revisions of "List of games that support Pressure-Sensitive Face Buttons"
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! style="height: 38.6px; width:230px" | Game !! State !! Notes | ! style="height: 38.6px; width:230px" | Game !! State !! Notes | ||
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− | | [https://wiki.pcsx2.net/007:_NightFire 007: NightFire] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/007:_NightFire 007: NightFire] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="Hardcore-Gaming-101">[https://hg101.proboards.com/thread/2227/pressure-sensitive-ps2-games Pressure sensitive PS2 games]</ref> |
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− | | [https://wiki.pcsx2.net/007:_Quantum_of_Solace 007: Quantum of Solace] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/007:_Quantum_of_Solace 007: Quantum of Solace] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="Hardcore-Gaming-101"/> |
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− | | [https://wiki.pcsx2.net/index.php/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/index.php/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. |
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− | | [https://wiki.pcsx2.net/index.php/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/index.php/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. |
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− | | [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. |
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− | | [https://wiki.pcsx2.net/Arena_Football Arena Football] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Arena_Football Arena Football] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="NeGcon"/> |
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− | | [https://wiki.pcsx2.net/Big_Mutha_Truckers Big Mutha Truckers] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Big_Mutha_Truckers Big Mutha Truckers] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://rarity.club/games/PS2/Big-Mutha-Truckers Rarity.Club: Big Mutha Truckers PS2]</ref> |
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− | | [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> |
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− | | [https://wiki.pcsx2.net/Burnout Burnout] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Burnout Burnout] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>[https://rarity.club/games/PS2/Burnout Rarity.Club: Burnout PS2]</ref> |
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− | | [https://wiki.pcsx2.net/Burnout_2:_Point_of_Impact Burnout 2: Point of Impact] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Burnout_2:_Point_of_Impact Burnout 2: Point of Impact] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Burnout_3:_Takedown Burnout 3: Takedown] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Burnout_3:_Takedown Burnout 3: Takedown] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Burnout_Revenge Burnout Revenge] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Burnout_Revenge Burnout Revenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Burnout_Dominator Burnout Dominator] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Burnout_Dominator Burnout Dominator] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Capcom_vs._SNK_2:_Mark_of_the_Millennium_2001 Capcom vs. SNK 2: Mark of the Millennium 2001] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Capcom_vs._SNK_2:_Mark_of_the_Millennium_2001 Capcom vs. SNK 2: Mark of the Millennium 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Champions_of_Norrath Champions of Norrath] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Champions_of_Norrath Champions of Norrath] ||style="text-align: center"| {{Tickcross|true}} ||Pressure-sensitive aiming.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Colin_McRae_Rally_3 Colin McRae Rally 3] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Colin_McRae_Rally_3 Colin McRae Rally 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki">[https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List PS2 Classics Emulator Compatibility List]</ref> |
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− | | [https://wiki.pcsx2.net/Colin_McRae_Rally_04 Colin McRae Rally 04] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Colin_McRae_Rally_04 Colin McRae Rally 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Colin_McRae_Rally_2005 Colin McRae Rally 2005] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Colin_McRae_Rally_2005 Colin McRae Rally 2005] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Crash_Nitro_Kart Crash Nitro Kart] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Crash_Nitro_Kart Crash Nitro Kart] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Crash_Bandicoot_Action_Pack Crash Bandicoot Action Pack] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Crash_Bandicoot_Action_Pack Crash Bandicoot Action Pack] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Crash_Tag_Team_Racing Crash Tag Team Racing] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Crash_Tag_Team_Racing Crash Tag Team Racing] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration. |
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− | | [https://wiki.pcsx2.net/Crash_Twinsanity Crash Twinsanity] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Crash_Twinsanity Crash Twinsanity] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed. |
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− | | [https://wiki.pcsx2.net/Crazy_Taxi Crazy Taxi] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Crazy_Taxi Crazy Taxi] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Dead_or_Alive_2 Dead or Alive 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Dead_or_Alive_2 Dead or Alive 2] ||style="text-align: center"| {{Tickcross|true}} || Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.<ref name="Reddit-How-Many-ps2">[https://www.reddit.com/r/ps2/comments/r38tb6/how_many_games_make_use_of_the_ps2s_pressure/ How many games make use of the ps2's Pressure sensitive buttons?]</ref> |
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− | | [https://wiki.pcsx2.net/DreamWorks_Madagascar DreamWorks Madagascar] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/DreamWorks_Madagascar DreamWorks Madagascar] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Driving_Emotion_Type-S Driving Emotion Type-S] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Driving_Emotion_Type-S Driving Emotion Type-S] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NFL 2K5] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NFL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NHL 2K5] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NHL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Evergrace Evergrace] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Evergrace Evergrace] ||style="text-align: center"| {{Tickcross|true}} || Determines how powerful of an attack character does.<ref name="Reddit-How-Many-ps2" /> |
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− | | [https://wiki.pcsx2.net/F1_Career_Challenge F1 Career Challenge] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/F1_Career_Challenge F1 Career Challenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/FIFA_Soccer_06 FIFA Soccer 06] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/FIFA_Soccer_06 FIFA Soccer 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/FIFA_Soccer_07 FIFA Soccer 07] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/FIFA_Soccer_07 FIFA Soccer 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref> |
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− | | [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Formula_One_2002 Formula One 2002] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_2002 Formula One 2002] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Formula_One_2003 Formula One 2003] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_2003 Formula One 2003] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Formula_One_04 Formula One 04] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_04 Formula One 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Formula_One_05 Formula One 05] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_05 Formula One 05] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Formula_One_06 Formula One 06] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Formula_One_06 Formula One 06] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Gacharoku Gacharoku] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Gacharoku Gacharoku] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/God_of_War God of War] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/God_of_War God of War] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/God_of_War_2 God of War 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/God_of_War_2 God of War 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Gran_Turismo_3:_A-Spec Gran Turismo 3: A-Spec] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Gran_Turismo_3:_A-Spec Gran Turismo 3: A-Spec] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Gran_Turismo_Concept:_2002_Tokyo-Geneva Gran Turismo Concept: 2002 Tokyo-Geneva] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Gran_Turismo_Concept:_2002_Tokyo-Geneva Gran Turismo Concept: 2002 Tokyo-Geneva] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Gran_Turismo_4_Prologue Gran Turismo 4: Prologue] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Gran_Turismo_4_Prologue Gran Turismo 4: Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Gran_Turismo_4 Gran Turismo 4] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Gran_Turismo_4 Gran Turismo 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
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− | | [https://wiki.pcsx2.net/Grand_Prix_Challenge Grand Prix Challenge] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grand_Prix_Challenge Grand Prix Challenge] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://rarity.club/games/PS2/Grand-Prix-Challenge Rarity.Club: Grand Prix Challenge PS2]</ref> |
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− | | [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref> |
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− | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> |
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− | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City_Stories Grand Theft Auto: Vice City Stories] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City_Stories Grand Theft Auto: Vice City Stories] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2">[https://www.youtube.com/watch?v=dda5UP6_faM GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving]</ref> |
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− | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Grandia_II Grandia II] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Grandia_II Grandia II] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Headhunter Headhunter] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Headhunter Headhunter] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://rarity.club/games/PS2/Headhunter Rarity.Club: Headhunter PS2]</ref> |
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− | | [https://wiki.pcsx2.net/Hot_Shots_Golf_3 Hot Shots Golf 3] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Hot_Shots_Golf_3 Hot Shots Golf 3] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Hot_Shots_Golf_Fore! Hot Shots Golf Fore!] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Hot_Shots_Golf_Fore! Hot Shots Golf Fore!] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
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− | | [https://wiki.pcsx2.net/Indigo_Prophecy Indigo Prophecy] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Indigo_Prophecy Indigo Prophecy] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Kill.switch Kill.switch] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Kill.switch Kill.switch] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Killzone Killzone] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Killzone Killzone] ||style="text-align: center"| {{Tickcross|true}} || D-Pad pressure controls speed of options sliders. |
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− | | [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Madden_NFL_2001 Madden NFL 2001] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Madden_NFL_2001 Madden NFL 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Madden_NFL_2003 Madden NFL 2003] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Madden_NFL_2003 Madden NFL 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Madden_NFL_2004 Madden NFL 2004] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Madden_NFL_2004 Madden NFL 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Madden_NFL_06 Madden NFL 06] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Madden_NFL_06 Madden NFL 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Madden_NFL_09 Madden NFL 09] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Madden_NFL_09 Madden NFL 09] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Major_League_Baseball_2K5 Major League Baseball 2K5] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Major_League_Baseball_2K5 Major League Baseball 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
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− | | [https://wiki.pcsx2.net/Major_League_Baseball_2K7 Major League Baseball 2K7] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Major_League_Baseball_2K7 Major League Baseball 2K7] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| {{Tickcross|true}} || Determines how far character throws grenades via button pressure.<ref>[https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686 Medal of Honor Frontline – Review]</ref><ref name="Reddit-How-Many-ps2" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| {{Tickcross|true}} || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| {{Tickcross|true}} || The harder you press, the more aggressive you throw or swing.<ref name="TheCoverProject">[http://www.thecoverproject.net/ The Cover Project]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Substance Metal Gear Solid 2: Substance] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Substance Metal Gear Solid 2: Substance] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Subsistence Metal Gear Solid 3: Subsistence] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Subsistence Metal Gear Solid 3: Subsistence] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Monsters_Vs_Aliens Monsters Vs Aliens] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Monsters_Vs_Aliens Monsters Vs Aliens] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://rarity.club/games/ps2/monsters-vs-aliens Rarity.Club: Monsters Vs Aliens PS2]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NCAA_Football_2003 NCAA Football 2003] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NCAA_Football_2003 NCAA Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NCAA_Football_2004 NCAA Football 2004] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NCAA_Football_2004 NCAA Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NCAA_Football_07 NCAA Football 07] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NCAA_Football_07 NCAA Football 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NCAA_Football_08 NCAA Football 08] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NCAA_Football_08 NCAA Football 08] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/NHRA_Championship_Drag_Racing NHRA Championship Drag Racing] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/NHRA_Championship_Drag_Racing NHRA Championship Drag Racing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1 What games depended on pressure-sensitive buttons?]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration. |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| {{Tickcross|true}} || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Onimusha Onimusha] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Onimusha Onimusha] ||style="text-align: center"| {{Tickcross|true}} || Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.<ref name="Reddit-How-Many-ps2" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Portal_Runner Portal Runner] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Portal_Runner Portal Runner] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Primal Primal] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Primal Primal] ||style="text-align: center"| {{Tickcross|true}} || Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.<ref>[https://primal.fandom.com/wiki/Combat_System Primal - Combat System]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Psi-Ops:_The_Mindgate_Conspiracy Psi-Ops: The Mindgate Conspiracy] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Psi-Ops:_The_Mindgate_Conspiracy Psi-Ops: The Mindgate Conspiracy] ||style="text-align: center"| {{Tickcross|true}} || You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.<ref name="reddit-requires">[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Rapala_Pro_Fishing Rapala Pro Fishing] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Rapala_Pro_Fishing Rapala Pro Fishing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Ridge_Racer_V Ridge Racer V] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Ridge_Racer_V Ridge Racer V] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>[https://www.reddit.com/r/ridgeracer/comments/lvsl6t/what_is_going_on_with_ridge_racer_v/ What is going on with Ridge Racer V?]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Silent_Hill_2 Silent Hill 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Silent_Hill_2 Silent Hill 2] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Silent_Hill_3 Silent Hill 3] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Silent_Hill_3 Silent Hill 3] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Space_Fishermen Space Fishermen] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Space_Fishermen Space Fishermen] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_SEALs SOCOM: U.S. Navy SEALs] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_SEALs SOCOM: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.<ref>[https://www.youtube.com/watch?v=nzmAbrDwZf4 You Probably Never Knew The PS2 Could Do This]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SoulCalibur_II SoulCalibur II] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SoulCalibur_II SoulCalibur II] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/SoulCalibur_III SoulCalibur III] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/SoulCalibur_III SoulCalibur III] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time] ||style="text-align: center"| {{Tickcross|true}} || One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.<ref name="TheGamer"/> Four sounds are mapped to one button. Four different attacks are mapped to two buttons.<ref name="Hardcore-Gaming-101"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/State_Of_Emergency State Of Emergency] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/State_Of_Emergency State Of Emergency] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>[https://rarity.club/games/PS2/State-Of-Emergency Rarity.Club: State Of Emergency PS2]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Test_Drive Test Drive] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Test_Drive Test Drive] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Test_Drive:_Eve_of_Destruction Test Drive: Eve of Destruction] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Test_Drive:_Eve_of_Destruction Test Drive: Eve of Destruction] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/The_Bouncer The Bouncer] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/The_Bouncer The Bouncer] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used to enact either strong or weak attacks using one button.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/This_is_Football_2002 This Is Football 2002] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/This_is_Football_2002 This Is Football 2002] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/This_is_Football_2003 This Is Football 2003] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/This_is_Football_2003 This Is Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/This_Is_Football_2004 This Is Football 2004] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/This_Is_Football_2004 This Is Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/This_is_Football_2005 This Is Football 2005] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/This_is_Football_2005 This Is Football 2005] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/TOCA_Race_Driver_2 TOCA Race Driver 2] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/TOCA_Race_Driver_2 TOCA Race Driver 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/TOCA_Race_Driver_3 TOCA Race Driver 3] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/TOCA_Race_Driver_3 TOCA Race Driver 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| {{Tickcross|true}} || Pressing button harder makes you shoot faster.<ref name="reddit-requires"/> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="tvtropes">[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref> |
|- | |- | ||
− | | [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| | + | | [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="Youtube-Ps2" /> |
|} | |} | ||
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! style="height: 38.6px; width:230px" | Game !! State !! Notes | ! style="height: 38.6px; width:230px" | Game !! State !! Notes | ||
|- | |- | ||
− | | {{W|Dead or Alive 3}} ||style="text-align: center"| | + | | {{W|Dead or Alive 3}} ||style="text-align: center"| {{Tickcross|true}} || The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.<ref>[https://deadoralive.fandom.com/wiki/Dead_or_Alive_3 Dead or Alive 3 - Fandom]</ref> |
|- | |- | ||
− | | {{W|Dead or Alive Xtreme Beach Volleyball}} ||style="text-align: center"| | + | | {{W|Dead or Alive Xtreme Beach Volleyball}} ||style="text-align: center"| {{Tickcross|true}} || Controls the size of jumps in the pool jumping mini game.<ref name="XboxReddit">[https://www.reddit.com/r/originalxbox/comments/evqfe9/games_that_utilized_pressure_sensitive_buttons/ Games that utilized pressure sensitive buttons]</ref>. The harder you press, the stronger the girls spike/serve the ball.<ref name="tvtropes"/> |
|- | |- | ||
− | | {{W|The Elder Scrolls III: Morrowind}} ||style="text-align: center"| | + | | {{W|The Elder Scrolls III: Morrowind}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Pressure is defining how high character will jump.<ref name="GiantBomb">[https://www.giantbomb.com/pressure-sensitivity/3015-2671/ GiantBomb's List - Games where pressure sensitive buttons play an important part.]</ref> When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.<ref name="tvtropes"/> |
|} | |} | ||
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! style="height: 38.6px; width:230px" | Game !! State !! Notes | ! style="height: 38.6px; width:230px" | Game !! State !! Notes | ||
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Armored_Core_4 Armored Core 4] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Armored_Core_4 Armored Core 4] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5 Gran Turismo 5] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5 Gran Turismo 5] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera">[https://www.resetera.com/threads/any-ps3-controllers-with-pressure-buttons-and-sixaxis.380580/ Any PS3 controllers with pressure buttons and sixaxis?]</ref> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5_Prologue Gran Turismo 5 Prologue] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5_Prologue Gran Turismo 5 Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera" /> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_6 Gran Turismo 6] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_6 Gran Turismo 6] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration. <ref name="resetera" /> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots Metal Gear Solid 4: Guns of the Patriots] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots Metal Gear Solid 4: Guns of the Patriots] ||style="text-align: center"| {{Tickcross|true}} || D-pad allows zooming during cutscenes.<ref name="GameFAQs">[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154 GameFAQs - What games depended on pressure-sensitive buttons?]</ref> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Saints_Row:_The_Third Saints Row: The Third] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Saints_Row:_The_Third Saints Row: The Third] ||style="text-align: center"| {{Tickcross|true}} || Uses pressure sensitive buttons for controlling helicopter altitude.<ref>[https://www.neogaf.com/threads/holy-cow-dualshock-2-3-had-pressure-sensitive-dpads-what-games-took-advantage-of-it.982334/ Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?]</ref> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=WipEout_HD WipEout HD] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=WipEout_HD WipEout HD] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/> |
|- | |- | ||
− | | [https://wiki.rpcs3.net/index.php?title=Zen_Pinball Zen Pinball] ||style="text-align: center"| | + | | [https://wiki.rpcs3.net/index.php?title=Zen_Pinball Zen Pinball] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GameFAQs"/> |
|} | |} | ||
Line 429: | Line 429: | ||
| {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>[https://forums.whirlpool.net.au/archive/894912 DS Screen is pressure sensitive]</ref> | | {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>[https://forums.whirlpool.net.au/archive/894912 DS Screen is pressure sensitive]</ref> | ||
|- | |- | ||
− | | [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| | + | | [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| {{Tickcross|true}} || The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes. <ref>[https://strategywiki.org/wiki/Metroid_Prime_Hunters:_First_Hunt/Controls Metroid Prime Hunters: First Hunt/Controls]</ref> Light presses on the menu screen options would give tooltips, while harder presses would actually select things.<ref name="tvtropes"/> |
|- | |- | ||
− | | {{W|Okamiden}} ||style="text-align: center"| | + | | {{W|Okamiden}} ||style="text-align: center"| {{Tickcross|true}} || Stylus brushstrokes are pressure sensitive.<ref>[https://www.nintendolife.com/games/ds/okamiden Okamiden - Nintendo Life]</ref> |
|- | |- | ||
− | | [https://niwanetwork.org/wiki/Rhythm_Heaven_(game) Rhythm Heaven] ||style="text-align: center"| | + | | [https://niwanetwork.org/wiki/Rhythm_Heaven_(game) Rhythm Heaven] ||style="text-align: center"| {{Tickcross|true}} || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref name="tvtropes"/> |
|} | |} | ||
Line 440: | Line 440: | ||
! style="height: 38.6px; width:230px" | Game !! State !! Notes | ! style="height: 38.6px; width:230px" | Game !! State !! Notes | ||
|- | |- | ||
− | | {{W|Arm Champs II}} ||style="text-align: center"| | + | | {{W|Arm Champs II}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | {{W|Sonic Blast Heroes}} ||style="text-align: center"| | + | | {{W|Sonic Blast Heroes}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | {{W|Sonic Blast Man}} ||style="text-align: center"| | + | | {{W|Sonic Blast Man}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | {{W|Sonic Blast Man: Real Puncher}} ||style="text-align: center"| | + | | {{W|Sonic Blast Man: Real Puncher}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | {{W|Street Fighter}} ||style="text-align: center"| | + | | {{W|Street Fighter}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|- | |- | ||
− | | {{W|KO Punch}} ||style="text-align: center"| | + | | {{W|KO Punch}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/> |
|} | |} | ||
Revision as of 18:31, 22 August 2022
This is a manual list of games believed to support pressure-sensitive face buttons.
- Controllers with pressure-sensitive face buttons support
- Pressure-sensitive buttons are mostly used for
- Acceleration: cruise vs full speed
- Braking: partial slowdown vs full brake
- Turning: partial turns vs full turn
- Attacking: light attacks vs strong attacks
- Jumping: short jump vs long jump
- Movement: creep vs normal walk or normal walk vs run
- Shooting: aim vs instant shot
- Zooming: quick zoom vs slow zoom (useful for sniping or map zooming)
Games
Game | State | Notes |
---|---|---|
Beetle PSX libretro | Native support. See supported games. | |
Cxbx-Reloaded | Native support. Only for Xbox controllers.[2] See supported games. | |
DuckStation | Native support. See supported games. | |
ePSXe | Native support. Requires gnneco plugin.[3] See supported games. | |
FlatOut | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
FlatOut 2 | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto 2 | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto III | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto: Vice City | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto: San Andreas | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. | |
Mednafen | Native support. See supported games. | |
PCSX2 | Native support. Requires LilyPad on Windows. See supported games. | |
PSXR | Native support. Requires gnneco plugin.[3] See supported games. | |
PSXeven | Native support. Requires gnneco plugin.[3] See supported games. | |
RPCS3 | Native support. Only for DualShock 3 controllers. See supported games. | |
Xemu | Native support. Only for Xbox controllers.[5] See supported games. |
Emulation
PlayStation Emulation
Game | State | Notes |
---|---|---|
Ace Combat 2 | Native support.[6] | |
Ace Combat 3: Electrosphere | Native support.[6] | |
Air Combat | Native support.[6] | |
Arkanoid Returns | Native support.[6] | |
Crash Team Racing | Native support.[6] | |
Cyber Sled | Native support.[6] | |
Destruction Derby | Uses the pressure sensitive buttons to control acceleration.[6] | |
Destruction Derby 2 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Galaxian3 | Native support.[6] | |
Gran Turismo | Uses the pressure sensitive buttons to control acceleration.[6] | |
J-League Soccer Prime Goal EX | Native support.[6] | |
Motor Toon Grand Prix | Uses the pressure sensitive buttons to control acceleration.[6] | |
Motor Toon Grand Prix 2 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Namco Museum Vol. 1 | Native support.[6] | |
Namco Museum Vol. 3 | Native support.[6] | |
NASCAR 99 | Uses the pressure sensitive buttons to control acceleration.[6] | |
NASCAR Rumble | Uses the pressure sensitive buttons to control acceleration.[6] | |
Peak Performance | Native support.[6] | |
R4: Ridge Racer Type 4 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Rage Racer | Uses the pressure sensitive buttons to control acceleration.[6] | |
Rally Cross | Uses the pressure sensitive buttons to control acceleration.[6] | |
Ray Tracers | Native support.[6] | |
Ridge Racer | Uses the pressure sensitive buttons to control acceleration.[6] | |
Ridge Racer Revolution | Uses the pressure sensitive buttons to control acceleration.[6] | |
Side by Side Special | Native support.[6] | |
Studio P | Native support.[6] | |
Tempest X3 | Native support.[6] | |
The Need for Speed | Uses the pressure sensitive buttons to control acceleration.[6] | |
TOCA Touring Car Championship | Uses the pressure sensitive buttons to control acceleration.[6] | |
Touge Max G | Native support.[6] | |
Twisted Metal III | Native support.[6] | |
V-Rally | Uses the pressure sensitive buttons to control acceleration.[6] | |
Wipeout | Uses the pressure sensitive buttons to control acceleration.[6] | |
Wipeout 2097 | Uses the pressure sensitive buttons to control acceleration.[6] | |
World Stadium 2 | Native support.[6] | |
World Stadium EX | Native support.[6] | |
Xevious 3D/G+ | Native support.[6] |
PlayStation 2 Emulation
Game | State | Notes |
---|---|---|
007: NightFire | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [7] | |
007: Quantum of Solace | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [7] | |
Ace Combat 04: Shattered Skies | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Ace Combat 5: The Unsung War | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Ace Combat Zero: The Belkan War | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Arena Football | Native support.[8] | |
Battle Gear 2 | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [6] | |
Big Mutha Truckers | Native support.[9] | |
Bravo Music: Christmas Edition | Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[10][11] | |
Burnout | Uses the pressure sensitive buttons to control acceleration.[12] | |
Burnout 2: Point of Impact | Uses the pressure sensitive buttons to control acceleration.[8] | |
Burnout 3: Takedown | Uses the pressure sensitive buttons to control acceleration.[8] | |
Burnout Revenge | Uses the pressure sensitive buttons to control acceleration.[8] | |
Burnout Dominator | Uses the pressure sensitive buttons to control acceleration.[8] | |
Capcom vs. SNK 2: Mark of the Millennium 2001 | Native support.[10] | |
Champions of Norrath | Pressure-sensitive aiming.[10] | |
Colin McRae Rally 3 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Colin McRae Rally 04 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Colin McRae Rally 2005 | Uses the pressure sensitive buttons to control acceleration.[8] | |
Crash Nitro Kart | Native support. Uses the pressure sensitive buttons to control acceleration.[8] | |
Crash Bandicoot Action Pack | Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.[8] | |
Crash Tag Team Racing | Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration. | |
Crash Twinsanity | Pressure sensitive D-Pad controls walking speed. | |
Crazy Taxi | Uses the pressure sensitive buttons to control acceleration.[10] | |
Dead or Alive 2 | Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.[14] | |
DreamWorks Madagascar | Pressure sensitive D-Pad controls walking speed.[8] | |
Driving Emotion Type-S | Uses the pressure sensitive buttons to control acceleration.[10] | |
ESPN NFL 2K5 | Native support.[8] | |
ESPN NHL 2K5 | Native support.[8] | |
Evergrace | Determines how powerful of an attack character does.[14] | |
F1 Career Challenge | Uses the pressure sensitive buttons to control acceleration.[8] | |
FIFA Soccer 06 | Native support.[8] | |
FIFA Soccer 07 | Native support.[8] | |
Flipnic | Native support.[13] | |
Ford Racing 2 | Uses the pressure sensitive buttons to control acceleration.[15] | |
Formula One 2001 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Formula One 2002 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Formula One 2003 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Formula One 04 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Formula One 05 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Formula One 06 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Gacharoku | Native support.[13] | |
God of War | Native support.[8] | |
God of War 2 | Native support.[8] | |
Gran Turismo 3: A-Spec | Uses the pressure sensitive buttons to control acceleration.[10] | |
Gran Turismo Concept: 2002 Tokyo-Geneva | Uses the pressure sensitive buttons to control acceleration.[13] | |
Gran Turismo 4: Prologue | Uses the pressure sensitive buttons to control acceleration.[10] | |
Gran Turismo 4 | Uses the pressure sensitive buttons to control acceleration.[10] | |
Grand Prix Challenge | Native support.[16] | |
Grand Theft Auto III | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[11] | |
Grand Theft Auto: Vice City | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[11] | |
Grand Theft Auto: Vice City Stories | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[17] | |
Grand Theft Auto: San Andreas | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[11] | |
Grandia II | Native support.[8] | |
Headhunter | Native support.[18] | |
Hot Shots Golf 3 | Native support.[13] | |
Hot Shots Golf Fore! | Native support.[13] | |
Indigo Prophecy | Native support.[8] | |
Kill.switch | Native support.[8] | |
Killzone | D-Pad pressure controls speed of options sliders. | |
Mad Maestro! | Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[10][11] | |
Madden NFL 2001 | Native support.[8] | |
Madden NFL 2003 | Native support.[8] | |
Madden NFL 2004 | Native support.[8] | |
Madden NFL 06 | Native support.[8] | |
Madden NFL 09 | Native support.[8] | |
Major League Baseball 2K5 | Native support.[8] | |
Major League Baseball 2K7 | Native support.[8] | |
Midnight Club | Uses the pressure sensitive buttons to control acceleration.[8] | |
Medal of Honor Frontline | Determines how far character throws grenades via button pressure.[19][14] | |
MLB The Show | Native support. The harder you press, the more aggressive you throw or swing.[11] | |
MLB 2006 | The harder you press, the more aggressive you throw or swing.[8] | |
Metal Gear Solid 2: Sons of Liberty & Metal Gear Solid 2: Substance | Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[10] | |
Metal Gear Solid 3: Snake Eater & Metal Gear Solid 3: Subsistence | Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[10] | |
Monsters Vs Aliens | Native support.[20] | |
MotoGP 4 | Uses the pressure sensitive buttons to control acceleration.[8] | |
NamCollection | Native support.[6] | |
NCAA Football 2003 | Native support.[8] | |
NCAA Football 2004 | Native support.[8] | |
NCAA Football 07 | Native support.[8] | |
NCAA Football 08 | Native support.[8] | |
NHRA Championship Drag Racing | Native support.[8] | |
Need For Speed: Hot Pursuit 2 | Uses the pressure sensitive buttons to control acceleration.[8] | |
Need For Speed: Underground | Uses the pressure sensitive buttons to control acceleration.[8] | |
Need For Speed: Underground 2 | Uses the pressure sensitive buttons to control acceleration.[8] | |
Need for Speed: Most Wanted | Uses the pressure sensitive buttons to control acceleration.[21] | |
Need For Speed: Carbon | Uses the pressure sensitive buttons to control acceleration.[8] | |
Need For Speed: ProStreet | Uses the pressure sensitive buttons to control acceleration.[8] | |
Need For Speed: Undercover | Uses the pressure sensitive buttons to control acceleration. | |
Okami | The drawing mechanic - the pressure determines the thickness of the line you draw.[11] | |
Onimusha | Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.[14] | |
Portal Runner | Native support.[13] | |
Primal | Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.[22] | |
Psi-Ops: The Mindgate Conspiracy | You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.[23] | |
Rapala Pro Fishing | Native support.[8] | |
Ridge Racer V | Uses the pressure sensitive buttons to control acceleration.[24] | |
Silent Hill 2 | Melee attacks are dictated by the pressure sensitivity.[11] | |
Silent Hill 3 | Melee attacks are dictated by the pressure sensitivity.[11] | |
Space Fishermen | Native support.[10] | |
SOCOM: U.S. Navy SEALs | Native support.[13] | |
SOCOM: U.S. Navy Seals: Combined Assault | Native support.[13] | |
SOCOM II: U.S. Navy SEALs | Native support.[13] Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.[25] | |
SOCOM 3: U.S. Navy SEALs | Native support.[13] | |
SoulCalibur II | The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[23] | |
SoulCalibur III | The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[23] | |
Star Ocean: Till the End of Time | One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.[11] Four sounds are mapped to one button. Four different attacks are mapped to two buttons.[7] | |
State Of Emergency | Native support.[26] | |
Test Drive | Uses the pressure sensitive buttons to control acceleration.[8] | |
Test Drive: Eve of Destruction | Uses the pressure sensitive buttons to control acceleration.[8] | |
The Bouncer | The pressure sensitive buttons are used to enact either strong or weak attacks using one button.[10] | |
This Is Football 2002 | Native support.[8] | |
This Is Football 2003 | Native support.[8] | |
This Is Football 2004 | Native support.[8] | |
This Is Football 2005 | Native support.[8] | |
TOCA Race Driver 2 | Native support.[8] | |
TOCA Race Driver 3 | Uses the pressure sensitive buttons to control acceleration.[13] | |
Wipeout Fusion | Pressing button harder makes you shoot faster.[23] | |
Zone of the Enders | Tighten the spread of sprayfire weapon (the Phalanx).[27] | |
Zone of the Enders: The 2nd Runner | Tighten the spread of sprayfire weapon (the Phalanx).[15] |
Xbox Emulation
Game | State | Notes |
---|---|---|
Dead or Alive 3 | The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.[28] | |
Dead or Alive Xtreme Beach Volleyball | Controls the size of jumps in the pool jumping mini game.[29]. The harder you press, the stronger the girls spike/serve the ball.[27] | |
The Elder Scrolls III: Morrowind | Native support. Pressure is defining how high character will jump.[10] When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.[27] |
PlayStation 3 Emulation
Game | State | Notes |
---|---|---|
Armored Core 4 | Native support.[10] | |
Gran Turismo 5 | Uses the pressure sensitive buttons to control acceleration. [30] | |
Gran Turismo 5 Prologue | Uses the pressure sensitive buttons to control acceleration. [30] | |
Gran Turismo 6 | Uses the pressure sensitive buttons to control acceleration. [30] | |
Metal Gear Solid 4: Guns of the Patriots | D-pad allows zooming during cutscenes.[31] | |
Saints Row: The Third | Uses pressure sensitive buttons for controlling helicopter altitude.[32] | |
WipEout HD | Uses the pressure sensitive buttons to control acceleration.[10] | |
Zen Pinball | Native support.[31] |
Nintendo DS Emulation
Game | State | Notes |
---|---|---|
Colors! | Homebrew application. Harder press will draw a darker line, similar to using paper.[33] | |
Metroid Prime: Hunters | The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes. [34] Light presses on the menu screen options would give tooltips, while harder presses would actually select things.[27] | |
Okamiden | Stylus brushstrokes are pressure sensitive.[35] | |
Rhythm Heaven | It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.[27] |
Arcade Emulation
Game | State | Notes |
---|---|---|
Arm Champs II | Native support.[10] | |
Sonic Blast Heroes | Native support.[10] | |
Sonic Blast Man | Native support.[10] | |
Sonic Blast Man: Real Puncher | Native support.[10] | |
Street Fighter | Native support.[10] | |
KO Punch | Native support.[10] |
Other information
References
- ↑ Steam Deck trackpads are pressure sensitive!
- ↑ Feature Request Support for pressure-sensitive face buttons
- ↑ 3.0 3.1 3.2 raphnet ps1 to pc converter, namco negcon, pad gnneco plugin
- ↑ 4.0 4.1 4.2 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?
- ↑ Feature Request Support for pressure-sensitive face buttons
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 6.19 6.20 6.21 6.22 6.23 6.24 6.25 6.26 6.27 6.28 6.29 6.30 6.31 6.32 6.33 6.34 6.35 6.36 6.37 6.38 NeGcon
- ↑ 7.0 7.1 7.2 Pressure sensitive PS2 games
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 8.24 8.25 8.26 8.27 8.28 8.29 8.30 8.31 8.32 8.33 8.34 8.35 8.36 8.37 8.38 8.39 8.40 8.41 8.42 8.43 8.44 8.45 8.46 The Cover Project
- ↑ Rarity.Club: Big Mutha Truckers PS2
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 GiantBomb's List - Games where pressure sensitive buttons play an important part.
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 11.9 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons
- ↑ Rarity.Club: Burnout PS2
- ↑ 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 13.15 13.16 13.17 13.18 PS2 Classics Emulator Compatibility List
- ↑ 14.0 14.1 14.2 14.3 How many games make use of the ps2's Pressure sensitive buttons?
- ↑ 15.0 15.1 Pressure Sensitive Buttons On Ps2 Controllers
- ↑ Rarity.Club: Grand Prix Challenge PS2
- ↑ GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving
- ↑ Rarity.Club: Headhunter PS2
- ↑ Medal of Honor Frontline – Review
- ↑ Rarity.Club: Monsters Vs Aliens PS2
- ↑ What games depended on pressure-sensitive buttons?
- ↑ Primal - Combat System
- ↑ 23.0 23.1 23.2 23.3 Games that need the analog pressure sensitivity?
- ↑ What is going on with Ridge Racer V?
- ↑ You Probably Never Knew The PS2 Could Do This
- ↑ Rarity.Club: State Of Emergency PS2
- ↑ 27.0 27.1 27.2 27.3 27.4 Pressure-Sensitive Interface
- ↑ Dead or Alive 3 - Fandom
- ↑ Games that utilized pressure sensitive buttons
- ↑ 30.0 30.1 30.2 Any PS3 controllers with pressure buttons and sixaxis?
- ↑ 31.0 31.1 GameFAQs - What games depended on pressure-sensitive buttons?
- ↑ Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?
- ↑ DS Screen is pressure sensitive
- ↑ Metroid Prime Hunters: First Hunt/Controls
- ↑ Okamiden - Nintendo Life