Space Haven
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bugbyte | |
Engines | |
LibGDX[1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building |
Themes | Sci-fi, Space |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | Option of GOG or Steam key. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.xml[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/SpaceHaven/settings.xml |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegames[Note 1] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pixel-based scaling. | ||
Multi-monitor | |||
Ultra-widescreen | Pixel-based scaling. | ||
4K Ultra HD | HUD scaling must be increased manually. Pixel-based scaling. |
||
Field of view (FOV) | Isometric | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | [2] | ||
60 FPS and 120+ FPS | [2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Refers to edge scrolling. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. Includes a Music Interval setting that affects the frequency of music. |
|
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Interface | FreeType |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 10 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 LTS | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ About Bugbyte and FAQ :: Space Haven Important Posts (Steam) - last accessed on 2020-06-04
- "LibGDX/Java is the Engine/Language the game is being built with."
- ↑ 2.0 2.1 Verified by User:Cptmold on 2020-06-04
- Tested with GOG release. Game has shown no signs of screen tearing, and consistently locks framerate to the display refresh rate; tested at various resolutions with refresh rate set to 60, 100, 120, and 144.