Pocky & Rocky Reshrined
Developers | |
---|---|
NatsumeAtari | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | February 24, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Shooter |
Art styles | Anime, Pixel art |
Themes | Japan, Supernatural |
Pocky & Rocky Reshrined is a singleplayer and multiplayer top-down view shooter game developed and published by NatsumeAtari. It is the third and most recent modern revival by NatsumeAtari's Tengo Project, a three-person core team that includes members of the original Pocky & Rocky development team, after Wild Guns Reloaded and The Ninja Saviors: Return of the Warriors. Reshrined the fifth overall entry in the Pocky & Rocky game series.
The game was first released domestically on April 21, 2022 for Nintendo Switch and PlayStation 4, published by NatsumeAtari under license from Taito, the owners of the Pocky & Rocky intellectual property. A Western release followed on June 24, published by Natsume Inc.; a limited physical edition was released through ININ Games.
A Windows version was announced on February 7, 2023 and released on February 24. Unlike the previous Western releases of Reshrined and Wild Guns Reloaded, which were published by Natsume Inc., the Windows version was self-published by NatsumeAtari worldwide.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\NatsumeAtari\KikiKaikai |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2200580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\NatsumeAtari\KikiKaikai\<user-id>\SaveData.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2200580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen is also available. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Menus operate at an unlocked frame rate. Game logic is capped internally at 60 FPS. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox One variant. | |
Impulse Trigger vibration |
PlayStation controllers | Steam Input must be enabled. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Nintendo Switch Pro Controller. Steam Input must be enabled. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | AMD FX-4350 Intel Core i3-3210 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon R7 260X Nvidia GeForce GTX 750 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.17f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2200580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2200580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2023-02-25