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F1 24

From PCGamingWiki, the wiki about fixing PC games
F1 24
F1 24 cover
Developers
Codemasters
Publishers
EA Sports
Engines
EGO 4.0
Release dates
Windows May 31, 2024
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions Boost, Cosmetic, Currency, Infinite spend, Free-to-grind
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Track racing
Art styles Realistic
Themes Contemporary
Series Formula 1
F1 24 on IGDB
F1 24 on Wikipedia
F1 2010 2010
F1 2011 2011
F1 2012 2012
F1 Race Stars 2012
F1 2013 2013
F1 2014 2014
F1 2015 2015
F1 2016 2016
F1 2017 2017
F1 2018 2018
F1 2019 2019
F1 2020 2020
F1 2021 2021
F1 22 2022
F1 23 2023
F1 24 2024

F1 24 is an official Formula One track racing game developed by Codemasters and published by Electronic Arts via their EA Sports division.

The game was first announced on February 28, 2024 and released on May 31, 2024. The Champions Edition will grant 3 days of early access.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Origin
Champions Edition also available.
Windows
Amazon.com
Icon overlay.png
Champions Edition also available.
Windows
Epic Games Store
Origin
Champions Edition also available.
Windows
Origin
Origin
Champions Edition also available.
Manual link for EA App purchase.
Windows
Steam
Icon overlay.png
Champions Edition also available.
Windows
All versions require Denuvo Anti-Tamper DRM.
An EA account is required to access online features.

Version differences

The Champions Edition includes the game and the Champions Upgrade DLC.

Monetization

Type Notes
DLC The Champions Upgrade DLC adds new content to the game.
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
Champions Upgrade 18.000 PITCOIN, 2 icons for the My Team mode and the F1 World Bumper Pack.
Windows

Microtransactions

Type Notes
Boost XP boosters available.
Cosmetic Car liveries and cosmetics for the drivers.
Currency PITCOIN is the currency used for in-game purchases and requires real money.
A Podium Pass is also available for purchase.
Free-to-grind A limited version of the Podium Pass is available and the rewards can be earned for free.
Infinite spend There is no cap on the amount of PITCOIN that can be purchased.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\F1 22\hardwaresettings\hardware_settings_config.xml
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2488620/pfx/[Note 1]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\2488620\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2488620/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Origin
Steam Cloud
Approx. 350 MB available.

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Setting available only during a race, under "Camera Customization".
Sliders for separate cameras with values between -20° and +20°.
Windowed
Borderless fullscreen windowed
Labelled "Windowed (Fullscreen)" in-game.
Anisotropic filtering (AF)
Up to 16x available.
Anti-aliasing (AA)
TAA, TAA + FidelityFX Sharpening or DLAA. TAA additionally supports Dynamic Resolution scaling.
High-fidelity upscaling
DLSS 3.5, XeSS 1.2, FSR 2.0
Sharpness sliders and Quality modes available for all three upscaling solutions.
Frame Generation also available. Incompatible with HDR.
Vertical sync (Vsync)
Auto, 1 and 2 settings available. 1 being full refresh rate and 2 being half refresh rate.
60 FPS and 120+ FPS
FPS cap between 30 and 250 is available.
High dynamic range display (HDR)
Peak nit adjustment also available.
Ray tracing (RT)
Shadows, Reflections, Ambient Occlusion, Transparent Reflections and Dynamic Diffuse Global Illumination (DDGI).
Color blind mode
Tritanopia, Deuteranopia, Protanopia options for the Dynamic Racing Line feature only.

Input

Generic controls settings
Generic controls settings
Force feedback settings
Force feedback settings
Controller calibration
Controller calibration
Telemetry settings
Telemetry settings
Steam Workshop can be used to share custom control schemes for all supported input devices.
The game can send telemetry data to devices like motion platforms, bass shakers and telemetry displays through the UDP protocol. Also supports D-Box haptic/motion platforms[1], Fanatec LED (See Compatible add-ons) and Leo Bodnar SLI-Pro through proprietary protocols.

Keyboard and mouse State Notes
Remapping
2 editable control schemes by default.
Mouse acceleration
No mouse support.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
2 editable control schemes by default.
Controller sensitivity
Sliders for Deadzone, Saturation and Linearity available for steering, throttle and brake.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Must be enabled from the generic controls options. Listed as "Trigger Vibration".
PlayStation controllers
Tracked motion controllers
Generic/other controllers
See Controller support for sim-racing device support.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Controller support

The developer has provided a list of supported steering wheels/wheel bases and pedals. Devices not listed may work, but the user will have to manually map each action.
Devices listed with Italics denotes unofficial support.
Compatible pedals Notes
Fanatec ClubSport Pedals V3 Either to PC directly or to a Fanatec wheel base.
Fanatec CSL Elite Pedals V1 Either to PC via USB adapter or to a Fanatec wheel base.
Fanatec CSL Elite LC Pedals V1 Either to PC directly or to a Fanatec wheel base.
Fanatec CSL Pedals Either to PC via USB adapter or to a Fanatec wheel base.
Included with Fanatec Gran Turismo DD Pro
Fanatec CSL Pedals LC Either to PC directly or to a Fanatec wheel base.
Fanatec CSL Elite Pedals V2 Either to PC directly or to a Fanatec wheel base.
Logitech G Pro Racing Pedals Either to PC directly or to a Logitech wheel base. (G29, G920 and G923 requires G Racing Adapter.)
Simagic P1000/P2000-R Either to PC directly or to a Simagic wheel base.
Thrustmaster T2PM Pedals Either to PC via USB adapter or to a Thrustmaster wheel base.
Included with Thrustmaster T128.
Thrustmaster T3PA Pedals Either to PC via USB adapter or to a Thrustmaster wheel base.
Included with several versions of Thrustmaster racing wheel bundles (Notably T300RS Gran Turismo Edition and T-GT).
Thrustmaster T3PM Pedals Either to PC via USB adapter or to a Thrustmaster wheel base.
Included with Thrustmaster T248.
Thrustmaster T-LCM Pedals Either to PC via USB adapter or to a Thrustmaster wheel base.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Effects, Speech, Music, Other Cars and Voice Chat sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Play audio when game is in background setting available.
Royalty free audio
Music Type setting provides a choice between Soundtrack (copyrighted) and Theme (streamer-friendly).

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Dutch
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Spanish
Latin American Spanish

Network

Optional crossplay between PlayStation 4/5 and Xbox One/Series consoles is available.[2]

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Grand Prix mode only.
LAN play
22 Versus
Online play
22 Co-op, Versus
Co-op is 2 players only.
Asynchronous multiplayer
Challenge Career mode only.

Connection types

VR support

Tobii Eye Tracking settings
Tobii Eye Tracking settings
Headsets State Notes
SteamVR
Required for VR support on all versions.[3]
Oculus VR (LibOVR)
This game might be playable with the SteamVR.
Windows Mixed Reality
This game might be playable with the Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Tobii Eye Tracking
Supports: Extended View - Eye & Head Tracking, Clean UI.
Separate sensitivity sliders for Eye and Head Tracking are available.
TrackIR
Play area
Seated
Standing
Room-scale

Compatible VR headsets

The developer has provided a list of VR headsets that were tested to be compatible. VR headsets not listed may be supported, but the developer doesn't guarantee the full functionality of the headsets with the game.

Other information

Accessibility settings
Accessibility settings

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input OpenVR
Cutscenes Bink Video
Anti-cheat EA Anticheat

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 21H1
Processor (CPU) Intel Core i3-2130
Intel Core i5-9600K (for VR)
AMD FX-4300
AMD Ryzen 5 2600X (for VR)
System memory (RAM) 8 GB
Hard disk drive (HDD) 100 GB
Video card (GPU) Nvidia GeForce GTX 1060
Nvidia GeForce GTX 1660 Ti (for VR)
AMD Radeon RX 470
AMD Radeon RX 590 (for VR)
Nvidia GeForce RTX 2060
AMD Radeon RX 6700 XT
DirectX 12 compatible
Shader model 6.6 support
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. F1 24 - D-Box Catalogue - last accessed on May 31, 2024
  2. How to use cross-play in EA SPORTS F1® 24? - EA Help - last accessed on 2024-05-31
  3. F1®24 - Supported devices - last accessed on 2024-06-01
    "Keep in mind, F1® 24 VR requires SteamVR to be installed on your PC. While the game will launch SteamVR, it’s recommended to launch SteamVR before running the game. Launching it before the game will let you make sure that the headset is shown as detected.
    If you are playing on the EA app, both Steam and SteamVR are required.
    "