Tom Clancy's Ghost Recon Advanced Warfighter
Developers | |
---|---|
GRIN | |
Publishers | |
Ubisoft | |
Engines | |
Diesel | |
Release dates | |
Windows | May 3, 2006 |
Reception | |
Metacritic | 80 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic |
Themes | Contemporary, North America, Sci-fi |
Series | Tom Clancy's Ghost Recon |
Warnings
Tom Clancy's Ghost Recon Advanced Warfighter is a singleplayer and multiplayer first-person action, FPS, shooter and tactical shooter game in the Tom Clancy's Ghost Recon series.
General information
Availability
Essential improvements
Patches
- The latest official patch is version 1.35, available from Ubisoft's patch repository, GhostRecon.net, and Patches-Scrolls.
- The Russian release may require the additional 1.35.001 patch, available from Patches-Scrolls.
Skip intro videos
Use intro skip[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\settings\renderer_settings.xml <path-to-game>\data\sound\settings.xml <path-to-game>\Settings\ctrl_set_def.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13640/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Settings\profiles[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13640/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and cut-scenes, spanned but stretched UI.[2] | ||
4K Ultra HD | Text scales very poorly at higher resolutions. Other HUD elements scale properly. | ||
Field of view (FOV) | See Field of View. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | 2x, 4x, 8x, 16x. | ||
Anti-aliasing (AA) | Ingame with "edge smoothing". Also see Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Confirmed 144 Hz |
Field of View
Instructions[citation needed] |
---|
Can be modified by editing |
Anti-aliasing (AA)
- With Nvidia graphics cards, true anti-aliasing can be forcibly enabled via Nvidia Profile Inspector with the Antialiasing compatibility bit
0x00001241
.[4]
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output through OpenAL. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 4.0. | |
Royalty free audio |
- OpenAL Soft 1.19.0 and 1.19.1 cause distorted audio in Diesel engine games. OpenAL Soft 1.20.1 fixes the audio.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Polish | Local retail only. | |||
Brazilian Portuguese | Fan translation by GameVicio, download. | |||
Russian | Local retail only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[5] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Patch 1.30 adds dedicated server software in the installation folder. | |
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Crash at launch
Install Nvidia PhysX Legacy System Software v9.13.0604[citation needed] |
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- May requires the Ageia PhysX PPU1 or PPU2 with Ageia driver 7.11.13 instead.[citation needed]
Visual glitches when looking through scopes
- When looking through scopes with patch 1.35 installed, many objects may appear black.
Use a custom version of dxwrapper |
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|
Falling through terrain
- In the Steam version, the player can fall through the terrain. This becomes an issue in mission 5 (Mayday! Mayday!) if going too far north, and in mission 6 (Ready for bear) which happens before exiting the APC.
Rename patch.bundle[citation needed] |
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|
Cross-com does not work (middle mouse button)
- In the Steam version, the middle mouse button does not seem to function as it should, i.e. ordering soldiers to execute a command. The following fix will allow the opening of the command menu, but only to issue move orders, not other commands.
Editing ctrl_set_def.xml[citation needed] |
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Temporary freeze at startup
- The retail version of GRAW is still looking for the GameSpy servers on startup, but does not get a response since its 2014 shutdown. This lookup causes a temporary freeze, about 20 seconds long. This can be prevented by editing the Windows hosts file, but may conflict with GameSpy alternatives for other games.
Editing Windows Hosts File[citation needed] |
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|
Other information
HD textures upscaled
- [1] 8K-Remastered Textures. Attention, the instructions may be faulty in some cases. Inside the directory Local, if you do not have a folder named English, create one. Them put the texture files inside the Folder TEXTURES. Afterwards, the game might revert to the setting of low for textures. Change the setting to high. Don't forget to patch the executable to address more than 2gb memory if on 64 bit Windows. you can use nt 4gb, here https://ntcore.com/?page_id=3
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | May require the Nvidia PhysX Legacy System Software. |
Audio | OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows[7] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 2.0 GHz | Intel Pentium 4 2.8 GHz or equivalent |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 6/7 series ATI Radeon 9600-9800/X series 128 MB of VRAM DirectX 9 compatible Shader model 2.0 support |
256 MB of VRAM |
Sound (audio device) | DirectX 9 compatible (PC audio solution containing Dolby Digital Live required for Dolby Digital audio) | |
Other | 64 Kbps upstream or faster broadband connection |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TweakGuides.com - Ghost Recon: Advanced Warfighter Tweak Guide - last accessed on May 2023
- ↑ Verified by User:AlRayes BRN on 2020-08-16
- Tested the game on a 3440x1440 monitor
- ↑ Steam Discussions - last accessed on 2022-02-01
- ↑ http://www.ghostrecon.net/forums/index.php?showtopic=56139
- ↑ Pricing | GameSpy Technology
- ↑ http://forum.gamesvillage.it/showthread.php?911906-126-Steam-Offerte-di-fine-settimana-e-non&p=29382739&viewfull=1#post29382739
- ↑ Official system requirements from publisher's website - last accessed on May 2023