Tactical Ops: Assault on Terror
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Kamehan Studios | |
Publishers | |
Infogrames | |
Retail re-release | Sold Out Software |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | April 24, 2002 |
Reception | |
Metacritic | 57 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic |
Themes | Contemporary |
Tactical Ops: Assault on Terror is a singleplayer and multiplayer first-person action, FPS, shooter and tactical shooter game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate |
Essential improvements
Patches
Official
- Patch v3.4.0 is the latest official version of the game.
Unofficial
- Patch v3.5.0 adds various fixes and can be installed after patch v3.4.0.
- TOSP (v1.1b for v3.4.0, v1.2b for v3.5.0) adds a singleplayer campaign.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/System/*.ini[Note 1] |
-
TacticalOps.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 85º by default. Changing DesiredFOV=85.000000 and DefaultFOV=85.000000 in <path-to-game>/System/User.ini does nothing in-game, see Field of view (FOV) for a permanent fix. |
||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Set MaxAnisotropy in <path-to-game>/System/TacticalOps.ini . |
||
Anti-aliasing (AA) | Only natively present in the OpenGL renderer. Set the desired amount in UseAA inside <path-to-game>/System/TacticalOps.ini . |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | Glide renderer capped at 63 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Widescreen resolution
- Custom resolutions can be set manually. Note that the image is Vert-, so the vertical FOV is cropped, see Field of view (FOV) for a fix.
Set custom resolution in-game[1] |
---|
|
Field of view (FOV)
Edit file[1] |
---|
|
Vertical sync (Vsync)
Edit ini file[1] |
---|
|
Windowed
Edit ini file[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Turned on by default. To disable it, install the 3.5.0 Unofficial Patch to use Raw Input. | |
Mouse sensitivity | Separate GUI and camera sensitivity speeds. Mouse sensitivity is affected by the field of view. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound & Announcer sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Game doesn't start
Install the 3.5.0 unofficial patch here[1] |
---|
Game looks too dark (Direct3D)
Use dgVoodoo 2[1] |
---|
Mouse movement stuttering/jittering
Install the 3.5.0 unofficial patch here for DirectInput and Raw Input support[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | To add in Direct3D 9 support, the 3.5.0 Unofficial Patch is required. |
OpenGL | The 3.5.0 Unofficial Patch comes with an enhanced OpenGL renderer. | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Galaxy Audio | Use the 3.5.0 Unofficial Patch for FMOD and OpenAL support. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, Me, 2000, XP | |
Processor (CPU) | Pentium II 450 MHz | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 700 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0a compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).