Prison Architect 2
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Developers | |
---|---|
Double Eleven | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity[1] | |
Release dates | |
Windows | September 3, 2024 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Point and select |
Genres | Simulation, Strategy, Business |
Art styles | Cartoon |
Series | Prison Architect |
Prison Architect | |
---|---|
Prison Architect | 2015 |
Prison Architect 2 | 2024 |
Prison Architect 2 is an upcoming singleplayer top-down view simulation, strategy and business game in the Prison Architect series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Warden's Edition also available. | |||
Steam | Warden's Edition also available. |
- The game is not yet available, but can be pre-ordered.
- Pre-ordering any edition of the game grants K-9 dog skins.
Version differences
- The Warden's Edition includes the base game, skins, items and a wallpaper.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | The Warden's Edition Upgrade includes cosmetics and items. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Warden's Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1257610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1257610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i7-6700K AMD Ryzen 5 2600X |
|
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon RX 480 4 GB (Nvidia) 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1257610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1257610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ How was Prison Architect 2 made? - last accessed on 2024-01-19