Crusaders of Might and Magic
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
3DO | |
Publishers | |
Retail | 3DO |
Digital | Ubisoft |
Engines | |
Emotive Animation Technology (EAT) | |
Release dates | |
Windows | December 20, 1999 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Might and Magic |
Crusaders of Might and Magic is a singleplayer third-person ARPG game in the Might and Magic series.
The game is entirely different from the PlayStation 1 version.
General information
Availability
Demo/free trial
- A free demo version is available on Archive.org.
Essential improvements
Skip intro videos
Delete or rename video files[3] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Gamers\latest.cfg[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Gamers\*.sav[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert-; 2D elements stretch from 4:3. Use the FOV fix for an uncropped Hor+ image. | ||
Multi-monitor | Vert-. Use the FOV fix for an uncropped Hor+ image. | ||
Ultra-widescreen | Vert-. Use the FOV fix for an uncropped Hor+ image. | ||
4K Ultra HD | Vert-; Use LegacyD3DResolutionHack and the FOV fix for an uncropped Hor+ image. | ||
Field of view (FOV) | |||
Windowed | Use dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Recognizes multiple axes but Z axis only works in one direction (Z-). | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Dialog and Music. | |
Surround sound | ||
Subtitles | Disabled by default; enable in Graphics Settings, Show Dialogue Text. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | Change 3D Audio Support to CL EAX. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
Polish | Local retail version only. | |||
Russian | Local retail version only. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Game doesn't start
Close RivaTuner Statistics Server[3] |
---|
Game defaults to 24 Hz refresh rate on HDMI displays
Use a wrapper to force the refresh rate[4] |
---|
Notes
|
Game doesn't hook ddraw.dll from its own directory
- There is a chance that dgVoodoo2 won't get hooked by the game because of some Windows registry values being hardcoded to a single
ddraw.dll
location.
Use narzoul's DDrawCOMRedirection fix[5] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Minimum required version is 6.0. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video | Version 0.8i, used for intro videos. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 166 MMX | P233 MMX |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 290 MB | |
Video card (GPU) | DirectDraw-compatible | Direct3D-compatible 3D card 4 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 Verified by User:AlphaYellow on 2024-05-26
- ↑ Verified by User:Kenji Kusanagi on 2017-11-27
- ↑ Crusaders of Might and Magic \ VOGONS (Saved) - last accessed on 2024-05-16
- ↑ narzoul/DDrawCompat: DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11 (Saved) - last accessed on May 2023