From PCGamingWiki, the wiki about fixing PC games
|Potomac Computer Systems|
- Re-released as freeware.
- The Reconstruction of ZZT is an open source recreation of ZZT 3.2, due to the loss of the game's source code.
- Extremely accurate, being a byte-for-byte recreation of the original game's executable.
- Compatible with the various mods and worlds made for the original game.
- Requires an emulator to run, such as DOSBox or Zeta.
- KevEdit is a ZZT editor that aims to run on modern computers while still supporting DOS.
- Zeta is a small open source emulator designed to run ZZT and Super ZZT.
- Source Code of the program can be found here
- 100% gameplay accuracy
- Automatic CPU speed scaling to address quirks in the game's engine.
- Long .ZZT/.SZT filenames may cause the game to crash.
- Does not automatically resize the window when loading a non-8x14 character set.
- A open source remake of the ZZT engine, it allows ZZT to be run on modern systems (and certain game consoles) without the use of DOSBox.
- It can be downloaded here.
Recommended Mods, Level Packs, Total Conversions
- They can all be found at Museum of ZZT
- Banana Quest - Adds PC Speaker tunes, fetch quests, minigames, puzzles, and tongue-in-cheek humour.
- _Death_ - Adds a grim storyline, multi-floor levels, blood, new monsters and new objects.
- Little Square Things - Player indirectly controls multiple squares at once.
- Dungeon Master's Gallery - Randomly Generated Dungeons
- Run-On - Long, progressively generated levels. Has multiple difficulties and various options.
Configuration file(s) location
Save game data location
|4K Ultra HD|
|Field of view (FOV)|
|Windowed||For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds).|
|Borderless fullscreen windowed||See the glossary page for potential workarounds.|
|Anisotropic filtering (AF)|
|Vertical sync (Vsync)||For DOSBox use an unofficial build (see the glossary page for other workarounds).|
|60 FPS||Framerate is tied to game speed which is a configurable setting.|
|Keyboard and mouse||State||Notes|
|Remapping||For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).|
|Mouse sensitivity||For DOSBox set in the DOSBox configuration file.|
|Mouse input in menus|
|Mouse Y-axis inversion|
|Separate volume controls|
|Mute on focus lost|
|DOS video modes||CGA, EGA, MCGA, VGA, SVGA||Uses 16-color 25-line 80-column text mode|
- Although an endorsed Linux release does exist, it relies on DOSBox instead of being a native port.
|Operating system (OS)||MS-DOS 6.2|
|Processor (CPU)||IBM PC or 100% compatible|
|System memory (RAM)||512 KB|
|Hard disk drive (HDD)||2 MB|
|Video card (GPU)||CGA/EGA/MCGA/VGA/SVGA graphics card|