Yoltrund
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Michael Cox | |
Publishers | |
Templarius Studios | |
Engines | |
Unity[1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | TBA[2] |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Templarius Studios\Yoltrund |
macOS (OS X) | $HOME/Library/Application Support/unity.Templarius Studios.Yoltrund |
Linux | $HOME/.config/unity3d/Templarius Studios/Yoltrund |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | 2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Using widescreen may skew some sprites in-game or cause minor UI distortion | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | 3D effects can render in 4K. Sprites and art are pixel art. | ||
Field of view (FOV) | Game has fixed fov due to map design. | ||
Windowed | |||
Borderless fullscreen windowed | Selecting "fullscreen" in settings enables borderless windowed by default. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Antialiasing filters applied by default to 3D effects. Disabled for 2D art. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Runs at 60fps by default. Able to run at 120+, however game is set to self-cap if unable to run at 120. |
||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | The ability to rekey controls was present in an old build using the Unity config launcher | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Touchscreen only available on Nintendo port. | |
Controller | ||
Controller support | Controller support to be added in the future. |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Dialog box acts as subtitles. Dialogue will adjust to proper language. | |
Closed captions | ||
Mute on focus lost | Game will pause on focus lost and unpause when focus is regained. This will not mute audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | To be added in the future | |||
Turkish | To be added in the future |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Either 32- or 64-bit, depending on system. | ||
macOS (OS X) | Universal executable. | ||
Linux | Universal executable. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Yosemite - 10.10 | Sierra - 10.12 64-bit |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | Ubuntu 16.04 |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/770120/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (770120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Yoltrund - Unity Connect - last accessed on 2018-05-18
- ↑ Update 2/7 - Canto I: The Keter River - Steam Community :: Group Announcements :: Yoltrund - last accessed on May 2023