Witchaven

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Witchaven
Witchaven cover
Developers
Capstone Software
Publishers
IntraCorp
Engines
Build
Release dates
DOS September 30, 1995
Witchaven on Wikipedia
Witchaven
Witchaven 1995
Witchaven II: Blood Vengeance 1996

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS

Essential improvements[edit]

Source ports[edit]

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls.
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS

Save game data location[edit]

System Location
DOS

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
16

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes SVGA, SVGA (VESA), VGA

System requirements[edit]

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) Intel 486DX
System memory (RAM) 4 MB
Hard disk drive (HDD)
Video card (GPU) SuperVGA, VESA, VGA

References