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Wallace & Gromit in Project Zoo

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Wallace & Gromit in Project Zoo
Wallace & Gromit in Project Zoo cover
Developers
Frontier Developments
Publishers
BAM! Entertainment
Engines
Cobra
Release dates
Windows October 31, 2003
Taxonomy
Modes Singleplayer
Series Wallace & Gromit
Wallace & Gromit in Project Zoo on HowLongToBeat
Wallace & Gromit in Project Zoo on MobyGames
Wallace & Gromit in Project Zoo on Wikipedia
Wallace & Gromit
Wallace & Gromit Fun Pack 1996
Wallace & Gromit Fun Pack 2 2000
Wallace & Gromit in Project Zoo 2003
Wallace & Gromit's Grand Adventures 2010

Wallace & Gromit in Project Zoo is a singleplayer game in the Wallace & Gromit series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows %PROGRAMDATA%\ProjectZoo\Options.txt[Note 1]
%PROGRAMDATA%\ProjectZoo\Controls.txt[Note 1]
%PROGRAMDATA%\ProjectZoo\Bindings.cfg[Note 1]

Save game data location

System Location
Windows %PROGRAMDATA%\ProjectZoo\ZOOSAVE.DAT[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
See 4K Ultra HD.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped 100 fps.
120+ FPS
High dynamic range display (HDR)

4K Ultra HD

Modify config file[1]
  1. Open the game's Config.txt using a text editor.
  2. Search for ScreenSize and change it to read ScreenSize:3840.
  3. Search for ScreenHeight and change it to read ScreenHeight:2160.
  4. Search for Widescreen and change it to read Widescreen:1.
  5. Save and close the file.

Input

Keyboard and mouse State Notes
Remapping
Remapping must be done in the launcher, not in-game.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Remapping must be done in the launcher, not in-game. May need to manually copy controller's button codes from the launcher to Controls.txt if changes become desynced. Although remapping analog sticks to actions such as Go Forward and Camera Down will show the mapped buttons as none in the launcher, once in-game, the actions work as expected.[2]
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

DualShock 4

Modify Controls.txt[3]
  1. Open Controls.txt in a text editor.
  2. Copy and paste the following into the file, then save and close the file:
Jump 2
Fire 1
Special 2
Use 4
CameraLook 15
Inventory 3
Look 5
Roll 6
Creep 16
Select 2
Back 3
Start 10
CamLR 2
CamUD 3

Note:

Controller mappings meant to mimic controls shown in the game's manual for the PlayStation 2.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 98
Processor (CPU) Intel Pentium 3 600 MHz
AMD Athlon MP
System memory (RAM) 128 MB
Hard disk drive (HDD) 750 MB
Video card (GPU) AMD Radeon Xpress 1200 Series
NVidia GeForce 2 MX 100/200
32 MB of VRAM


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Shrekfan01 on 2023-07-11
    Prior to that, Windows 10 tried to automatically apply compatibility mode, causing Windows to switch into 800x600 with an infinite circle icon, and Windows was unresponsive until I pressed the power button and then cancelled the system shutdown. After changing the configuration file, it worked. This may not be required for 2560x1440, which another user had tested without writing about such a process.
  2. Verified by User:Shrekfan01 on 2023-07-11
  3. Verified by User:Shrekfan01 on 2023-07-11
    Here is a complete mapping for DualShock 4 using the controls in the PlayStation 2 manual. Jump / Cross -> 2, Fire (Attack) / Square -> 1, Use / Triangle -> 4, Inventory / Circle -> 3, Look / L1 or L2 -> 5, Roll / R1 or R2 -> 6. When nothing is nearby, the Use button will cause Wallace to wander around and give you a hint on what to do next. The Roll button becomes the Crouch button when standing still and the Creep button when tilting the analog stick slightly. You should memorize the explanations on the left of the arrow. The sub-section below can be copied and pasted into your Controls.txt to make the game play almost the same as on the PlayStation 2.