WALL-E

From PCGamingWiki, the wiki about fixing PC games
WALL-E
WALL-E cover
Developers
Asobo Studio
Publishers
THQ
Disney Interactive Studios
Release dates
Windows June 24, 2008
macOS (OS X) June 24, 2008
Reception
Metacritic 58
IGDB 61
Taxonomy
Perspectives Third-person
Controls Direct control
Genres Platform
Series Pixar
WALL-E on HowLongToBeat
WALL-E on IGDB
WALL-E on MobyGames
WALL-E on Wikipedia
Subseries of Disney
Toy Story (series)
A Bug's Life 1998
Monsters, Inc. (series)
Finding Nemo 2003
The Incredibles (series)
Cars (series)
Ratatouille 2007
WALL-E 2008
Up 2009
Brave (series)
Nemo's Reef 2013
Coco VR 2017
Rush: A Disney Pixar Adventure 2018

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Based on the PlayStation 2 and PSP releases; see the Wikipedia page for more information.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM v7.37.0007 DRM disc check
Windows
macOS (OS X)
GamersGate
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
A demo is available.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\WALL-E\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331750/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\WALL-E\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331750/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Video settings
Video settings

Graphics feature State WSGF Notes
Widescreen resolution
Gameplay is Hor+. FMV cutscenes are anamorphic, with a 2:1 aspect ratio (scaled from 512x256).
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Some text does not scale to higher resolutions, and may be too small at resolutions higher than 768p.
Field of view (FOV)
Windowed
Use -W command line argument.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 8x MSAA, 16 for Nvidia users.
Nvidia users can force SGSSAA in Nvidia Profile Inspector, no LOD adjustment is necessary.
Vertical sync (Vsync)
Off by default. Can be forced.
60 FPS and 120+ FPS
No frame rate cap.

Input[edit]

Keyboard settings
Keyboard settings
Controller settings
Controller settings
Game settings
Game settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Called Cam Sensitivity
Mouse input in menus
Mouse Y-axis inversion
Called Invert Cam Up/Down. X-axis can also be inverted with Invert Cam Left/Right.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Called Invert Cam Up/Down. X-axis can also be inverted with Invert Cam Left/Right.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Buttons must be manually assigned in controller settings.
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Sound effects and Voices
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Latin American Spanish
Arabic
French
Polish
Only on Polish retail copy.
Russian
Only on Russian retail copy.
Spanish
Brazilian Portuguese
Steam version only.
Portuguese
Port of the official localization from the PS2 version. To be applied on the english version Download

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2
LAN play
Online play

VR support[edit]

3D modes Native Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
[citation needed]

Middleware[edit]

Middleware Notes
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 1.5 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce FX
ATI Radeon 9500
64 MB of VRAM
Sound (audio device) Sound Blaster compatible
macOS (OS X)
Minimum
Operating system (OS) 10.4.9
Processor (CPU) PowerPC G4
System memory (RAM) 256 MB
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/331750/ in addition to or instead of this directory. The app ID (331750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References