Vivisector - Beast Within
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(Redirected from Vivisector: Beast Inside)
| Developers | |
|---|---|
| Action Forms | |
| Publishers | |
| 1C Company | |
| Poland | Cenega |
| Germany | Brigades |
| Engines | |
| AtmosFear | |
| Release dates | |
| Windows | September 30, 2005 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | FPS |
| Art styles | Realistic |
| Themes | Horror, Sci-fi |
Warnings
- StarForce DRM may not work on modern versions of Windows (see Availability for affected releases).
Vivisector - Beast Within is a singleplayer first-person FPS game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | StarForce 3 DRM[Note 1] | |||
| GamersGate (unavailable) | [5] | |||
| Publisher website (unavailable) | StarForce 5 DRM[Note 2] | |||
| [6] |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected releases).
- StarForce DRM for this game may not work on modern versions of Windows (see above for affected releases).
Demo
- A demo is available from Polish publisher website.
- A German demo is available from gamepressure.com.
Essential improvements
Patches
Patch 1.1
- Resolves DRM issues.
- Other changes include:
- Game physics have been improved, especially regarding creatures/objects falling out of levels.
- In level DRM26 the boss monster will no longer fall out of the level.
- Fixed problems with the Creative X-Fi sound card.
Skip intro videos
Modify init.cfg[7]
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|---|
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Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\config.cfg[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\Data\Save\[Note 3] |
- One autosave, two quicksave slots and nine manual slots.
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | See Widescreen resolution. | ||
| Multi-monitor | |||
| Ultra-widescreen | Same method as for 16:9. The ideal values are 1600x676 and 122 FOV | ||
| 4K Ultra HD | See Widescreen resolution. | ||
| Field of view (FOV) | 90 by default. See Field of view (FOV). | ||
| Windowed | Borderless only. See Windowed. | ||
| Borderless fullscreen windowed | See Windowed. | ||
| Anisotropic filtering (AF) | Up to 16x. | ||
| Anti-aliasing (AA) | Up to 6x MSAA. Antialiasing disables shadows. Use your graphics card's program settings and enable it through there if you wish to keep shadows. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Frame generation | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | Capped at 500 FPS. No in-game option available. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Widescreen resolution
Modify config.cfg and use DgVoodoo 2
|
|---|
|
| Use the Vivisector Widescreen Fix mod |
|---|
Field of view (FOV)
Modify config.cfg
|
|---|
Notes
|
Windowed
| Use DgVoodoo 2 |
|---|
Corpse and decal lifetime
Modify config.cfg
|
|---|
Notes |
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Only one volume slider. | |
| Surround sound | Up to 7.0 output. May require DirectSound 3D restoration software. | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound). | |
| EAX support | EAX 4.0[10] | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Czech | Retail - #1 | |||
| German | Local retail only. | |||
| Polish | Local retail only. | |||
| Russian | Local retail only Released as Вивисектор: Зверь внутри. |
Issues unresolved
FOV settings resets after cutscene
- No current fix.
Game change weapons rapidly
- Occurred when attempting to adjust the FOV in the config.
| Set the FOV below 120. |
|---|
Issues fixed
Random crashes
| Lower the Corpse and decal lifetime[8] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Newton Game Dynamics | |
| Cutscenes | Bink Video | 1.6.6.0 |
Console commands
- The console can be opened using the ~ key.
- Console commands are listed in
<path-to-game>\DATA\Scripts\commands.txtand in<path-to-game>\DATA\Scripts\commandsas file names.
Modifications
Vivisector Beast Within Upscale Project
- A 4x upscale of the game's textures, FMV's and logos.
- Large file size; 6.6 GB compressed.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 2000, XP, 7 | |||
| Processor (CPU) | 1 GHz | Intel Pentium 4 1.8 GHz AMD Athlon 1.8 GHz |
||
| System memory (RAM) | 512 MB | 768 MB | ||
| Storage drive (HDD/SSD) | 3 GB | |||
| Video card (GPU) | Nvidia GeForce 3 ATI Radeon 7000 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX ATI Radeon 9600 256 MB of VRAM |
||
| Sound (audio device) | DirectSound compatible card | SoundBlaster Audigy Series audio card | ||
Notes
- ↑ Version 3.0 of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ Version 5.0 of StarForce DRM requires a manual driver update on Windows 8.1, Windows 10, or Windows 11 to function properly.[3][4] The driver can be updated using SFUPDATE.
- ↑ 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ Do not change the resolution to values exceeding 1600 pixels in width (e.g. 1920×1080), as this exceeds the game's native limit and will result in a launch error. You'll be able to set higher resolutions using dgVoodoo 2.
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ 3.0 3.1 Windows 8.1 support - StarForce Support
- ↑ 4.0 4.1 Windows 10 support - StarForce Support
- ↑ GamersGate - Vivisector: Beast Within (archived) - last accessed on 2012-01-21
- ↑ Gamesplanet - last accessed on 2025-07-11
- ↑ Verified by User:Contact5156 on 2025-05-04
- ↑ 8.0 8.1 Verified by User:Contact5156 on 2025-09-01
- ↑ Topic - Regarding "Longer corpse and decal lifetime" - last accessed on 2025-04-08
- "When doing everything said in here games memory storage gets overloaded ig and game just crashes, the more enemies i kill - the faster game crash approaches."
- ↑ SoundBlaster.com - NewsLetters - last accessed on May 2023