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Viva Football

From PCGamingWiki, the wiki about fixing PC games
Viva Football
Viva Football cover
Developers
Crimson
Publishers
Virgin Interactive
Release dates
Windows September 1, 1999
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Sports
Sports Football (Soccer)
Art styles Realistic
Viva Football on MobyGames
Viva Football on Wikipedia

Key points

Released in the US as Viva Soccer, in Germany as Viva Fussball and in France as Absolute Football.
Game freezes during the match loading screen on Windows XP or newer versions of Windows.[1]

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\SaveGame[Note 1]

Video

Options menu
Options menu

Graphics feature State Notes
Widescreen resolution
Stretched, the game can be rendered in 16:9 resolutions but does not support 16:9 aspect ratios, FMVs and menus are Stretched and run at 640x480 resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Different camera angles can be selected during the match.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
3 predefined layouts selectable as well as the ability to create a user defined layout.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Controller or keyboard are required to play the game.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
3 predefined layouts selectable as well as the ability to create a user defined layout.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
[2]
PlayStation controllers
[3]
Generic/other controllers
[4]
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
[5]
Haptic feedback
No vibration option in the game.
Digital movement supported
Simultaneous controller+KB/M
Two people can use the keyboard and controller at the sametime.

Audio

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German
Italian
Portuguese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Software renderer
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes escape

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 133 Mhz (with 3D acceleration)
Intel Pentium 166 Mhz (without 3D acceleration)
System memory (RAM) 32 MB
Hard disk drive (HDD) 18 MB
Video card (GPU) PCI/AGP graphics card
2 MB of VRAM
DirectX 6.1 compatible
Sound (audio device) DirectX 6.1 compatible sound card
Other 4x CR-ROM drive


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlRayes BRN on 2020-02-16
    Tested the game on Windows 10 Pro 64-bit version 1909 and Windows XP Pro SP3. Also tried dgVoodoo and nglide and got the same result.
  2. Verified by User:AlRayes BRN on 2020-02-15
    Verified by testing the game with a Microsoft Xbox One Controller with a USB cable
  3. Verified by User:AlRayes BRN on 2020-02-15
    Verified by testing the game with a Sony PlayStation DualShock 4 V2 Controller with a USB cable
  4. Verified by User:AlRayes BRN on 2020-01-15
    Verified by using a ZD-108 controller
  5. Verified by User:AlRayes BRN on 2020-02-16
    Verified by hot-plugging 2 different controllers