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Ultima II: The Revenge of the Enchantress

From PCGamingWiki, the wiki about fixing PC games
Ultima II: The Revenge of the Enchantress
Ultima II: The Revenge of the Enchantress cover
Developers
Origin Systems
Publishers
Electronic Arts
Mac OS Sierra Entertainment
Release dates
DOS August 24, 1982
Mac OS (Classic) 1985
Windows (DOSBox) August 30, 2011[1]
macOS (OS X) (DOSBox) October 18, 2012[2]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Genres RPG
Themes Fantasy
Series Ultima
Ultima II: The Revenge of the Enchantress on HowLongToBeat
Ultima II: The Revenge of the Enchantress on IGDB
Ultima II: The Revenge of the Enchantress guide on StrategyWiki
Ultima II: The Revenge of the Enchantress on MobyGames
Ultima II: The Revenge of the Enchantress on Wikipedia
Ultima II: The Revenge of the Enchantress 1982
Ultima III: Exodus 1983
Ultima IV: Quest of the Avatar 1985
Ultima I: The First Age of Darkness 1987
Ultima V: Warriors of Destiny 1988
Ultima VI: The False Prophet 1990
Worlds of Ultima: The Savage Empire 1990
Ultima Worlds of Adventure 2: Martian Dreams 1991
Ultima VII: The Black Gate 1992
Ultima Underworld: The Stygian Abyss 1992
Ultima Underworld II: Labyrinth of Worlds 1993
Ultima VII Part Two: Serpent Isle 1993
Ultima VIII: Pagan 1994
Ultima Online 1997
Akalabeth: World of Doom 1998
Ultima IX: Ascension 1999

Ultima II: The Revenge of the Enchantress is a singleplayer RPG game in the Ultima series.

The original DOS version was designed to run on CGA graphics mode, intended for composite monitor or television set which would introduces some form of colour burst to achieve higher colour depth. Virtually every modern display technology are most likely unable to replicate it and would display the picture "as-is" to then-contemporary RGBI monitor.

Additionally, like majority of DOS applications made for early IBM PC lines and its clones, the game will run too fast and will be unplayable on modern PCs since it is only designed to run at original IBM PC's CPU clock of 4.77 MHz.

The fan-made upgrade patch fixes the problems mentioned above in addition to other improvements and fixes.

General information

The Codex of Ultima Wisdom - A huge wiki for the series
GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Run in DOSBox.
DOS
Mac OS
GOG.com
DRM-free
DOS version in DOSBox. Includes Ultima I and Ultima III. Pre-packaged with DOSBox.[3]
Windows
macOS (OS X)
Origin
Origin
Not available in some regions. Pre-packaged with DOSBox.
Windows

Essential improvements

Upgrade patch

The fan-made Ultima 3 Upgrade fixes the game's numerous issues.

Game data

Save game data location

System Location
DOS <path-to-game>\PLAYER
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
The PLAYER save can't be overwritten in-game; empty the file contents to start a new game.
If you're using the upgrade patch with the GOG version create a directory titled PLAYER.U2 in the cloud_saves directory. This will prevent the game from crashing when you save your game.

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin

Video

Graphics feature State Notes
Widescreen resolution
320x200 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input

Keyboard and mouse State Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller types

Audio

Audio feature State Notes
Separate volume controls
On/off only; toggle with Ctrl+S.
Surround sound
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

"Not a blank player disk" error when creating a new character

Ultima II can't overwrite the character in-game. Empty PLAYER to start a new game.
Empty file contents[citation needed]
  1. Go to the installation folder.
  2. Edit PLAYER with a text editor.
  3. Delete everything, leaving it blank.
  4. Save the file. You can now make a new character.

Other information

API

Technical specs Supported Notes
DOS video modes CGA, CGA Composite, EGA Use the Ultima 2 Upgrade for EGA graphics.

System requirements

DOS
Minimum Recommended
Operating system (OS) 1.1
Processor (CPU) 8088 / 8086
System memory (RAM) 64 KB
Hard disk drive (HDD)
Video card (GPU) CGA
Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


Notes

  1. 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).

References

  1. New release: Ultima 1+2+3 ● GOG.com - last accessed on 9 June 2023
  2. GOG.com goes Mac ● GOG.com - last accessed on 9 June 2023
  3. List of GOG games using DOSBox, page 1 - Forum - GOG.com - last accessed on May 2023