Twin Sector

From PCGamingWiki, the wiki about fixing PC games
Twin Sector
Twin Sector cover
Developers
DnS Development
Publishers
Headup Games
Engines
CLAWS
Release dates
Windows December 5, 2009
Twin Sector on Wikipedia

General information

Steam Community Discussions
MobyGames page

Availability[edit]

Source DRM Notes Keys OS
Retail
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Windows
GamersGate
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Windows
Gamesplanet
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Windows
Green Man Gaming
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Windows
Steam
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Windows

Demo[edit]

Demo can be downloaded from the developer's web page here.

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[1]
  1. Go to <path-to-game>\Data\Movies\.
  2. Delete or rename DnSLogo.bik and headuplogo.bik.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\TwinSector\claws.prefs
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/27900/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\TwinSector\SaveGames
%USERPROFILE%\Documents\TwinSector\Temp
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/27900/pfx/[Note 1]
SaveGames contains checkpoint/quicksave saves.
Temp contains stage select info.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Reticule is far too big and off-center. FMV cutscenes are cropped.
Ultra-widescreen
Reticule is slightly too big and off-center. FMV cutscenes are cropped.
4K Ultra HD
Field of view (FOV)
Hor+.
Windowed
Possible chance of focus loss (rapid turn + click).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Default 8x (can be increased in the config file).
Anti-aliasing (AA)
Default 2x FSAA (can be increased to 4x in the config file).
Vertical sync (Vsync)
60 FPS
120+ FPS
64 FPS default cap;[2] see High frame rate.

High frame rate[edit]

Remove FPS cap in console[2]
  1. Open the console during gameplay ( Shift+~ or Alt Gr+~).
  2. Type g_33fps 0 and press Enter.
  3. Close the console by pressing Shift+~ or Alt Gr+~ again.

Input settings[edit]

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Excluding push/pull (which is locked to mouse buttons)[3] and Quicksave/Quickload.
Mouse acceleration
Enabled by default, no option to disable.
Mouse sensitivity
Choice of presets (Slowest, Slow, Medium, Fast, Fastest).
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
May desync during cutscenes. Overlaps if multiple speeches are ongoing.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues unresolved[edit]

Ambient sounds not playing[edit]

During gameplay or after reloading from a checkpoint the ambient sounds don't play.
Instructions[1]
  1. Quick Save and then Quick Load the game.

Notes

Manual saves are disabled in Hardcore mode.

Can't walk or jump[edit]

Twin Sector is known to have the player locked in position on level start or game load. No response to movement or jumping, it appears as if the main character is being hit from a direction, and there may be screen shaking.[4]

VR support[edit]

3D modes Native Notes
vorpX
G3D, Z3D
User created game profile, see vorpx forum profile introduction.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Havok
Cutscenes Bink Video

System requirements[edit]

Windows[5]
Minimum Recommended
Operating system (OS) XP (SP3), Vista (SP2)
Processor (CPU) Pentium 4 (2 GHz)
System memory (RAM) 1 GB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce 6600
256 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/27900/ in addition to or instead of this directory. The app ID (27900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References