Travis Strikes Again: No More Heroes

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Travis Strikes Again: No More Heroes
Travis Strikes Again: No More Heroes cover
Developers
Grasshopper Manufacture
Publishers
Marvelous
Engines
Unreal Engine 4
Release dates
Windows October 17, 2019
Travis Strikes Again: No More Heroes guide on StrategyWiki
Travis Strikes Again: No More Heroes on Wikipedia

Key points

Includes all of the DLC available from the initial console release.

General information

Official website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\TSANMH\Saved\Config\WindowsNoEditor
Linux (Proton) <Steam-folder>/steamapps/compatdata/961490/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\TSANMH\Saved\SaveGames
Linux (Proton) <Steam-folder>/steamapps/compatdata/961490/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Example of 21:9 aspect ratio. Note the unloaded options menu on the upper left-hand side.
Example of 21:9 aspect ratio. Note the unloaded options menu on the upper left-hand side.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
[1]
Ultra-widescreen
Gameplay and presentation is restricted to a pillarboxed 16:9 aspect ratio, however, UI elements "fly-in" from outside the ratio. [2]
4K Ultra HD
[3]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x. See Anti-aliasing (AA) for SSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Choice between 30 FPS, 60 FPS, 120 FPS or Unlimited.
High dynamic range display (HDR)

Anti-aliasing (AA)[edit]

Adjust r.ScreenPercentage for downsampling[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.ScreenPercentage=100 where 100 is the desired resolution percentage.

Notes

Decreasing the value allows for upscaling/upsampling from lower resolutions while running UI elements at the native screen resolution, which might be helpful for lower-end configurations.
Increasing the value results in downscaling.

Input settings[edit]

Keyboard and Mouse bindings.
Keyboard and Mouse bindings.
Controller bindings (Xbox One layout).
Controller bindings (Xbox One layout).
Controller bindings (DualShock 4 layout).
Controller bindings (DualShock 4 layout).
Keyboard and mouse State Notes
Remapping
Allows for two keys and/or mouse inputs to be mapped to each command, however, remapping Pause Menu to another key is not possible.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
The camera follows the player's movement from a top-down perspective and is unable to be controlled.
Controller
Controller support
Full controller support
Controller remapping
Remapping Pause Menu to another button is not possible.
Controller sensitivity
Controller Y-axis inversion
The camera follows the player's movement from a top-down perspective and is unable to be controlled.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Supports motion controls, such as recharging the weapon by shaking the controller.
DualShock button prompts
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
BGM, SFX, and Voice.
Surround sound
Plays up to 2.1.[5]
Subtitles
FMV sequences only. Most of the game is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Notes
Local play
Co-op
LAN play
Online play

Issues fixed[edit]

Transparent vertical lines streaking through character models[edit]

Set the anisiotropic filtering option in the graphics card control panel to "Application Controlled".[6]

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX [7]
Audio Ogg Vorbis [8]
Cutscenes Ogg Theora Vorbis [9]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3-4160
System memory (RAM) 4 GB
Hard disk drive (HDD) 8267 MB
Video card (GPU) Intel HD Graphics 520
DirectX 11 compatible
Sound (audio device) Nvidia High Definition Audio
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/961490/ in addition to or instead of this directory. The app ID (961490) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:MasterBlaster on 2019-10-24
    Tested on an multi-monitor setup.
  2. Verified by User:MasterBlaster on 2019-10-24
    Tested at 2560x1080 resolution.
  3. Verified by User:MasterBlaster on 2019-10-24
    Tested at 3840x2160 resolution.
  4. Verified by User:MasterBlaster on 2019-11-03
    Checked by testing game after editing config files.
  5. Verified by User:MasterBlaster on 2019-10-22
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  6. [Support Thread Bug Reports]] - last accessed on 2019-11-03
  7. Verified by User:MasterBlaster on 2019-10-22
    As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
  8. Verified by User:MasterBlaster on 2019-10-22
    As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
  9. Verified by User:MasterBlaster on 2019-10-22
    As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty