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Topic on Talk:Resident Evil 4 (2023)

Using Shadows at Max with RTX enabled causes the game to crash on any GPU

5
Jpgmafia (talkcontribs)

RE Engine has bad vram management in this game causing it to crash whenever you set Shadows at Max + RTX enabled (Normal or High, doesn't matters), to fix this issue, simply set shadows at high.

Source: https://www.youtube.com/watch?v=eS3De-wiPfA&t=1s Minute 1:20

Mrtnptrs (talkcontribs)

From what I've seen in this video, currently GPUs with more than 8 GB of VRAM should not encounter this crash as they will likely not run out of VRAM. Still, the game should not crash when running out of VRAM and should then compensate for it by switching data (causes then the usual non-traversal stuttering.) So, hopefully Capcom fixes this soon.

Mazewaliztli47 (talkcontribs)

I have a RTX 4070 Ti, even if shadows are high and RT is high will eventually have the 3D3 error, I was able to play without issues with max shadows and RTX off and no more crash issues, RTX effect will use more than 12 gbs VRAM so will crash, you need a RTX 3090/Ti or 4080/4090 to avoid VRAM issues since it will really use 14/15 gbs VRAM if max + RTX even at 1080p, thanks Nvidia for the low VRAM and obsolesce

Mrtnptrs (talkcontribs)

So, lets wait till Capcom fixes the underlying VRAM management issue then that causes these crashes...

DarkSonicPT (talkcontribs)

The last patch fixed it for me, my game no longer crashes. I own an rx 6600 that has 8 GB of vram.