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Topic on Talk:Mass Effect Legendary Edition

Mass Effect 1 actually natively supports full surround, OpenAL Soft may be required

2
Hitorisensei (talkcontribs)

According to Mass Effect Legendary Edition page, ME1 doesn't work in surround mode: "20. Verified by User:Shadowstealer7 on 2021-05-14 Tested using Razer Surround 7.1 virtualisation and confirmed using Special K. Mass Effect 1 did not show any channel activity other than left and right stereo channels."

After a lot of trial and error I was able to get full surround (5.1 in my case) in ME1 using OpenAL Soft and Forcing HRTF OFF via OpenAL settings. Steps to perform:

  • Extract OpenAL Soft to %AppData%\OpenAL
  • Copy DLL files according to readme.txt, overwrite system files
  • Open %AppData%\OpenAL\alsoft-config\alsoft-config.exe
  • In Playback tab: Set correct channels mode that match your system and speakers setting
  • In HRTF tab: Set HRTF to "Force off" (this was required for ME1 to use surround instead of headphones mode)
  • Save settings

If it still doesn't work, delete OpenAL32.dll and wrap_oal.dll from "Mass Effect Legendary Edition\Game\ME1\Binaries\Win64" folder.

I've tested the game on W11 and Creative X-Fi sound card using Daniel_K's Support Pack 8.0 drivers.

Mirh (talkcontribs)

You are using.. a headset virtualization driver, to drive a 5.1 home teather, on a X-Fi card? That sounds like looking for trouble, even just to understand whose fault problems are.

Then, openal-soft is already smart enough to detect the difference between headphones and speakers. It seems strange it would be so dumb to apply HRTF in the wrong scenarios.