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Topic on Talk:Mass Effect Legendary Edition

Improve Anti Aliasing in Mass Effect 2 and 3?

8
184.57.65.19 (talkcontribs)

In the original games you could use Nvidia profile inspector to force SSGGAA to eliminate aliasing. It doesn't work on these releases. Any idea how to fix this?

Shadowstealer7 (talkcontribs)

As far as I'm aware SSGGAA doesn't work with DX11. Your best bet for better AA in this game is to downsample it

5.103.180.200 (talkcontribs)

I hope someone fixes this soon. Jaggies are annoying.

ChaosBahamut (talkcontribs)

There's nothing to fix. Since there are no working compatibility flags for AA in DX11 it's impossible to enforce any kind of proper AA via the drivers. SGSSAA included. Now if the games had native MSAA support it'd be possible to enhance it to SGSSAA via the drivers, but that's not the case here. You'll have to use DSR. (set the resolution you want in the config files; they can be found in Mass Effect Legendary Edition\Game\ME#\BioGame\Config (replace # with 1, 2, and/or 3 as needed) under the file GamerSettings.ini)

5.103.180.12 (talkcontribs)

So, there is no way to alleviate the shimmering, flickering, jagged edges? Reshade didn't help, DSR didn't help, Nvidia settings (AA override) didn't help.

2804:2FC:3655:1E00:788C:8D1C:2F51:C41D (talkcontribs)

This is really bad, i hope they can patch this.

The original games with SGSSAA are way better.

Mirh (talkcontribs)

The original games with SGSSAA are broken (or at least most definitively the first one).

No reason downsampling couldn't do the same then.

73.182.219.104 (talkcontribs)

Someone needs to make a TAA injection mod