hello. why did you revert my edit? mouse acceleration .dll file actually breaks directX for the in-game pause overlay that is used often, every time a power is dragged from the center of the screen to the quickmenu in the upper left corner, game literaly crashes.
Topic on User talk:Blackbird
the trade-off is not worth it, since mouse acceleration is minuscule, anyway. a key point should not be a solution to a minuscule problem that introduces a more serious one, such as crashing a game mid-battle.
I never experienced such crash and default mouse aim is really bad.
i did on multiple playthroughs, on multiple copies, over almost a decade of replays, on multiple PCs. it's broken, as most .dll messing is (hitman 2 silent assassin, among others comes to mind), thirteenAG FOV fix also doesn't work and should be removed. default mouse aim is perfect, if you use 500Hz, as is mentioned elsewhere, and lower the sensitivity in game.
FOV fix works fine for me. What version of the game are you using? Also no the original mouse aim is simply bad, this is not up for debate.
haha not up for debate. who the fuck are you? mouse aim is not up for debate. fov fix IS up for a debate when it does nothing. and so is everything else that i mentioned, why would i lie?
Who do you think YOU are, claiming to be an expert on Mass Effect when, from what you yourself have revealed, it's ALL your own experience?
Tone it down. The "Works on My Computer" badge of approval holds no power here.
never claimed such a thing, so TONE it down. also, it's Blackbird who said "works fine for ME", you should learn to read and think before posting toxic comments. also, never said "works on my computer", but does NOT work on my multiple systems on multiple computers on multiple copies in actually, i stand corrected, OVER a decade. learn to read.
what version of the game are you using?