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Topic on Talk:Doom 64

Suggestion: A modified default.cfg tweak

1
AmethystViper (talkcontribs)

I was messing around with the game's Doom64.kpf file and felt that there are some things could be modified with its default.cfg file that stores default settings of the game. At first I started from wanting to get rid how of the L trigger or similar button is somehow mapped as "Use" along with "Sprint" at the same time by default (don't know if this was intentional or a mistake on the developer's end), which caused an annoying problem with going through doors while running, but then I started thinking of adding some other changes like having the default renderer as OpenGL in case players may not have access to the game's Vulkan support or don't want to go through recompiling the DirectX 11 shaders, adding/changing some of the keybindings to incorporate both modern and classic Doom control layouts, and changing the brightness settings so it looks more closer to how it was on the original N64 version.