Thief of Thieves: Season One
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Rival Games | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | July 16, 2018 |
Reception | |
OpenCritic | 48 |
IGDB | 40 |
Taxonomy | |
Monetization | One-time game purchase |
Key points
- Additional seasons are unlikely as the original developer no longer exists.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Rival Games Ltd\Thief of Thieves\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/635390/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rival Games\ToT\SaveGames\<user-id>\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/635390/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Fixed camera angles. | ||
Windowed | |||
Borderless fullscreen windowed | Default fullscreen mode is borderless windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | No anti-aliasing applied at all. Forcing/Injecting AA is recommended. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Remap up/down controls. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Only partially as a bug seems to cause Xbox prompts to show for some interactions. | |
Light bar support | Static cyan. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Possible but causes framerate issues. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, Dialogue and UI. | |
Surround sound | ||
Subtitles | Speech balloons displayed during gameplay and in cut-scenes. | |
Closed captions | ||
Mute on focus lost | Game switches to pause screen. | |
Royalty free audio |
Localizations
- Instructions on how to create fan translations are located in
<path-to-game>\tot_Data\StreamingAssets\Localization\Documentation\
.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Graphical issues on letterboxed resolutions
- When playing in letterboxed resolutions, the black bars will display graphical artifacts.
Issues fixed
Game not displayed in desktop resolution
- The game only detects 16:9 resolutions. On a 16:10 monitor this may cause it to be displayed in a much lower resolution like 1280x720.
Create a custom 16:9 resolution within the GPU control panel.[1] |
---|
Modify Assembly-CSharp.dll[1] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Despite the official system requirements mentioning Windows XP, the game only supports DX11 and as such requires at least Vista.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo, 3.0 GHz AMD Athlon 64 X2 6400+, 3.2 GHz |
Intel Core i5-3470, 3.20 GHz AMD FX-6300, 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 6800 512 MB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
Other | Does not support Intel Integrated Graphics Cards |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.2.12f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/635390/
in addition to or instead of this directory. The app ID (635390) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 1.2 Verified by User:Waschbär on 2020-04-25
- ↑ The End of an Era - Rival Games Ltd - last accessed on 2020-04-26