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Thief of Thieves: Season One

From PCGamingWiki, the wiki about fixing PC games
Thief of Thieves: Season One
Thief of Thieves: Season One cover
Developers
Rival Games
Engines
Unity 2018[Note 1]
Release dates
Windows July 16, 2018
Reception
OpenCritic 48
IGDB 40
Taxonomy
Monetization One-time game purchase
Thief of Thieves: Season One on HowLongToBeat
Thief of Thieves: Season One on IGDB
Thief of Thieves: Season One on MobyGames

Key points

Additional seasons are unlikely as the original developer no longer exists.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
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Windows
Steam
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Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Rival Games Ltd\Thief of Thieves\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/635390/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Rival Games\ToT\SaveGames\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/635390/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State Notes
Widescreen resolution
Anamorphic 16:9.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Fixed camera angles.
Windowed
Borderless fullscreen windowed
Default fullscreen mode is borderless windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
No anti-aliasing applied at all. Forcing/Injecting AA is recommended.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game controls settings.
In-game controls settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX, Dialogue and UI.
Surround sound
Subtitles
Speech balloons displayed during gameplay and in cut-scenes.
Closed captions
Mute on focus lost
Game switches to pause screen.
Royalty free audio

Localizations

Instructions on how to create fan translations are located in <path-to-game>\tot_Data\StreamingAssets\Localization\Documentation\.
Language UI Audio Sub Notes
English

Issues unresolved

Graphical issues on letterboxed resolutions

When playing in letterboxed resolutions, the black bars will display graphical artifacts.

Issues fixed

Game not displayed in desktop resolution

The game only detects 16:9 resolutions. On a 16:10 monitor this may cause it to be displayed in a much lower resolution like 1280x720.
Create a custom 16:9 resolution within the GPU control panel.[1]
Modify Assembly-CSharp.dll[1]
Before editing, make a backup of the Assembly-CSharp.dll file in case the modifications go wrong.
  1. Go to <path-to-game>\tot_Data\Managed\.
  2. Open Assembly-CSharp.dll with a hex editor such as HxD.
  3. Go to offset 08376C.
  4. Change 00 04 to the hex value of your horizontal resolution, e.g. 90 06 for 1680.
  5. Go to offset 083778.
  6. Change 04 02 to the hex value of your vertical resolution, e.g. 1A 04 for 1050.

Notes

Use the common hex value table at WSGF to quickly find the appropriate resolution values.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Despite the official system requirements mentioning Windows XP, the game only supports DX11 and as such requires at least Vista.
Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo, 3.0 GHz
AMD Athlon 64 X2 6400+, 3.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 6800
512 MB of VRAM
DirectX 11 compatible
Other Does not support Intel Integrated Graphics Cards
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2018.2.12f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/635390/ in addition to or instead of this directory. The app ID (635390) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 Verified by User:Waschbär on 2020-04-25
  2. The End of an Era - Rival Games Ltd - last accessed on 2020-04-26